Signup Now
Page 13 of 18 FirstFirst ... 31112131415 ... LastLast
Results 121 to 130 of 180

Thread: Spells Attacker

  1. #121
    Moderator Leonardo's Avatar
    Join Date
    Dec 2013
    Location
    Brazil
    Posts
    758
    Reputation
    77
    Rep Power
    25
    Quote Originally Posted by pvzin View Post
    Can't get this to use exori min. Should I change my targeting stance or something like that? Because the char won't turn to the creatures and face them..
    Show me your setup.

  2. #122
    Free User
    Join Date
    Apr 2014
    Location
    Netherlands
    Posts
    218
    Reputation
    13
    Rep Power
    23
    Is there any way to combine this with useroptions in setup?

    Example useroption:
    checkbox - Exori
    checkbox - Exori Ico

  3. #123
    Free User pvzin's Avatar
    Join Date
    Dec 2013
    Location
    USA
    Posts
    974
    Reputation
    48
    Rep Power
    25
    Quote Originally Posted by Leonardo View Post
    Show me your setup.
    Leo, I use the basic thing: Reach + Stand/Offensive.
    For some others I use Approach, because I need it to avoid beams/waves.
    Yours,
    pvzin

  4. #124
    Moderator Leonardo's Avatar
    Join Date
    Dec 2013
    Location
    Brazil
    Posts
    758
    Reputation
    77
    Rep Power
    25
    Quote Originally Posted by pvzin View Post
    Leo, I use the basic thing: Reach + Stand/Offensive.
    For some others I use Approach, because I need it to avoid beams/waves.
    Well, it should work as long as there are enough monsters to met the exori min requirement on your script, but it'll only face the best direction to shoot if there are enough monsters on that direction. For example, if you set it for 3 monsters, and there are 2 in your direction + 1 back, it won't shoot. You need to have all 3 in the range of spell. So I recommend setting that value to 2.

  5. #125
    Free User pvzin's Avatar
    Join Date
    Dec 2013
    Location
    USA
    Posts
    974
    Reputation
    48
    Rep Power
    25
    Quote Originally Posted by Leonardo View Post
    Well, it should work as long as there are enough monsters to met the exori min requirement on your script, but it'll only face the best direction to shoot if there are enough monsters on that direction. For example, if you set it for 3 monsters, and there are 2 in your direction + 1 back, it won't shoot. You need to have all 3 in the range of spell. So I recommend setting that value to 2.
    Oh, now I get it. That should be it then.
    Thx!
    Yours,
    pvzin

  6. #126
    Free User Ragekemi's Avatar
    Join Date
    Jan 2014
    Location
    Curitiba - Parana - Brazil
    Posts
    242
    Reputation
    13
    Rep Power
    24
    @Leonardo i cant get the script to work with new minos: i've tried it differently using "moo'tah warrior" and only "mootah warrior"

    check it:

    init start

    local Monsters = {"worm priestess", "moo'tah warrior", "moohtant", "minotaur amazon", "minotaur hunter", "execowtioner"}

    local Players = {
    Consider = false,
    Distance = 10,
    FloorDifference = 1,
    SafeList = {"Bubble", "Eternal Oblivion"},
    }

    local Spells = {
    {Name = "exori gran", Amount = 3},
    {Name = "exori", Amount = 2},
    {Name = "exori min", Amount = 1},
    {Name = "exori ico", Hppc = 0},
    {Name = "exori hur", Hppc = 0},
    {Name = "utito tempo", Amount = 5},
    }

    local SpecialAreas = {
    -- {min x, max x, min y, max y, z}
    }

    local UseTargetState = false

    -- DO NOT CHANGE ANYTHING BELOW THIS LINE

    local i, LastFloor, Exhaust = 1, $posz, $timems

    while Spells[i] ~= nil do
    Spells[i].Info = spellinfo(Spells[i].Name)

