A bit late reply as I see this thread is ooooooooold, but I will tell you how:
Put a potion on the ground, put a block item on top, use browse field and use potion on yourself.
Vial lands on block item.
Btw Thanks @Leonardo I needed this ^^
A bit late reply as I see this thread is ooooooooold, but I will tell you how:
Put a potion on the ground, put a block item on top, use browse field and use potion on yourself.
Vial lands on block item.
Btw Thanks @Leonardo I needed this ^^
Hey @Leonardo, is the code now really working with the browse field feature?
I saw the thing about the tile count limit, but I wanna know about the rest for sure.
And any news on the stand time / waiting period for the action to kick in?
Thx, buddy!
Last edited by pvzin; 08-05-2014 at 01:03 AM.
Yours,
pvzin
What to do when player is on trough (on the ladder sqm or rope? Bot get stuck because of it.
Any ideas?
Code:auto(800, 1000) --#########[Anti Furniture]#########-- --##################################-- weapontouse = "machete" -- machete local blockwalkids = {2025, 2029, 2030, 2043, 2044, 2045, 2046, 2047, 2048, 2059, 2060, 2061, 2445, 2446, 2447, 2448, 2449, 2450, 2451, 2452, 2453, 2454, 2465, 2466, 2467, 2468, 2524, 2904, 2959, 2960, 2961, 2962, 2963, 2964, 2975, 2976, 2979, 2982, 2986, 2997, 2998, 2999, 3000, 3484, 3485, 3486, 3487, 3510, 3511, 3512, 3513, 5046, 5055, 5056, 6109, 6110, 6111, 6112, 6367, 6368, 6369, 6370, 7860, 7861, 7862, 7863, 9132, 9141, 10208, 10210, 10211, 10212, 10213, 10214, 10215} for i=-1,1 do for j=-1,1 do local x,y,z = $posx+i,$posy+j,$posz if table.binaryfind(blockwalkids,topitem(x,y,z).id) then if tilereachable(x,y,z) then pausewalking(10000) local topid = topitem(x,y,z).id while tilereachable(x,y,z) and (math.abs($posx-x) > 1 or math.abs($posy-y) > 1) do reachlocation(x,y,z) wait(100,200) end while topitem(x,y,z).id == topid and $posz == z and (math.abs($posx-x) <= 1 and math.abs($posy-y) <= 1) do useitemon(weapontouse,topitem(x,y,z).id,ground(x,y,z)) pausewalking(5000) wait(400,500) end pausewalking(0) end end end end
Okay, sorry. Yes it breaks trough even if player is above it but your script doesn't break trough when it is on rope place or ladder place like this
http://prntscr.com/4jua7t