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  1. #51
    Free User Winterex's Avatar
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    Quote Originally Posted by Lucas Terra View Post
    There is the problem. HitHealthCheck, CapCheck and RefillSofts are set to nil. Can you post the setup script here?
    Nevermind Lucas, I have found free script here. But if you want to talk about it write me on skype: VyntraDesign.

  2. #52
    Free User grafix's Avatar
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    shooting runes while running is worse than ibot. i think coverter make it bad.

  3. #53
    Administrator Lucas Terra's Avatar
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    Quote Originally Posted by grafix View Post
    shooting runes while running is worse than ibot. i think coverter make it bad.
    Can you post the script?

  4. #54
    Free User grafix's Avatar
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    whole script before convert?
    after convert?
    or just a part of runes shooter?

  5. #55
    Administrator Lucas Terra's Avatar
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    Quote Originally Posted by grafix View Post
    whole script before convert?
    after convert?
    or just a part of runes shooter?
    Before convert. Just area rune shooter.

  6. #56
    Free User Etee's Avatar
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    When i convert scripts from iBot to WindBot I need move any library to any folder (or do something) in WindBot 2.0.3 ??
    I ask because my scripts on iBot needs sirmate library

  7. #57
    Moderator BUgWT's Avatar
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    Quote Originally Posted by Etee View Post
    When i convert scripts from iBot to WindBot I need move any library to any folder (or do something) in WindBot 2.0.3 ??
    I ask because my scripts on iBot needs sirmate library
    sirmate's library has been converted already so you don't need to do anything. Just download the bot and convert.


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  8. #58
    Free User grafix's Avatar
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    Quote Originally Posted by Lucas Terra View Post
    Before convert. Just area rune shooter.
    here it is

    Code:
    local creaturesToConsider = {"Deepling Tyrant", "Deepling Elite", "Deepling Guard", "Deepling Master Librarian", "Deepling Spellsinger", "Deepling Warrior", "Manta Ray", "Shark", "Deepling Scout"};local strongCreatures = {"Deepling Tyrant", "Deepling Elite", "Deepling Guard", "Deepling Master Librarian", "Deepling Spellsinger", "Deepling Warrior", "Manta Ray", "Shark"};;if cancast("exori vis") and target.id ~= 0 then; if UseAreaSpell and Self.MonstersAroundSpell("6x6", false, unpack(strongCreatures)) >= MonsterCount and cancast(SpellName) then; cast(SpellName); elseif UseThunderstorm and maround(7, false, unpack(creaturesToConsider)) >= MonstersToThunderstorm+2 and target.id ~= 0 and itemcount("thunderstorm rune") > 0 and (standtime <= 20000 or maround(1, unpack(creaturesToConsider))) then; if maround(7, false, unpack(creaturesToConsider)) >= MonstersToThunderstorm and shootarearune("thunderstorm rune", MonstersToThunderstorm, unpack(creaturesToConsider)) and (standtime <= 20000 or maround(1, unpack(creaturesToConsider))) then; shootarearune("thunderstorm rune", MonstersToThunderstorm, unpack(creaturesToConsider)); end; elseif UseThunderstorm and maround(7, false, unpack(creaturesToConsider)) >= MonstersToThunderstorm and target.id ~= 0 and shootarearune("thunderstorm rune", MonstersToThunderstorm, unpack(creaturesToConsider)) and itemcount("thunderstorm rune") > 0 and (standtime <= 20000 or maround(1, unpack(creaturesToConsider))) then; shootarearune("thunderstorm rune", MonstersToThunderstorm, unpack(creaturesToConsider)); elseif UseSD and ((SDGuardsTyrants and maround(7, "Deepling Guard", "Deepling Tyrant") >= GuardsTyrantsToSD and table.find({"Deepling Guard", "Deepling Tyrant"}, target.name)) or (SDDeeplings and maround(7, unpack(strongCreatures)) >= DeeplingsToSD and table.find(strongCreatures, target.name))) and target.id ~= 0 and (target.hppc > 30 or (target.name == "Deepling Tyrant" and target.hppc > 8)) and itemcount("sudden death rune") > 0 then; useitemontarget("sudden death rune", target.id); elseif target.id ~= 0 and target.dist <= 3 then; if Druid then; if cancast("exori gran tera") and UseStrongStrike and (target.hppc > 30 or (target.name == "Deepling Tyrant" and target.hppc > 6)) and table.find(strongCreatures, target.name) and target.name ~= "Manta Ray" then; cast("exori gran tera"); elseif cancast("exori max tera") and UseUltimateStrike and (target.hppc > 38 or (target.name == "Deepling Tyrant" and target.hppc > 10)) and table.find(strongCreatures, target.name) and target.name ~= "Manta Ray" then; cast("exori max tera"); elseif cancast("exori vis") then; cast("exori vis"); end; else; if cancast("exori gran vis") and UseStrongStrike and (target.hppc > 30 or (target.name == "Deepling Tyrant" and target.hppc > 6)) and table.find(strongCreatures, target.name) then; cast("exori gran vis"); elseif cancast("exori max vis") and UseUltimateStrike and (target.hppc > 38 or (target.name == "Deepling Tyrant" and target.hppc > 10)) and table.find(strongCreatures, target.name) then; cast("exori max vis"); elseif cancast("exori vis") then; cast("exori vis"); end; end; end;end
    Last edited by grafix; 02-15-2014 at 09:12 AM.

