Well, for the average user, pretty much no difference at all, except for the fact that mine is setting OnlyIfTrapped for all settings (Setting1, Setting2, Setting3 and Setting4).
If you'd like a little more in-depth explanation, my version, when used with more than one creature, adds a little overhead because it ends up comparing and converting itemcount(itemName) < itemCount more than once. I chose to do it the other way thought because it looks classier, because I like to use my own functions (toyesno), because performs just as well for the specific use case you requested and because the overhead really isn't really measurable or even noticeable.
[QUOTE=Raphael;18005]Nah, it's just that I don't like writing code for very specific problems (like, specifically sorting items from the inbox) so i'm trying to think of a good way to make it more generic (like, sort items from any place).
Could you atleast tell me how to open the Inbox, the usuall openitem or w/e we're using to open shit dosn't open it when Im using the inbox ID
Never argue with idiots, they drag you down to their level and beat you with experience.
May that be cause of marked open next backpack if the one you use is ful?
Im going to make huge lootbag and i need Action to pick up items to bp. Just simple hotkey which move items from sqm under my legs to container which is already open.