How can I make this script pvp safe? is there anyone willing to help me please
Code:init start local uemonsters = {"Quara Mantassin Scout", "Quara Constrictor Scout", "Quara Predator Scout", "Quara Pincher Scout", "Rot Elemental", "Quara Hydromancer Scout", "Blood Beast", "Devourer"} local monsters = { ["Quara Mantassin Scout"] = {ms = "vis", ed = "tera", gran = 100}, ["Quara Constrictor Scout"] = {ms = "vis", ed = "tera", gran = 80}, ["Quara Predator Scout"] = {ms = "vis", ed = "tera", gran = 40, ue = true}, ["Glooth Blob"] = {ms = "vis", ed = "frigo", gran = 40}, ["Quara Pincher Scout"] = {ms = "vis", ed = "tera", gran = 46, ue = true}, ["Rot Elemental"] = {ms = "vis", ed = "frigo", gran = 40}, ["Quara Hydromancer Scout"] = {ms = "vis", ed = "tera", gran = 30, ue = true}, ["Blood Beast"] = {ms = "vis", ed = "frigo", gran = 22, ue = true}, ["Devourer"] = {ms = "vis", ed = "frigo", gran = 19, ue = true}, } local function killablemonsters(uespell, avgdmg) local killablemonsters = 0 local maxhealth = getuseroption('HealthToUE') foreach creature c "f" do if isonspellarea(c, uespell, false) then local m = monsters[c.name] if m and m.ue and c.hppc <= maxhealth then killablemonsters = killablemonsters + 1 end end end return killablemonsters end init end auto(400) local uespell = spellinfo(getuseroption("UEName")) local UseUE = getuseroption("UseUE") local MonstersToUE = getuseroption("MonstersToUE") local MonstersToAreaRune = getuseroption("MonstersToAreaRune") local voc = getuseroption("Vocation") == "Druid" and "ed" or "ms" local UseStrongStrike = getuseroption("UseStrongStrike") local FinishableMonsters = getuseroption("FinishableMonsters") if cooleddown("attack") then if $attacked.id > 0 then local m = monsters[$attacked.name] if m then if maround(6, unpack(uemonsters)) >= 5 then if UseUE and $targeting and cancastspell(uespell) and ((maroundspell(uespell, unpack(uemonsters)) >= MonstersToUE and maround(7, unpack(uemonsters)) <= maroundspell(uespell, unpack(uemonsters)) + 5) or killablemonsters(uespell) >= FinishableMonsters) then cast(uespell.words) else local tile = getarearunetile(true, unpack(MONSTERS)) useitemon(itemid("thunderstorm rune"), topitem(tile.x,tile.y,tile.z), tile.tile) end else local tile = getarearunetile(true, unpack(MONSTERS)) if UseUE and $targeting and cancastspell(uespell) and ((maroundspell(uespell, unpack(uemonsters)) >= MonstersToUE and maround(7, unpack(uemonsters)) <= maroundspell(uespell, unpack(uemonsters)) + 5) or killablemonsters(uespell) >= FinishableMonsters) then cast(uespell.words) elseif tile.amount >= MonstersToAreaRune then useitemon(itemid("thunderstorm rune"), topitem(tile.x,tile.y,tile.z), tile.tile) elseif $attacked.dist <= 3 then if UseStrongStrike and $attacked.hppc >= m.gran and cancastspell("exori gran " .. m[voc]) then cast("exori gran " .. m[voc]) else cast("exori vis") end end end else cast("exori vis") end elseif getuseroption("LureAreaRune") and $wptsection == "Hunt" and targetstate() ~= "none" then local tile = getarearunetile(true, unpack(MONSTERS)) if tile.amount >= MonstersToAreaRune then shootarearune(tile) end end end