Signup Now
Page 26 of 57 FirstFirst ... 16242526272836 ... LastLast
Results 251 to 260 of 566
  1. #251
    Free User
    Join Date
    Oct 2014
    Posts
    5
    Reputation
    10
    Rep Power
    0
    Hi

    i would like to know how to save my alerts that i choose to have . against pk, to detect gm, priv msg alert ect. cuz whenever i load script i have to remember to put alerts manually...

  2. #252
    Banned
    Join Date
    May 2014
    Location
    Somewhere in the world.
    Posts
    361
    Reputation
    71
    Rep Power
    0
    Quote Originally Posted by Xihaves View Post
    Hi

    i would like to know how to save my alerts that i choose to have . against pk, to detect gm, priv msg alert ect. cuz whenever i load script i have to remember to put alerts manually...
    Just save the script like you do with other scripts xD
    My menu just saves the bp's configuration, potions, attack settings, functions... doesn't has anything to do with alarms.

  3. #253
    Free User
    Join Date
    Jan 2014
    Posts
    18
    Reputation
    10
    Rep Power
    0
    theres no dl link on ankra larvas mv

  4. #254
    Free User
    Join Date
    Feb 2015
    Posts
    4
    Reputation
    10
    Rep Power
    0
    Okay,it worked just fine now,the only issue is that he does not open the correct bp to get scarab coin's. I checked 3 times ,and the configuration is correct,he opens the lootdpbp instead. Thanks anyway.

  5. #255
    Free User
    Join Date
    Feb 2015
    Posts
    4
    Reputation
    10
    Rep Power
    0
    Found another bug at using the stake,he run away while trying to use the stake on vampires , and stay going away and coming back

  6. #256
    Banned
    Join Date
    May 2014
    Location
    Somewhere in the world.
    Posts
    361
    Reputation
    71
    Rep Power
    0
    Quote Originally Posted by galk View Post
    Okay,it worked just fine now,the only issue is that he does not open the correct bp to get scarab coin's. I checked 3 times ,and the configuration is correct,he opens the lootdpbp instead. Thanks anyway.
    galk, not to be rude or such, but botted there for 48h and no problem happened to me. Note that the normal backpack is called 'brown backpack', otherwise it gives glitches.

    About the stake, i used stake() so, just disable it while I check what's happening there.

  7. #257
    Free User ash katchup's Avatar
    Join Date
    Dec 2013
    Location
    Brazil
    Posts
    144
    Reputation
    15
    Rep Power
    24
    Quote Originally Posted by Dekk View Post
    galk, not to be rude or such, but botted there for 48h and no problem happened to me. Note that the normal backpack is called 'brown backpack', otherwise it gives glitches.

    About the stake, i used stake() so, just disable it while I check what's happening there.
    I think "scarab coins" backpack should be inside your Depot box and NOT inside your MainDepotBackpack

  8. #258
    Banned
    Join Date
    May 2014
    Location
    Somewhere in the world.
    Posts
    361
    Reputation
    71
    Rep Power
    0
    Quote Originally Posted by ash katchup View Post
    I think "scarab coins" backpack should be inside your Depot box and NOT inside your MainDepotBackpack
    Why?, I prefer to have it there becouse I can have multiple scripts on the same town, so I know which bp is for which cave, wont change that. If u want it, I'll release the action so you can edit it yourself, but won't put it on the download link.

    Copy and replace with this the depot action (the first action on the Depot label) to change the scarab coin backpack to outside main depot backpack!

