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  1. #31
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    in this script is a little problem on edron Vampire Crypt. Problem is when vampire die under wood then script openwindow and trying use blessed wooden stake on body on window (and can't blessed body, just stuck and try and try). How to fix script that script when see wooden beam isnt be like fire bomb, vials or other obstactle, it could be blessed by hand.
    Better if this way change from dont browse field to just bless body

    blessed.jpg

  2. #32
    Free User diplu's Avatar
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    probably i will test it! ty

  3. #33
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    I'm getting an error with this script. I'm not sure how to fix it.

    00:33:19 error in Persistent script blessed stake:
    [" _stake(Range, waitFreshBodies..."]:blessed stake:163 attempt to call global '_stake' (a nil value)

  4. #34
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    Getting this same error ^

  5. #35
    Free User Garkstal's Avatar
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    Quote Originally Posted by spyro View Post
    in this script is a little problem on edron Vampire Crypt. Problem is when vampire die under wood then script openwindow and trying use blessed wooden stake on body on window (and can't blessed body, just stuck and try and try). How to fix script that script when see wooden beam isnt be like fire bomb, vials or other obstactle, it could be blessed by hand.
    Better if this way change from dont browse field to just bless body

    blessed.jpg
    Hum, will see what i can do with that
    Quote Originally Posted by uhtet View Post
    I'm getting an error with this script. I'm not sure how to fix it.

    00:33:19 error in Persistent script blessed stake:
    [" _stake(Range, waitFreshBodies..."]:blessed stake:163 attempt to call global '_stake' (a nil value)
    Quote Originally Posted by aussiehunter View Post
    Getting this same error ^
    Quote Originally Posted by Dinhu View Post
    @Garkstal can u help us?
    Im getting this same problem "error in Persistent script blessed stake:
    [" _stake(Range, waitFreshBodies..."]:blessed stake:163 attempt to call global '_stake' (a nil value)"
    Will check that
    http://i.imgur.com/lkWkIMg.png
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  6. #36
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    and u check ??

  7. #37
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  8. #38
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    Hey man, I'm hoping you can make this script for using blessed wooden stake right away since CIP made this possible.. anyway to do this?

  9. #39
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    13:53:13 error in Persistent script blessed stake:
    [" _stake(Range, waitFreshBodies..."]:blessed stake:163 attempt to call global '_stake' (a nil value)
    @Garkstal

    I know it's not your fault not work anymore, but please do another again or arrange I beg you ..
    Please

  10. #40
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    will it works if i change bodys ID and item's to use name from blessed wooden stake to for example knife etc?

 

 

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