Okey will check it again maybe it was my bad
Regards and Thanks
Could someone help make a HUD showing how many monsters you have killed?
Latest Scripts: Ultimate Dawnport FACC Spots Souleater Tunnels Useful Lua:
Hey, I'm making a script with an auto tasker.
When U use what Dworak said
The counter won't reset. So after you reached 900 kills the script will try to do the Tasker every round again right?PHP Code:
--Check Task
if killCount.get("Sea Serpent","Young Sea Serpent") > 900 then
gotolabel("Start","TaskMaker")
else end
So will it work if u edit it to this?
And will it reset all the creature if u just leave it like this?PHP Code:
--Check Task
if killCount.get("Sea Serpent","Young Sea Serpent") > 900 then
gotolabel("Start","TaskMaker") and
killCount.reset("Sea Serpent", "Young Sea Serpent")
else end
Thanks in advance,PHP Code:
killCount.reset()
Your Dkampen
Last edited by Dkampen; 03-26-2014 at 09:56 AM.
Script Updated!
It's slightly faster and reliable since I'm now using the database iterator to load initial data at boot.
@Raphael , even after i've added the script on Persistent section and then i've added the hud,
even if i use the public api function on Console / via Action by enabling it once without (auto~~) . yet the Hud shows 0 killed... how can i be sure that i can use killcounter functions? i dont see it recording it trough play sessions even if i got savedb true...
Any tip how to solve?
Put it to persistent. To get monsters killed use console then pasteprint(killCount.get('monster name'))
Latest Scripts: Ultimate Dawnport FACC Spots Souleater Tunnels Useful Lua: