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  1. #221
    Free User Shakoflaco's Avatar
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    Quote Originally Posted by Lucas Terra View Post
    @Shakoflaco this script is already converted, lol.
    alright, but its not working though :/ it wont cast any ue's

  2. #222
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    PHP Code:
    local AmountCurrent Self.MonstersAroundFloor(40"Lizard High Guard""Lizard Chosen")
    local AmountDown Self.MonstersAroundFloor(42"Lizard High Guard""Lizard Chosen")
    if 
    AmountCurrent >= AmountDown then
        DownAmount 
    AmountCurrent AmountDown
    else
        
    DownAmount AmountDown AmountCurrent 
    end

    if DownAmount 4 then
        gotolabel
    ("GoToDepo")
    end 
    (Converted)
    i convert in on new library but its still dont work

  3. #223
    Administrator Lucas Terra's Avatar
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    Quote Originally Posted by miodek View Post
    PHP Code:
    local AmountCurrent Self.MonstersAroundFloor(40"Lizard High Guard""Lizard Chosen")
    local AmountDown Self.MonstersAroundFloor(42"Lizard High Guard""Lizard Chosen")
    if 
    AmountCurrent >= AmountDown then
        DownAmount 
    AmountCurrent AmountDown
    else
        
    DownAmount AmountDown AmountCurrent 
    end

    if DownAmount 4 then
        gotolabel
    ("GoToDepo")
    end 
    (Converted)
    i convert in on new library but its still dont work
    It is working just fine here.

  4. #224
    Administrator Lucas Terra's Avatar
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    Quote Originally Posted by Shakoflaco View Post
    alright, but its not working though :/ it wont cast any ue's
    Checking...

  5. #225
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    i just tried...

    man, i just tried to convert one scrit from ibot and some alarms just bumped out and nothing....
    can you help me ?

  6. #226
    Administrator Lucas Terra's Avatar
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    Quote Originally Posted by Shakoflaco View Post
    alright, but its not working though :/ it wont cast any ue's
    Can you post the setup script?

  7. #227
    Free User Shakoflaco's Avatar
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    Quote Originally Posted by Lucas Terra View Post
    Can you post the setup script?
    First off this is some warnings i get:
    Warning: Access to unknown global variable: pzzone
    Warning: Access to unknown global variable: fasle
    Warning: Access to unknown global variable: ScreenshotOnAdvance

    Setup:
    --]] READ SCRIPT REQUIRMENTS BEFORE RUNNING IT'S THE MOST IMPORTANT PART [[--

    -- _________ _____ _ __
    -- / ____/ (_) / ___/__________(_)___ / /______
    -- / __/ / / / \__ \/ ___/ ___/ / __ \/ __/ ___/
    -- / /___/ / / ___/ / /__/ / / / /_/ / /_(__ )
    -- /_____/_/_/ /____/\___/_/ /_/ .___/\__/____/
    -- /_/

    --]] HOT LINKS: (Highly recommended read before turning on the script) [--

    --[[ F.A.Q & User Manual ]]-- http://www.eliscripts.com/f-a-q
    --[[ Found a bug? ]]-- http://www.eliscripts.com/report-a-bug
    --[[ Request a new copy]]-- http://www.eliscripts.com/request-a-new-copy

    --]]

    SoftBootsRefiller = true -- (true/false)
    PvP_Server = false -- (true/false)
    Mount = true -- (true/false)
    SreenshotOnAdvance = true -- (true/false)
    NormalBoots = 'boots of haste' -- Name of yours normal boots
    LureMode = true
    PlayerAlert = false -- Player On Screen Alert on Resp

    --]]Tools Settings:
    RopeToUse = "squeezing gear of girlpower" -- Name of rope
    ShovelToUse = "squeezing gear of girlpower" -- Name of shovel
    PickToUse = "squeezing gear of girlpower" -- Name of pick

    -- Extra Settings:
    TakeSuppliesFromDepot = true -- Take Supplies From Depot?
    FishBodies = false -- Fishing water elementals
    HasteAfterKill = true
    CapToDropGold = 200 -- Cap To Stop Looting Gold.

    --]]Spells Settings:
    CastUE = true -- Cast Ue Spell?
    CreatureToUe = 4 -- Amount Of Creatures To Cast.
    HppcToUe = 90 -- Hp % To Cast Ue.
    UseSdRunes = true -- Shoot Sd Runes?
    CreatureToSd = 3 -- Amount of Creatures To Shoot.
    UseMaxStrike = true -- Use Uiltamte Strike?
    UseStrongStrike = true -- Use Strong Strike?

    --]] West Spawn:
    West = true
    --]] West Side Extra Spawns:
    Ship1 = false -- 2 hydromancers
    Ship2 = false -- 2 hydromancers, 1 mantassin, 2 constrictors
    Ship3 = false -- 2 mantassins, 1 pincher
    Ship4 = false -- 2 mantassins, 2 pinchers
    Ship5 = false -- 1 hydromancer, 1 mantassin, 1 pincher
    Ship6 = false -- 1 hydromancer, 2 pincher, 2 constricotr
    Ship7 = false -- 3 predators, 2 constrictors

    --]] East Spawn:
    East = true
    --]] East Spawn Extra Spawns
    Ship8 = false -- 1 pincher
    Ship9 = false -- 1 constrictor, 3 predators
    Ship10 = false -- 2 mantassins, 3 predators
    Ship11 = false -- 2 mantassins, 2 hydromancers
    Ship12 = false -- 4 constrictors
    Ship13 = false -- 1 pincher, 1 hydromancer
    Ship14 = false -- 2 predators, 1 hydromancer
    Ship15 = false -- 2 hydromancers, 1 predator