    if Spells[i].Info.words == 0 then
    table.remove(Spells, i)
    else
    Spells[i].Monsters = Spells[i].Monsters or Monsters
    Spells[i].NeedDirection = table.find({"WaveSmall", "WaveVerySmall", "WaveBig", "BeamSmall", "BeamBig", "Front", "Strike"}, Spells[i].Info.castarea) ~= nil
    Spells[i].AttackSupport = Spells[i].Info.group:match("Support") ~= nil

    table.lower(Spells[i].Monsters)
    i = i + 1
    end
    end

    init end

    auto(200, 400)

    if $posz ~= LastFloor then
    LastFloor, Exhaust = $posz, $timems + 2000
    return
    end

    if $timems >= Exhaust and ($targeting or not UseTargetState) then
    for _, Spell in ipairs(Spells) do
    if cancast(Spell.Info) and not isinsidearea(SpecialAreas) then
    if Spell.Amount and (not Players.Consider or paroundfloorignore(Players.Distance, Players.FloorDifference, unpack(Players.SafeList)) == 0) then
    local BestAmount, BestDir = 0, $self.dir

    if Spell.NeedDirection then
    for Dir, Amount in pairs({n = 0, e = 0, s = 0, w = 0}) do
    Amount = maroundspell(Spell.Name, Dir, unpack(Spell.Monsters))

    if Amount > BestAmount or (Amount >= BestAmount and Dir == $self.dir) then
    BestAmount, BestDir = Amount, Dir
    end
    end
    else
    BestAmount = not Spell.AttackSupport and maroundspell(Spell.Name, BestDir, unpack(Spell.Monsters)) or maround(1, false, unpack(Spell.Monsters))
    end

    if BestAmount >= math.max(Spell.Amount, 1) then
    while $self.dir ~= BestDir do
    turn(BestDir) waitping()
    end
    cast(Spell.Name) waitping()
    end
    elseif Spell.Hppc and $attacked.hppc >= math.max(Spell.Hppc, 1) and table.find(Spell.Monsters, $attacked.name:lower()) and cancast(Spell.Info, $attacked) then
    cast(Spell.Name) waitping()
    end
    end
    end
    end



    Any solution?




    @edit found it XD
    Last edited by Ragekemi; 07-10-2014 at 06:45 PM.
    RagekemiScriptsWorkshop


    LASTEST SCRIPTS | UPDATES | CHECK MY THREAD!


  7. #127
    Moderator mistgun's Avatar
    Join Date
    Dec 2013
    Location
    Lodz, Poland
    Posts
    1,819
    Reputation
    220
    Rep Power
    29
    try "moo\'tah"

  8. #128
    Free User Ragekemi's Avatar
    Join Date
    Jan 2014
    Location
    Curitiba - Parana - Brazil
    Posts
    242
    Reputation
    13
    Rep Power
    24
    Quote Originally Posted by mistgun View Post
    try "moo\'tah"
    U were faster than myself XD i just found it mins later :P Thanks !!
    RagekemiScriptsWorkshop


    LASTEST SCRIPTS | UPDATES | CHECK MY THREAD!


  9. #129
    Free User Sofft's Avatar
    Join Date
    Jul 2014
    Posts
    37
    Reputation
    10
    Rep Power
    0
    Hello, I'm using your script, as a hotkey to auto face the enemy and cast gran frigo hur, but seens to be slow.
    I already deleted auto(200, 400).
    U can do a Hotkey Version?? Without check.

    Like this, Face to back and cast skill, ALLWAYS TO BACK, i think this is faster, Thank you for amazing work.


    Another QUestion
    How Hotkeys really work?
    Sometimes I use, and it activates only once, but sometimes are forever.
    Last edited by Sofft; 07-21-2014 at 10:34 PM.

  10. #130
    Free User
    Join Date
    Jun 2014
    Posts
    5
    Reputation
    10
    Rep Power
    0
    how can i use it to atack with avalanche when there is more than 1 monster, else attack with exori frigo?
    i need it asap, please.

 

 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •