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  1. #621
    Moderator Raphael's Avatar
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    Quote Originally Posted by FelipeBentoNG View Post
    iluvponeys
    I believe the suggestion @StaR posted on your thread solves your problem?

  2. #622
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    Quote Originally Posted by Raphael View Post
    I believe the suggestion @StaR posted on your thread solves your problem?
    No, my problem is not about backpacks!

    istillluvponeys

  3. #623
    Moderator Raphael's Avatar
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    Quote Originally Posted by FelipeBentoNG View Post
    No, my problem is not about backpacks!

    istillluvponeys
    On your thread, mate. Not here.

  4. #624
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    hi, i would like a script that uses a corpse on the ground into a specific tile, if it's possible. thanks beforehand

    iluvponeys

  5. #625
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    Quote Originally Posted by Raphael View Post
    On your thread, mate. Not here.
    Oh, I didn't get notified about it. Thanks, Raphael!

  6. #626
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    Quote Originally Posted by Dracker View Post
    hi, i would like a script that uses a corpse on the ground into a specific tile, if it's possible. thanks beforehand

    iluvponeys
    https://tibiawindbot.com/docs.html#events-useitemon

  7. #627
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    gold coin converter?

  8. #628
    Helper StaR's Avatar
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    Quote Originally Posted by Off Supreme View Post
    gold coin converter?
    This?



  9. #629
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    Iluvponeys

    Hey,

    Just wondering if its possible to use a rune directly infront or behind of player position.

    For example using rune directly behind where player is facing, if player = P, rune = R and player facing = F:

    XFX
    XPX
    XRX

    Thanks in advance :-)

  10. #630
    Moderator Raphael's Avatar
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    Quote Originally Posted by somalianpirate View Post
    Iluvponeys

    Hey,

    Just wondering if its possible to use a rune directly infront or behind of player position.

    For example using rune directly behind where player is facing, if player = P, rune = R and player facing = F:

    XFX
    XPX
    XRX

    Thanks in advance :-)
    local DIRS = DIRS or {
    n = Point:new( 0, -1),
    e = Point:new( 1, 0),
    s = Point:new( 0, 1),
    w = Point:new(-1, 0)
    }

    local p = findcreature('Cachero')

    -- In front
    useitemon('magic wall rune', 0, ground(p.posx + DIRS[p.dir].x, p.posy + DIRS[p.dir].y, p.posz))

    -- Behind
    useitemon('magic wall rune', 0, ground(p.posx - DIRS[p.dir].x, p.posy - DIRS[p.dir].y, p.posz))

 

 

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