    Code:
    local mode = getuseroption('Mode')
    local MainDPBP = getlootingdestination('maindpbp')
    local MainBP = getlootingdestination('mainbp')
    local GoldBP = getlootingdestination('goldbp')
    local Hand = getuseroption('Hand')
    local Crossbow = getuseroption('Crossbow')
    local Throwing = getuseroption('Throwing')
    local AmmoBuy = getuseroption('AmmoBuy')
    local AmmoLeave = getuseroption('AmmoLeave')
    local AmmoDPBP = getlootingdestination('ammodpbp')
    local SupplyBP = getlootingdestination('supplybp')
    local SupplyBPShow = getuseroption('SupplyBPShow')
    local SellMarket = getuseroption('SellMarket')
    local SellGMush = getuseroption('SellGMush')
    local SellVTeeth = getuseroption('SellVTeeth')
    local SellSCoin = getuseroption('SellSCoin')
    local SellEBangle = getuseroption('SellEBangle')
    local SellBPres = getuseroption('SellBPres')
    local SellSFOE = getuseroption('SellSFOE')
    local SellGhost = getuseroption('SellGhost')
    local SellSilver = getuseroption('SellSilver')
    local SellNRobe = getuseroption('SellNRobe')
    local SellGBand = getuseroption('SellGBand')
    local SellDTurban = getuseroption('SellDTurban')
    local SellStone = getuseroption('SellStone')
    local SellDSHand = getuseroption('SellDSHand')
    local SellNBook = getuseroption('SellNBook')
    local SellRotPOC = getuseroption('SellRotPOC')
    local SellHDPOM = getuseroption('SellHDPOM')
    local SellMirac = getuseroption('SellMirac')
    local SellGSnack = getuseroption('SellGSnack')
    local SellGreenPOC = getuseroption('SellGreenPOC')
    local SellFOEF = getuseroption('SellFOEF')
    local SellSShell = getuseroption('SellSShell')
    local SellYellowPOC = getuseroption('SellYellowPOC')
    local SellPile = getuseroption('SellPile')
    local SellPBone = getuseroption('SellPBone')
    local SellSTail = getuseroption('SellSTail')
    local SellWhitePOC = getuseroption('SellWhitePOC')
    local SellBrownPOC = getuseroption('SellBrownPOC')
    local SellBoneEye = getuseroption('SellBoneEye')
    local SellPSShell = getuseroption('SellPSShell')
    local SellSStone = getuseroption('SellSStone')
    local SellOre = getuseroption('SellOre')
    local SellAStone = getuseroption('SellAStone')
    local SellSPincers = getuseroption('SellSPincers')
    local SellSWing = getuseroption('SellSWing')
    local SellSulph = getuseroption('SellSulph')
    local SellLMane = getuseroption('SellLMane')
    local SellBTail = getuseroption('SellBTail')
    local SellCTongue = getuseroption('SellCTongue')
    local SellSFang = getuseroption('SellSFang')
    local SellHBone = getuseroption('SellHBone')
    local MinBPS = getuseroption('MinBPS')
    local BuyMarket = getuseroption('BuyMarket')
    local BuyAStar = getuseroption('BuyAStar')
    local BuyESpear = getuseroption('BuyESpear')
    local BuyIBolt = getuseroption('BuyIBolt')
    local BuyGSpear = getuseroption('BuyGSpear')
    local SCoinDPBP = getuseroption('SCoinDPBP')
    
    if MinBPS then
    	minimizewindows(GoldBP)
    end
    
    
    depotaction('maindpbp', 'lootbp', {'b', 'lootdpbp', 'a', 'stackdpbp','c','scoindpbp'})
    
    
    
    if mode == 'Scarab Coin Mode' then
    	closewindows(MainDPBP,true)
    	wait(500,1000)
    	openitem('depot',true)
    	wait(500,1000)
    	openitem('depot chest','locker')
    	wait(500,1000)	
    	openitem(SCoinDPBP,'depot chest',true)
    	wait(500,1000)
    	if SupplyBPShow then
    		moveitems('Scarab Coin',SupplyBP,SCoinDPBP,1)
    		wait(1000)
    	else
    		moveitems('Scarab Coin',MainBP,SCoinDPBP,1)
    		wait(1000)
    	end
    end
    function FunNR(Ammo)
    	if Crossbow ~= 'Select' or Bow ~= 'Select' then
    		if SupplyBPShow then
    			return AmmoBuy - itemcount(Ammo,SupplyBP)
    		else
    			return AmmoBuy - itemcount(Ammo,MainBP)
    		end
    	else
    		if Hand == 'Right' then
    			return AmmoBuy - itemcount(Ammo,'rhand')
    		else
    			return AmmoBuy - itemcount(Ammo,'lhand')
    		end
    	end
    end
    
    wait(1000)
    openitem('depot')
    
