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  1. #461
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    fala @Raphael,
    tem como ajudar no juicy collector de oramond? valeu man

  2. #462
    Free User Stephano's Avatar
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    Quote Originally Posted by Raphael View Post
    What exactly is bad? I don't really use the Flash Client, so if you could tell me what exactly needs to be done, I'll get to it.
    It need a better shape and also don't have a transparency adjuster.

  3. #463
    Moderator Raphael's Avatar
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    Quote Originally Posted by Stephano View Post
    It need a better shape and also don't have a transparency adjuster.
    Can you get me a pic of the real one?

  4. #464
    Moderator Raphael's Avatar
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    Quote Originally Posted by Diabolic View Post
    Already tested, dont work for me
    What exactly doesn't work?

  5. #465
    Moderator Raphael's Avatar
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    Quote Originally Posted by aafaz View Post
    fala @Raphael,
    tem como ajudar no juicy collector de oramond? valeu man
    http://forums.tibiawindbot.com/showt...ll=1#post74775

  6. #466
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    Quote Originally Posted by Raphael View Post
    I did it, but I need the Juicy Root ID before I can release it.
    The Juicy Root ID is 21291

  7. #467
    Free User Stephano's Avatar
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    Quote Originally Posted by Raphael View Post
    Can you get me a pic of the real one?

  8. #468
    Moderator Raphael's Avatar
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    Quote Originally Posted by aafaz View Post
    The Juicy Root ID is 21291
    Try this out:

    init start
    -- local SCRIPT_VERSION = '1.0.0'


    -- DO NOT EDIT BELOW THIS LINE --

    local readyRootIds = {21104, 21105}
    local lootId = 21291

    local function findrootspots()
    for x, y in screentiles(ORDER_RADIAL, topuseitem) do
    if table.find(readyRootIds, topuseitem(x, y, $posz).id) then
    return {x = x, y = y}
    end
    end

    return nil
    end
    init end

    auto(100)

    if $lootsaround == 0 and $targetingtarget.hppc == 0 then
    local bestSpot = findrootspots()

    while bestSpot ~= nil do
    pausewalking(6^9) -- Yeah babe!

    if bestSpot ~= nil then
    local lootCount = itemcount(lootId)

    reachlocation(bestSpot.x, bestSpot.y, $posz)
    waitping()
    useitem(0, ground(bestSpot.x, bestSpot.y, $posz))
    waitping()

    if itemcount(lootId) > lootCount then
    increaseamountlooted(lootId, itemcount(lootId) - lootCount)
    end
    end

    -- If starting conditions are no longer met, abort mission!
    if $lootsaround ~= 0 or $targetingtarget.hppc ~= 0 then
    break
    end

    bestSpot = findrootspots()
    end

    pausewalking(0) -- Orgasm.
    end

  9. #469
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    Quote Originally Posted by Raphael View Post
    Try this out:

    init start
    -- local SCRIPT_VERSION = '1.0.0'


    -- DO NOT EDIT BELOW THIS LINE --

    local readyRootIds = {21104, 21105}
    local lootId = 21291

    local function findrootspots()
    for x, y in screentiles(ORDER_RADIAL, topuseitem) do
    if table.find(readyRootIds, topuseitem(x, y, $posz).id) then
    return {x = x, y = y}
    end
    end

    return nil
    end
    init end

    auto(100)

    if $lootsaround == 0 and $targetingtarget.hppc == 0 then
    local bestSpot = findrootspots()

    while bestSpot ~= nil do
    pausewalking(6^9) -- Yeah babe!

    if bestSpot ~= nil then
    local lootCount = itemcount(lootId)

    reachlocation(bestSpot.x, bestSpot.y, $posz)
    waitping()
    useitem(0, ground(bestSpot.x, bestSpot.y, $posz))
    waitping()

    if itemcount(lootId) > lootCount then
    increaseamountlooted(lootId, itemcount(lootId) - lootCount)
    end
    end

    -- If starting conditions are no longer met, abort mission!
    if $lootsaround ~= 0 or $targetingtarget.hppc ~= 0 then
    break
    end

    bestSpot = findrootspots()
    end

    pausewalking(0) -- Orgasm.
    end

    didnt work for me :/

  10. #470
    Moderator Raphael's Avatar
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    Quote Originally Posted by aafaz View Post
    didnt work for me :/
    Any details?

 

 

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