i need one persistent to do: when have X monsters on screen, he change stance for X monters Lure & Keep Away to No Movement
ando go to label ('safe'), ('Exit')
thx for all!!
i need one persistent to do: when have X monsters on screen, he change stance for X monters Lure & Keep Away to No Movement
ando go to label ('safe'), ('Exit')
thx for all!!
hmmm... dont understand what would you do after that... but that what you described should be realized like that.
auto(500)
local CreaturesTable = {'Valkyrie'} -- monsters
local amount = 3 -- amount
if maround(7,unpack(CreaturesTable)) >= amount then -- what if more than
setsetting('Targeting/Creatures/Valkyrie/Setting1/Stance', 'No Movement')
gotolabel('safe')
else -- what if less
-- ex.
--setsetting('Targeting/Creatures/Valkyrie/Setting1/Stance', 'Lure & Keep Away')
end
Sorry if my English is incomprehensible. Please correct me, I will know for the future. Five years without any training of language... idioms, phrases, grammar sometimes (jeeeeaa... frequently) makes me problem