  9. #59
    Administrator Lucas Terra's Avatar
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    Quote Originally Posted by grafix View Post
    here it is

    Code:
    local creaturesToConsider = {"Deepling Tyrant", "Deepling Elite", "Deepling Guard", "Deepling Master Librarian", "Deepling Spellsinger", "Deepling Warrior", "Manta Ray", "Shark", "Deepling Scout"};local strongCreatures = {"Deepling Tyrant", "Deepling Elite", "Deepling Guard", "Deepling Master Librarian", "Deepling Spellsinger", "Deepling Warrior", "Manta Ray", "Shark"};;if cancast("exori vis") and target.id ~= 0 then; if UseAreaSpell and Self.MonstersAroundSpell("6x6", false, unpack(strongCreatures)) >= MonsterCount and cancast(SpellName) then; cast(SpellName); elseif UseThunderstorm and maround(7, false, unpack(creaturesToConsider)) >= MonstersToThunderstorm+2 and target.id ~= 0 and itemcount("thunderstorm rune") > 0 and (standtime <= 20000 or maround(1, unpack(creaturesToConsider))) then; if maround(7, false, unpack(creaturesToConsider)) >= MonstersToThunderstorm and shootarearune("thunderstorm rune", MonstersToThunderstorm, unpack(creaturesToConsider)) and (standtime <= 20000 or maround(1, unpack(creaturesToConsider))) then; shootarearune("thunderstorm rune", MonstersToThunderstorm, unpack(creaturesToConsider)); end; elseif UseThunderstorm and maround(7, false, unpack(creaturesToConsider)) >= MonstersToThunderstorm and target.id ~= 0 and shootarearune("thunderstorm rune", MonstersToThunderstorm, unpack(creaturesToConsider)) and itemcount("thunderstorm rune") > 0 and (standtime <= 20000 or maround(1, unpack(creaturesToConsider))) then; shootarearune("thunderstorm rune", MonstersToThunderstorm, unpack(creaturesToConsider)); elseif UseSD and ((SDGuardsTyrants and maround(7, "Deepling Guard", "Deepling Tyrant") >= GuardsTyrantsToSD and table.find({"Deepling Guard", "Deepling Tyrant"}, target.name)) or (SDDeeplings and maround(7, unpack(strongCreatures)) >= DeeplingsToSD and table.find(strongCreatures, target.name))) and target.id ~= 0 and (target.hppc > 30 or (target.name == "Deepling Tyrant" and target.hppc > 8)) and itemcount("sudden death rune") > 0 then; useitemontarget("sudden death rune", target.id); elseif target.id ~= 0 and target.dist <= 3 then; if Druid then; if cancast("exori gran tera") and UseStrongStrike and (target.hppc > 30 or (target.name == "Deepling Tyrant" and target.hppc > 6)) and table.find(strongCreatures, target.name) and target.name ~= "Manta Ray" then; cast("exori gran tera"); elseif cancast("exori max tera") and UseUltimateStrike and (target.hppc > 38 or (target.name == "Deepling Tyrant" and target.hppc > 10)) and table.find(strongCreatures, target.name) and target.name ~= "Manta Ray" then; cast("exori max tera"); elseif cancast("exori vis") then; cast("exori vis"); end; else; if cancast("exori gran vis") and UseStrongStrike and (target.hppc > 30 or (target.name == "Deepling Tyrant" and target.hppc > 6)) and table.find(strongCreatures, target.name) then; cast("exori gran vis"); elseif cancast("exori max vis") and UseUltimateStrike and (target.hppc > 38 or (target.name == "Deepling Tyrant" and target.hppc > 10)) and table.find(strongCreatures, target.name) then; cast("exori max vis"); elseif cancast("exori vis") then; cast("exori vis"); end; end; end;end
    Thanks, I'm gonna optimize shootarearune for faster shooting.

  10. #60
    Free User grafix's Avatar
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    Quote Originally Posted by Lucas Terra View Post
    Thanks, I'm gonna optimize shootarearune for faster shooting.
    thanks for being supportive not like another admin from another forum ^^

 

 

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