Thank you for your feedback, it will be added to the comparison table. Regarding the "only if trapped" bug, @Lucas Terra is aware and he is on the case.
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lizard city by bugwt
tested on 300+ ed
ibot - 750k max.
windbot - 1kk
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drefia wyrms
windbot vs xenobot = 350k max.
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vengoth castle ek :
i cant result because dworak script don't atking fury and DT :/
so now i using Ibot for this resp :P
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so i using now... 3 bot's
xeno , ibot, windbot.
I using xenobot (3years) and i get only 1 delete account with 4 knights . so 24/7 online
i using ibot (3months) and i got only vengoth ,demons east yala and chosens and souleaters good script... i don't have the scripts on windbot.
I using windbot(started 2month) and i botting so nice vdl (mine script) , drefia wyrms (dworak), lizard city (bugwt) and some free scripts from forum.
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if u got good scripts ... i can testing all
cuz i use all bot's so i can testing
on all voc and lvls.
Last edited by Tizet; 02-12-2014 at 11:55 PM.
Deeplings by Walukasz on iBot = 400k Windbot = 550k LOVE IT!
Last edited by VPS; 02-13-2014 at 07:37 AM.
i convert walukasz mage script
problems:
- when reaching Y cap windbot makes GP off than ignore
- while being surrounded by monsters, bot walking by 2 free sqm north-south and ignoring healing or even casting spells
- (Action: 415) Couldn't find item named 'giant shimmering pearl'. Future warnings for this script will be shown in the Debug Script Log.
- wont deposit items
Code:setsetting("Looting/OpenNextBP", "no") while windowcount(LootBP) ~= 1 or windowcount() ~= 1 do closewindows() wait(500, 800) openitem(MainBP, "back") wait(500, 800) openitem(LootBP, MainBP, false) wait(700, 900) resizewindows(100, LootBP, true) wait(500, 800) end while windowcount(MainDPBP) == 0 do setsetting("Looting/OpenNextBP", "no") reachgrounditem("depot") wait(1000, 1500) openitem("depot") wait(900, 1400) openitem(3502, "locker") wait(900, 1400) openitem(MainDPBP, "Depot Chest") wait(900, 1400) resizewindows(100, MainDPBP, true) end local CONFIG = { LOOT_BACKPACK = LootBP, STACKABLE_BACKPACK = AddonDPBP, STACKABLE_BACKPACK_AMOUNT = itemcount(AddonDPBP), NOT_STACKABLE_BACKPACK = RandomDPBP, NOT_STACKABLE_BACKPACK_AMOUNT = itemcount(RandomDPBP), DEPOSIT_ITEMS = {"fish fin", "deepling claw", "deepling ridge", "deeptags", "spellsinger's seal", "small emerald", "small sapphire", "deepling guard belt buckle", "great health potion", "deepling warts", "eye of a deepling", "great mana potion", "deepling breaktime snack", "rust remover", "deepling scales", "giant shimmering pearl", 281, 282, 14044, 14041, 14013, 14008, 14010, 14012, 12730, 14011, 14017, "foxtail", "ornate crossbow", "warrior's axe", "deepling backpack", "warrior's shield", "guardian axe", "deepling squelcher", "deepling staff", "necklace of the deep", "heavy trident", "key to the drowned library", "life ring", 14142, 14247, 14040, 14248, 14042, 14043, 14250, 13987, 13990, 14009}, } local NOT_STACKABLE_LAST_ON_TO, ITEM_INDEX = 0, 1 while (#CONFIG.DEPOSIT_ITEMS >= ITEM_INDEX) do if (type(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX]) == "string") then local ITEM_ID = itemid(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX]) if (ITEM_ID > 0) then CONFIG.DEPOSIT_ITEMS[ITEM_INDEX], ITEM_INDEX = ITEM_ID, ITEM_INDEX + 1 else table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX) end elseif (type(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX]) == "number") then if (CONFIG.DEPOSIT_ITEMS[ITEM_INDEX] > 0) then ITEM_INDEX = ITEM_INDEX + 1 else table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX) end else table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX) end end while (true) do for _, DEPOSIT_ITEM in ipairs(CONFIG.DEPOSIT_ITEMS) do if (itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK) > 0) then if (iteminfo(DEPOSIT_ITEM).isCumulative) then local STACKABLE_LAST_ON_TO = 0 while (CONFIG.STACKABLE_BACKPACK_AMOUNT > STACKABLE_LAST_ON_TO) do local ITEM_COUNT_BEFORE = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK) moveitemsonto(DEPOSIT_ITEM, CONFIG .STACKABLE_BACKPACK,STACKABLE_LAST_ON_TO, nil, "all", 100) wait(200, 250) local ITEM_COUNT_AFTER = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK) if (ITEM_COUNT_BEFORE == ITEM_COUNT_AFTER and ITEM_COUNT_AFTER > 0) then STACKABLE_LAST_ON_TO = STACKABLE_LAST_ON_TO + 1 elseif (ITEM_COUNT_AFTER == 0) then break end end else while (CONFIG.NOT_STACKABLE_BACKPACK_AMOUNT > NOT_STACKABLE_LAST_ON_TO) do local ITEM_COUNT_BEFORE = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK) moveitemsonto(DEPOSIT_ITEM, CONFIG .NOT_STACKABLE_BACKPACK,NOT_STACKABLE_LAST_ON_TO, nil, "all", 100) wait(200, 250) local ITEM_COUNT_AFTER = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK) if (ITEM_COUNT_BEFORE == ITEM_COUNT_AFTER and ITEM_COUNT_AFTER > 0) then NOT_STACKABLE_LAST_ON_TO = NOT_STACKABLE_LAST_ON_TO + 1 elseif (ITEM_COUNT_AFTER == 0) then break end end end end end if (itemcount(CONFIG.LOOT_BACKPACK, CONFIG.LOOT_BACKPACK) > 0) then openitem(CONFIG.LOOT_BACKPACK, CONFIG.LOOT_BACKPACK, false) wait(1800, 2000) else break end wait(100, 200) end if DepositDeeplingBPs then while windowcount(MainBP) ~= 1 or windowcount() ~= 1 do closewindows() wait(500, 800) openitem(MainBP, "back") wait(500, 800) resizewindows(100, MainBP, true) wait(500, 800) end if itemcount("deepling backpack") > 0 then while windowcount(MainDPBP) == 0 do setsetting("Looting/OpenNextBP", "no") reachgrounditem("depot") wait(1000, 1500) openitem("depot") wait(900, 1400) openitem(3502, "locker") wait(900, 1400) openitem(MainDPBP, "Depot Chest") wait(900, 1400) resizewindows(100, MainDPBP, true) end local CONFIG = { LOOT_BACKPACK = MainBP, STACKABLE_BACKPACK = AddonDPBP, STACKABLE_BACKPACK_AMOUNT = itemcount(AddonDPBP), NOT_STACKABLE_BACKPACK = RandomDPBP, NOT_STACKABLE_BACKPACK_AMOUNT = itemcount(RandomDPBP), DEPOSIT_ITEMS = {"deepling backpack"}, } local NOT_STACKABLE_LAST_ON_TO, ITEM_INDEX = 0, 1 while (#CONFIG.DEPOSIT_ITEMS >= ITEM_INDEX) do if (type(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX]) == "string") then local ITEM_ID = itemid(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX]) if (ITEM_ID > 0) then CONFIG.DEPOSIT_ITEMS[ITEM_INDEX], ITEM_INDEX = ITEM_ID, ITEM_INDEX + 1 else table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX) end elseif (type(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX]) == "number") then if (CONFIG.DEPOSIT_ITEMS[ITEM_INDEX] > 0) then ITEM_INDEX = ITEM_INDEX + 1 else table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX) end else table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX) end end while (true) do for _, DEPOSIT_ITEM in ipairs(CONFIG.DEPOSIT_ITEMS) do if (itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK) > 0) then if (iteminfo(DEPOSIT_ITEM).isCumulative) then local STACKABLE_LAST_ON_TO = 0 while (CONFIG.STACKABLE_BACKPACK_AMOUNT > STACKABLE_LAST_ON_TO) do local ITEM_COUNT_BEFORE = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK) moveitemsonto(DEPOSIT_ITEM, CONFIG .STACKABLE_BACKPACK,STACKABLE_LAST_ON_TO, nil, "all", 100) wait(200, 250) local ITEM_COUNT_AFTER = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK) if (ITEM_COUNT_BEFORE == ITEM_COUNT_AFTER and ITEM_COUNT_AFTER > 0) then STACKABLE_LAST_ON_TO = STACKABLE_LAST_ON_TO + 1 elseif (ITEM_COUNT_AFTER == 0) then break end end else while (CONFIG.NOT_STACKABLE_BACKPACK_AMOUNT > NOT_STACKABLE_LAST_ON_TO) do local ITEM_COUNT_BEFORE = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK) moveitemsonto(DEPOSIT_ITEM, CONFIG .NOT_STACKABLE_BACKPACK,NOT_STACKABLE_LAST_ON_TO, nil, "all", 100) wait(200, 250) local ITEM_COUNT_AFTER = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK) if (ITEM_COUNT_BEFORE == ITEM_COUNT_AFTER and ITEM_COUNT_AFTER > 0) then NOT_STACKABLE_LAST_ON_TO = NOT_STACKABLE_LAST_ON_TO + 1 elseif (ITEM_COUNT_AFTER == 0) then break end end end end end if (itemcount(CONFIG.LOOT_BACKPACK, CONFIG.LOOT_BACKPACK) > 0) then openitem(CONFIG.LOOT_BACKPACK, CONFIG.LOOT_BACKPACK, false) wait(1800, 2000) else break end wait(100, 200) end end end gotolabel("open_bps")
Last edited by grafix; 02-13-2014 at 10:23 AM.
@BUgWT
As we talked about it yesterday, i can now share the Deeplings by Walukasz...
Preview World:
Ibot: 1kk/h on Voucher
Windbot: 985k/h no Voucher
Insane differnce.. alsmost 1x less Exp per Hour and almost as much as on Double Exp.
Also the way i walk loot and such is so much faster than from users from Ibot.. its like me running all over the resp looting/killing everything at first.
Awesome Work once again to whole Moderation Team & Testers
I ran same scripts on same levels at the same time, to see difference in cpu usage, below you can see result.
Ofcourse values are constantly changing, but this is overview.
Last edited by Imba; 02-13-2014 at 02:59 PM.
This is task manager in windows 8.