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  1. #81
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    PHP Code:
    2:83Unexpected Symbol `$in source

    In every action.

  2. #82
    Moderator RoxZin xD's Avatar
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    Quote Originally Posted by Xedrox View Post
    PHP Code:
    2:83Unexpected Symbol `$in source

    In every action.
    Post the damn actions, then



    Troubled Animals Quest [100+]
    ALL
    Feyrist Animals Surface [160+]
    RP
    Feyrist Silencers Underground X1 [180+]
    RP | EK
    Feyrist Silencers Underground X2 [200+]
    RP | EK
    Feyrist Silencers Surface [210+]
    RP | EK
    Rathleton Sewers [240+]
    RP
    Glooth Fairy [350+]
    ED/MS
    Hardcore Draken Walls [400+]
    EK

  3. #83
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    Quote Originally Posted by RoxZin xD View Post
    Post the damn actions, then
    For example BUG setup

    PHP Code:
    -- [[RP Goroma Serpent Spawns v1.1 by BUgWT]]
    --  
    ____                     __      __  ______   
    -- /\  _`\                  /\ \  __/\ \/\__  _\  
    -- \ \ \L\ \  __  __     __ \ \ \/\ \ \ \/_/\ \/  
    --  \ \  _ <'/\ \/\ \  /'_ 
    `\\ \ \ \ \ \ \ \ \ \ 
    --   \ \ \
    L\ \ \ \_\ \/\ \L\ \\ \ \_/ \_\ \ \ \ \ 
    --    \ \
    ____/\ \____/\ \____ \\ `\___x___/  \ \_\
    --     \/___/  \/___/  \/___L\ \'\/__//__/    \/_/
    --                       /\____/                  
    --                       \_/__/
    --
    --
    -- Setup:

    --________________ Settings ___________________

         WORLD_TYPE = 1 -- [1 = PvP/PvPe] [[0 = NonPvP]
         SoftbootsRefill = true
         PlayeronScreenAlert = false
         UseMount = false

         RopetoUse = "whacking driller of fate"
         PicktoUse = "whacking driller of fate"
         LootGold = true
              CapToDropGP = 300
         CapToLeave = 200

         KeepHasted = false
         UseRusty = true

    --_______________ Attack Setup _______________

         HPToExoriCon = 10 -- [Hp % of the monster to exori con. This is to prevent "exori san" on someone]

         AntiLure= true
              AntiLureAmount = 5

    --_____________ Backpack Setup ______________

         MainBPname = "Backpack of Holding"
         LootBPname = "blue Backpack"
         GoldBPname = "golden Backpack"
         SupplyBPname = "Zaoan chess box"

    --______________ Depot Setup ________________

         MainDepotname = "Brown Backpack"
         LootDepotname = "Purple Backpack"
         AddonDepotname = "Beach Backpack"
         ExtraDepotBackpack = "Green Backpack" -- [Backpack for Assassin Stars or Bolts]

    --________________ Others ___________________

         ManaName = "strong mana potion"
         ManaBuy = 700
         Mana_Check = 70

         AmmoName = "prismatic bolt"
         AmmoBuy = 1500
         AmmoCheck = 70

    --_______________ Hunting Setup ________________

    -- [[Main Floor Options]]
         NorthTunnel = true
         DeepNorthTunnel = true

         NorthEastTunnel = false
              DeepNorthEastTunnel = false

         EastTunnel = false
              DeepEastTunnel = false

         WestTunnel = true
              DeepWestTunnel = true

         NorthWestTunnel = true
              DeepNorthWestTunnel = true

    -- [[Below Floor Options]]
         EastFloorDown = false-- [-1]
              DeepEastFloorDown = false

         WestFloorDown = false -- [-1] 
              DeepWestFloorDown = false

    --___________ Extras (Don't touch) ______________

         PotID = itemid(ManaName)
         PotPrice = itemcost(ManaName)

         AmmoID = itemid(AmmoName)
         AmmoPrice = itemcost(AmmoName)
         
         OpenAreasifLow = true
               HptoOpen = 15

    function __itemcount(ITEM_ID, LOCATION)
        local ITEM_ID = type(ITEM_ID) ~= "number" and itemid(ITEM_ID) or ITEM_ID
        local ITEM_COUNT = itemcount(ITEM_ID, LOCATION)
        
        if (
    $rhand.id == ITEM_ID) then
            ITEM_COUNT = ITEM_COUNT + 
    $rhand.count
        elseif (
    $belt.id == ITEM_ID) then
            ITEM_COUNT = ITEM_COUNT + 
    $belt.count
        end
        
        return ITEM_COUNT
    end 

    Error:
    PHP Code:
    ERRORSetupScript_ib:>> :102:9Unexpected Symbol `$in source

    another one

    action:

    PHP Code:
    init start
        
    -- SCRIPT_VERSION 1.0.0
        REFILLER_IB 
    = {
            [
    'refiller0'] = { id 3052hprange = {099999false}, mprange = {090true}, spamrate = {5001000}, enabled trueamount = {00}, callbackName 'If no ring' },
    }

        
    local refillerFunctions = {
            [
    'no condition'] = function() return true end,
            [
    'if no ring'] = function() return $finger.id == 0 end,
            [
    'if drunken'] = function() return $drunk end,
            [
    'if not amulet'] = function() return $neck.id == 0 end,
            [
    'if no boots'] = function() return $feet.id == 0 end,
            [
    'if no manashield'] = function() return (not $manashielded or $mshieldtime 20000end,
            [
    'if visible'] = function() return ($outfit.id or $invistime 15000end,
        }
        
        
    local itemsInUse = {{30923095}, {30913094}, {30933096}, {30523089}, {30983100}, {30973099}, {30513088}, {30533090}, {30493086}, {95939593}, {93939392}, {30073007}, {62996300}, {95859585}, {30483048}, {30503087}, {32453245}, {30063006}, {349349}, {30043004}, {65293549}, {93949392}, {1266912670}}
        
    local slots = {
            {
    $rhand'rhand'},
            {
    $head'head'},
            {
    $neck'neck'},
            {
    $back'back'},
            {
    $chest'chest'},
            {
    $lhand'lhand'},
            {
    $rhand'rhand'},
            {
    $legs'legs'},
            {
    $feet'feet'},
            {
    $finger'finger'},
            {
    $belt'belt'},
        }
        
        for 
    _j in pairs(REFILLER_IB) do
            
    local info iteminfo(j.id)

            
    j.slotname slots[info.clothslot+1][2]
            
    j.slot slots[info.clothslot+1][1]

            
    local temp table.find(itemsInUseinfo.id1)
            if 
    temp then
                j
    .idinuse itemsInUse[temp][2]
            else
                
    j.idinuse info.id
            end
            j
    .amount[1] = math.max(1j.amount[1])
            
    j.amount[2] = math.max(1j.amount[2])
            
    j.amountRandom math.random(unpack(j.amount))

            if (
    j.slot == $rhand or j.slot == $beltthen
                setsetting
    ('Cavebot/AutoRefillAmmo''yes')
            
    end
        end
        itemsInUse
    slots nilnil -- just to clean up
    init end

    auto
    (200)
    for 
    _j in pairs(REFILLER_IB) do 
        
    local hpToCheck tern(j.hprange[3], $hppc$hp)
        
    local mpToCheck tern(j.mprange[3], $mppc$mp)

        if 
    j.enabled and hpToCheck >= j.hprange[1] and hpToCheck <= j.hprange[2] and mpToCheck >= j.mprange[1] and mpToCheck <= j.mprange[2] and (j.slot.id ~= j.idinuse or j.slot.count <= j.amountRandom) and refillerFunctions[j.callbackName:lower()]() then
            equipitem
    (j.idj.slotname'backpack'wait(unpack(j.spamrate))
            
    j.amountRandom math.random(unpack(j.amount))
            return
        
    end
    end 
    error:
    PHP Code:
    ERRORRefiller_ib:>> :9:38Unexpected Symbol `$in source

    I have this error in all scripts.
    Last edited by Xedrox; 02-17-2014 at 02:52 PM.

  4. #84
    Administrator Lucas Terra's Avatar
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    Quote Originally Posted by Xedrox View Post
    For example BUG setup

    PHP Code:
    -- [[RP Goroma Serpent Spawns v1.1 by BUgWT]]
    ... 

    Error:
    PHP Code:
    ERRORSetupScript_ib:>> :102:9Unexpected Symbol `$in source

    another one

    action:

    PHP Code:
    ... 
    error:
    PHP Code:
    ERRORRefiller_ib:>> :9:38Unexpected Symbol `$in source

    I have this error in all scripts.
    You are trying to convert an already converted script, my friend.

  5. #85
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    Quote Originally Posted by Lucas Terra View Post
    You are trying to convert an already converted script, my friend.
    ERROR: SetupScript_ib:>> :102:9: Unexpected Symbol `$` in source.

    I get the same thing on all scripts almost, ERROR: SetupScript_ib:>> :102:9: Unexpected Symbol `$` in source.


    Its having problems with $ symbol after converting from ibot --> windbot.

    2 scripts i got to work, the rest wont attack with action scripts or avalanche etc

  6. #86
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    @Lucas Terra

    All scripts with $ debug are when for example I had in setup
    club = true as variable.

    He just should not convert those from setup I guess

  7. #87
    Free User Izze's Avatar
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    I converted BlakW's frost dragon script with SDs. It worked out perfectly except for the paralyze healing part, I thought it might be worth reporting here.
    Bought 295 EK on Inferna from Dedi
    Bought 85 days voucher account from Mateo
    Bought 73 days voucher account from Mateo
    Sold 268 ED on Inferna to theawesomest
    Sold 274 MS on Calva to Mateo
    Sold 440 MS to Bergman
    Sold 380 EK to Stupar
    Sold 340 MS to Tim
    Sold 230 ED on Inferna to Jack
    Sold 340 MS on Antica to Adam

    & more!

  8. #88
    Administrator Lucas Terra's Avatar
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    Quote Originally Posted by Winiek View Post
    @Lucas Terra

    All scripts with $ debug are when for example I had in setup
    club = true as variable.

    He just should not convert those from setup I guess
    Once you convert a script there's no need to convert it again. iBot scripts does not have any $ variables.

  9. #89
    Administrator Lucas Terra's Avatar
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    Quote Originally Posted by Izze View Post
    I converted BlakW's frost dragon script with SDs. It worked out perfectly except for the paralyze healing part, I thought it might be worth reporting here.
    Great news! That paralyze healing was a healing rule? Or a script?

  10. #90
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    Hello,
    i found a Problem but idk if ist only my converted script or bug.

    At depositing items it start to put items into the Depot backpacks, but didnt put all and then opening next backpack. Tried to run this some times but always starting to open next loot bp.
    i am in coryms and there u Need more loot bps inside so it just putting items in Depot backpacks but stop after some items and open next loot bp ;o

    maybe u find something about that

    Yours, Marco

 

 

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