    --]] Customize your Backpacks Settings:
    MainBP = "backpack of holding" -- Backpack that you use as the main
    LootBP = "jewelled Backpack" -- Backpack with items (rares, stackable)
    GoldBP = "brocade Backpack" -- Backapck with gold
    SuppBP = "zaoan chess box" -- Backpack with supplies

    --]] Customize Depot Backpack Settings:
    MainDpBp = "Blue Backpack" -- Main depot backpack
    StackItems = "expedition Backpack" -- Backpacks with stack items
    LootRares = "fur Backpack" -- Backpack with rares
    ExtraItemBP = "green backpack" -- Extra Item Backpack in Depot with Great Mana Potions / Thunderstorm Runes / Sudden Death Runes

    --]] Customize your Supplies Settings:
    MpName = "great mana potion"
    MpToBuy = 400 -- Amount of wanted Mana Potions
    SdToBuy = 100 -- Amount of Great Health Potions
    TsrToBuy = 300 -- Amount of Ultimate Health Potions

    MpToLeave = 200 -- Amount of Mana Potions to Leave
    SdToLeave = 10 -- Amount of Great Health Potions to Leave
    TsrToLeave = 100 -- Amount of Ultimate Health Potions to Leave
    CapCheck = -1 -- Cap To Leave Spawn.

    ---------------------------------------------------------- DON'T TOUCH ANYTHING BELOW
    MpID = itemid(MpName)
    MpPrice = itemcost(MpName)

    function ChangeState(set,...)
    local monster = {...}
    for i,j in ipairs(monster) do
    local typ = getsettings_ib("Settings\\Targeting\\Monsters\\".. j .."\\OnlyIfTrapped")
    if set == nil or typ == nil or monster == nil then
    return false
    end
    if set == "yes" or set == true or set == "on" then
    setsettings_ib("Settings\\Targeting\\Monsters\\".. j .."\\OnlyIfTrapped", "yes")
    elseif set == "no" or set == false or set == "off" then
    setsettings_ib("Settings\\Targeting\\Monsters\\".. j .."\\OnlyIfTrapped", "no")
    end
    end
    end

    Haste = false
    UseAreaRune = true
    StaminaCheck = 845 -- How many stamina to end hunt?
    CreatureToRune = 2 -- Creature To Shoot Rune.
    MobsToLure = 2 -- Amount of mobs to start attacking
    UWC = true -- Use With Crosshairs or Use On Target.
    HasteResp = false -- Haste at whole spawn.
    LootGold = true -- False Will Stop Looting Gold.
    SWWM = true --- Stand with weak monsters
    FastLooting = false -- True = after meele kill, false = after all dead

  8. #228
    Free User grafix's Avatar
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    Code:
    10:22:49 error in Library file windConverter.lua:
      ["to = math.max(from,..."]:windConverterWrapper_settings.l:68 bad argument #1 to 'max' (number expected, got nil)
    stack traceback:
      ["to = math.max(from, to)"]:windConverterWrapper_settings.l:68 in function ["local function conv..."]:windConverterWrapper_settings.l:61
      ["newvalue = s.newvalue(value, s.name)"]:windConverterWrapper_settings.l:1181 in function ["function convertSet..."]:windConverterWrapper_settings.l:1105
      [string ""]:3009 in function [string ""]:2971
      [string ""]:3654 in function [string ""]:3640
      [string ""]:1959 in function [string ""]:1860
      [string ""]:2134 in function [string ""]:2046
      [string ""]:2335 in function [string ""]:2331
      [string ""]:2182 in function [string ""]:2046
      [string ""]:2335 in function [string ""]:2331
      [string ""]:2351 in function [string ""]:1796
      [string ""]:2420 in function [string ""]:2398
      [string ""]:2529 in function [string ""]:2500

  9. #229
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    closewindows()
    wait(500, 1000)
    openitem(MainBP, 'back')
    wait(500, 1000)
    resizewindows()
    wait(500, 1000)
    openitem(LootBP, MainBP, true)
    wait(500, 1000)
    resizewindows()
    wait(500, 1000)
    openitem(GoldBP, MainBP, true)
    resizewindows()
    My persistent opens all backpacks, closes all backpacks and repeat.... please help
    converted from iBot

  10. #230
    Free User Orexx's Avatar
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    Not sure if this is a good place to post this, but it came from a converted Demon Script. This action will absolutely stop an entire script from working. Once I disable it, script works fine.

    auto(800, 1000)

    if (useStake == ("yes"))
    then
    if (maround_ib(7) == 0)
    then
    if ($lootbodies == 0)
    then
    pausewalking(10000)
    stake(4, nil, true)
    wait(2000)
    end
    end
    end
    and im receiving;


    error in Action script checkSup5:
    ["if ((itemcount(idMpToCount, 'all') <= m..."]:Action: 285:24 attempt to compare number with nil
    local minCapAmount = (minCapacity)

    if ((itemcount(idMpToCount, 'all') <= minMpAmount) or (itemcount(idHpToCount, 'all') <= minHpAmount) or (itemcount(idAmmoToCount, 'all') <= minAmmoAmount) or ($cap <= minCapAmount))
    then
    gotolabel("leave_hunt2")
    end
    Last edited by Orexx; 03-11-2014 at 08:43 AM.

 

 

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