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  1. #41
    Free User Darknesium's Avatar
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    Hello @Raphael, hey is there a parameter I can change here in this log to solve this little problem?
    - When i get disconected its because my internet conection was lost (crappy isp), but it takes some time to come back, so when it does, the relogger has already stopped from "trying" to relog and it stays in the "no internet conection window".
    This is my only problem thats keeping me away from 100%AFK botting

    thanks a lot, and great job man!
    Last edited by Darknesium; 03-03-2014 at 12:08 PM.

  2. #42
    Moderator Raphael's Avatar
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    Quote Originally Posted by Darknesium View Post
    Hello @Raphael, hey is there a parameter I can change here in this log to solve this little problem?
    - When i get disconected its because my internet conection was lost (crappy isp), but it takes some time to come back, so when it does, the relogger has already stopped from "trying" to relog and it stays in the "no internet conection window".
    This is my only problem thats keeping me away from 100%AFK botting

    thanks a lot, and great job man!
    Not really.
    I'll rewrite the script from scratch and take into account, soon.

  3. #43
    Free User Darknesium's Avatar
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    Thanks a lot @Raphael still your script is awesome, works almost always now for me.
    I have a doubt, and i know it shouldnt be here, but dont want to create a thread just for this... you know sometimes i get logged off when going back to town, and when the bot logs in again, he cant find himself in the script so he gets stuck... dunno if theres a script or something to make the bot find himself between all of the waypoints when he is stuck for more than X seconds or something like that?

    Love this bot, will buy it for sure!

  4. #44
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    Why script didnt work when i change names of backpack ?
    local backpacks = {
    {'Brown Backpack' , 'back'},
    {'Beach Backpack' , '0' },
    {'Golden Backpack' , '0' , false},
    {'Yellow Backpack' , '0' },
    }

  5. #45
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    @wezu, erase the "false" and it will work for you.

  6. #46
    Free User Dani Scripts's Avatar
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    How can i add a gestuseroption("SafeRecconect") to it?XD btw i read all the thread and i'm with a doubt, is it working?XD

  7. #47
    Free User Behemoth's Avatar
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    Quote Originally Posted by Raphael View Post
    Yes, will work on it.
    i have this same problem , after ss bot too fast click on button to log in and cant nothing more only this write "conecting to the gsame server. pelase wait' raha how do it ??

  8. #48
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    add script

    Code:
    if isontemple() then
        closeclient()
    end

  9. #49
    Free User Carnufex's Avatar
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    Quote Originally Posted by Raphael View Post
    Relogger & Backpack Reopener


    Description

    If you character disconnects, will log back on, pause cavebot/looting/targeting, reopen your backpacks and enable cavebot/looting/targeting again.
    I've had some problems with getting stuck connecting to gameworld after server save. After a closer look into your code I noticed that it probably just got stuck in the first while loop after trying to reconnect one time.


    while not $connected do
    wait(90, 110)
    keyevent(VK_ESCAPE)
    reconnect()
    end


    Anyhow, heres an edited copy of your script, been running it a few days and has been working flawless.

    Thank you for your releases!


    -- The bot will open these backpacks, in this order. The first item is the
    -- name of the backpack, the second the location and the third is whether
    -- it should be open as new, which defaults to true.
    init start
    local backpacks = {
    {'Backpack', 'back'},
    {'Grey Backpack', '0'},
    {'Camouflage backpack', '0'},
    }
    init end

    auto(100)

    if not $connected then
    set('Cavebot/Enabled', 'no')
    set('Targeting/Enabled', 'no')
    set('Looting/Enabled', 'no')

    reconnect()
    while not $connected do
    wait(90, 110)
    keyevent(VK_ESCAPE)
    reconnect()
    end
    waitping()

    local bp, loc, new, count, parentCont
    for _, v in ipairs(backpacks) do
    bp, loc, new = table.unpack(v)
    new = tern(new ~= nil, new, true)
    count = #getopencontainers()

    openitem(bp, loc, new)
    if new then
    while #getopencontainers() ~= count + 1 do
    wait(90, 110)
    end
    else
    waitping()
    end

    resizewindows(0)
    end

    set('Cavebot/Enabled', 'yes')
    set('Targeting/Enabled', 'yes')
    set('Looting/Enabled', 'yes')
    end
    Teenage mutant ninja powers.

  10. #50
    Moderator Raphael's Avatar
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    Quote Originally Posted by Carnufex View Post
    I've had some problems with getting stuck connecting to gameworld after server save. After a closer look into your code I noticed that it probably just got stuck in the first while loop after trying to reconnect one time.


    while not $connected do
    wait(90, 110)
    keyevent(VK_ESCAPE)
    reconnect()
    end


    Anyhow, heres an edited copy of your script, been running it a few days and has been working flawless.

    Thank you for your releases!


    -- The bot will open these backpacks, in this order. The first item is the
    -- name of the backpack, the second the location and the third is whether
    -- it should be open as new, which defaults to true.
    init start
    local backpacks = {
    {'Backpack', 'back'},
    {'Grey Backpack', '0'},
    {'Camouflage backpack', '0'},
    }
    init end

    auto(100)

    if not $connected then
    set('Cavebot/Enabled', 'no')
    set('Targeting/Enabled', 'no')
    set('Looting/Enabled', 'no')

    reconnect()
    while not $connected do
    wait(90, 110)
    keyevent(VK_ESCAPE)
    reconnect()
    end
    waitping()

    local bp, loc, new, count, parentCont
    for _, v in ipairs(backpacks) do
    bp, loc, new = table.unpack(v)
    new = tern(new ~= nil, new, true)
    count = #getopencontainers()

    openitem(bp, loc, new)
    if new then
    while #getopencontainers() ~= count + 1 do
    wait(90, 110)
    end
    else
    waitping()
    end

    resizewindows(0)
    end

    set('Cavebot/Enabled', 'yes')
    set('Targeting/Enabled', 'yes')
    set('Looting/Enabled', 'yes')
    end
    That looks exactly like my code.
    Please point any modifications.

 

 

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