    if $vocation == 'paladin' then
    	if Crossbow == 'infernal bolt' then
    		openitem(AmmoDPBP,MainDPBP,true)
    		wait(300)
    		local NR = FunNR('infernal bolt')
    		if itemcount('infernal bolt',AmmoDPBP) < NR then
    			if BuyMarket == 'Buy from market' then
    				openmarket()
    				buyitemsmarket('infernal bolt',BuyIBolt,NR,false,false)
    				closemarket()
    				openitem(12902,'locker')
    				wait(1000,1200)
    				if itemcount('infernal bolt','Inbox') >= NR then
    					if SupplyBPShow then
    						moveitems('infernal bolt',SupplyBP,'Inbox',NR)
    						wait(1000)
    					else
    						moveitems('infernal bolt',MainBP,'Inbox',NR)
    						wait(1000)
    					end
    				else
    					setcavebot('off')
    					wait(3000)
    					messagebox('Warning!','No ammunition left at market!')
    					wait(3000)
    				end					
    			elseif BuyMarket == 'Stop cavebot and alert' then
    				setcavebot('off')
    				wait(3000)
    				messagebox('Warning!','No ammunition left at the AmmoDPBP')
    				wait(3000)
    				playsound('playeronscreen.wav')
    			end
    		end				
    		if SupplyBPShow then
    			moveitems('infernal bolt',SupplyBP,AmmoDPBP,NR)
    			wait(1000)
    		else
    			moveitems('infernal bolt',MainBP,AmmoDPBP,NR)
    			wait(1000)
    		end
    	elseif Throwing == 'enchanted spear' then
    		openitem(AmmoDPBP,MainDPBP,true)
    		wait(300)
    		local NR = FunNR('enchanted spear')
    		if itemcount('enchanted spear',AmmoDPBP) < NR then
    			if BuyMarket == 'Buy from market' then
    				openmarket()
    				buyitemsmarket('enchanted spear',BuyESpear,NR,false,false)
    				wait(1000,1200)
    				closemarket()
    				wait(1000,1200)
    				openitem(12902,'locker')
    				wait(1000,1200)
    				if itemcount('enchanted spear','Inbox') >= NR then
    					if Hand == 'Right' then
    						moveitems('enchanted spear','rhand','Inbox',NR)
    						wait(1000)
    					else
    						moveitems('enchanted spear','lhand','Inbox',NR)
    						wait(1000)
    					end				
    				else
    					setcavebot('off')
    					wait(3000)
    					messagebox('Warning!','No ammunition left at market!')
    					wait(3000)
    				end		
    			elseif BuyMarket == 'Stop cavebot and alert' then
    				setcavebot('off')
    				wait(3000)
    				messagebox('Warning!','No ammunition left at the AmmoDPBP')
    				wait(3000)
    				playsound('playeronscreen.wav')
    			end
    		end	
    		if Hand == 'Right' then
    			moveitems('enchanted spear','rhand',AmmoDPBP,NR)
    			wait(1000)
    		else
    			moveitems('enchanted spear','lhand',AmmoDPBP,NR)
    			wait(1000)
    		end
    	elseif Throwing == 'assassin star' then
    		openitem(AmmoDPBP,MainDPBP,true)
    		wait(300)
    		local NR = FunNR('assassin star')
    		if itemcount('assassin star',AmmoDPBP) < NR then
    			if BuyMarket == 'Buy from market' then
    				openmarket()
    				buyitemsmarket('assassin star',BuyAStar,NR,false,false)
    				closemarket()
    				wait(1000,1200)
    				openitem(12902,'locker')
    				wait(1000,1200)
    				if itemcount('assassin star','Inbox') >= NR then
    					if Hand == 'Right' then
    						moveitems('assassin star','rhand','Inbox',NR)
    						wait(1000)
    					else
    						moveitems('assassin star','lhand','Inbox',NR)
    						wait(1000)
    					end				
    				else
    					setcavebot('off')
    					wait(3000)
    					messagebox('Warning!','No ammunition left at market!')
    					wait(3000)
    				end		
    			elseif BuyMarket == 'Stop cavebot and alert' then
    				setcavebot('off')
    				wait(3000)
    				messagebox('Warning!','No ammunition left at the AmmoDPBP')
    				wait(3000)
    				playsound('playeronscreen.wav')
    			end
    		end	
    		if Hand == 'Right' then
    			moveitems('assassin star','rhand',AmmoDPBP,NR)
    			wait(1000)
    		else
    			moveitems('assassin star','lhand',AmmoDPBP,NR)
    			wait(1000)
    		end
    	elseif Throwing == 'glooth spear' then
    		openitem(AmmoDPBP,MainDPBP,true)
    		wait(300)
    		local NR = FunNR('glooth spear')
    		if itemcount('glooth spear',AmmoDPBP) < NR then
    			if BuyMarket == 'Buy from market' then
    				openmarket()
    				buyitemsmarket('glooth spear',BuyGSpear,NR,false,false)
    				closemarket()
    				wait(1000,1200)
    				openitem(12902,'locker')
    				wait(1000,1200)
    				if itemcount('glooth spear','Inbox') >= NR then
    					if Hand == 'Right' then
    						moveitems('glooth spear','rhand','Inbox',NR)
    						wait(1000)
    					else
    						moveitems('glooth spear','lhand','Inbox',NR)
    						wait(1000)
    					end
    				else
    					setcavebot('off')
    					wait(3000)
    					messagebox('Warning!','No ammunition left at market!')
    					wait(3000)
    				end		
    			elseif BuyMarket == 'Stop cavebot and alert' then
    				setcavebot('off')
    				wait(3000)
    				messagebox('Warning!','No ammunition left at the AmmoDPBP')
    				wait(3000)
    				playsound('playeronscreen.wav')
    			end
    		end	
    		if Hand == 'Right' then
    			moveitems('glooth spear','rhand',AmmoDPBP,NR)
    			wait(1000)
    		else
    			moveitems('glooth spear','lhand',AmmoDPBP,NR)
    			wait(1000)
    		end
    	end	
    end
    
