MAD SHEEP PROJECT
Advances:
#EK1 - Sword (06/15/2015 to 07/11/2015) 27 DAYS DONE.
Swording: 21 - 38 - 49 - 52 - 68 - 73 - 74 - 76 - 78 - 79 - 80 - 81 - 82 - 83 - 84 - 85 - 86 - 87 - 88 - 89 - 90
Shielding: 21 - 38 - 49 - 52 - 68 - 73 - 74 - 76 - 78 - 79 - 80 - 81 - 82 - 83 - 84 - 85 - 86 - 87 - 88 - 89 - 90
Fishing: 27 - 37 - 49 - 51 - 53 - 55 - 57 - 58 - 59 - 60 - 61 - 62 - 63 - 64 - 65
What you will need?
Character level 10
Weapom for level 60+ and
spellwand
Anti Idle:
init start
local lastStand = $standtime
local randTime = math.random(300000, 600000)
init end
auto(100)
if $standtime < lastStand then
lastStand = $standtime
end
if $standtime - lastStand > randTime then
local dirs = {'n', 'e', 's', 'w'}
-- Makes sure it's random and not the same we're facing right now
table.remove(dirs, table.find(dirs, $self.dir))
turn(dirs[math.random(1, 3)])
waitping()
lastStand = $standtime
randTime = math.random(300000, 600000)
end
Reconnect:
auto(2500)
if not $connected then
reconnect(true)
end
Mad Sheep Trainer:
auto(100)
local m = getcreature('Mad Sheep')
local waitshield = false -- wait shield? will be like: 50/50, 60/60 etc... and not 50/48, 60/57 etc...
if waitshield and (($shielding < $sword) or ($shielding < $club) or ($shielding < $axe)) then
if m.dist == 1 then
attack(m.name)
wait(500,1000)
stopattack()
wait(1000*30)
end
else
if m.dist == 1 then
attack(m.name)
end
end
if maround(7,m.name) == 0 then
if paround() >= 1 and $connected then
smartscreenshot()
wait(234,456)
closeclient()
wait(234,456)
else
useoncreature(651,$self)
wait(200,500)
end
end