there was a wall that character (paladin) couldnt shoot.
and I have enabled target must be shootable/reachable.
so whats wrong?
there was a wall that character (paladin) couldnt shoot.
and I have enabled target must be shootable/reachable.
so whats wrong?
its way to waste people just make hotkey if standtime > thanx then stopattack()
Distance is 3, so it isnt too much I think
hotkey with standtime is only the way?
Targeting > Must Be Shootable. If it's yes, it will cancel the target.