    
    if SellMarket then
    	openmarket()
    	sellitemsmarket('green mushroom',SellGMush,1000,false,false)
    	sellitemsmarket('vampire teeth',SellVTeeth,1000,false,false)
    	sellitemsmarket('scarab coin',SellSCoin,1000,false,false)
    	sellitemsmarket('emerald bangle',SellEBangle,1000,false,false)
    	sellitemsmarket('blood preservation',SellBPres,1000,false,false)
    	sellitemsmarket('small flask of eyedrops',SellSFOE,1000,false,false)
    	sellitemsmarket('ghostly tissue',SellGhost,1000,false,false)
    	sellitemsmarket('silver brooch',SellSilver,1000,false,false)
    	sellitemsmarket('necromantic robe',SellNRobe,1000,false,false)
    	sellitemsmarket('gauze bandage',SellGBand,1000,false,false)
    	sellitemsmarket('dirty turban',SellDTurban,1000,false,false)
    	sellitemsmarket('mind stone',SellStone,1000,false,false)
    	sellitemsmarket('demonic skeletal hand',SellDSHand,1000,false,false)
    	sellitemsmarket('book of necromantic rituals',SellNBook,1000,false,false)
    	sellitemsmarket('rotten piece of cloth',SellRotPOC,1000,false,false)
    	sellitemsmarket('half-digested piece of meat',SellHDPOM,1000,false,false)
    	sellitemsmarket('miraculum',SellMirac,1000,false,false)
    	sellitemsmarket('ghoul snack',SellGSnack,1000,false,false)
    	sellitemsmarket('green piece of cloth',SellGreenPOC,1000,false,false)
    	sellitemsmarket('flask of embalming fluid',SellFOEF,1000,false,false)
    	sellitemsmarket('piece of scarab shell',SellSShell,1000,false,false)
    	sellitemsmarket('yellow piece of cloth',SellYellowPOC,1000,false,false)
    	sellitemsmarket('pile of grave earth',SellPile,1000,false,false)
    	sellitemsmarket('pelvis bone',SellPBone,1000,false,false)
    	sellitemsmarket('scorpion tail',SellSTail,1000,false,false)
    	sellitemsmarket('white piece of cloth',SellWhitePOC,1000,false,false)
    	sellitemsmarket('brown piece of cloth',SellBrownPOC,1000,false,false)
    	sellitemsmarket('bonelord eye',SellBoneEye,1000,false,false)
    	sellitemsmarket('poison spider shell',SellPSShell,1000,false,false)
    	sellitemsmarket('shiny stone',SellSStone,1000,false,false)
    	sellitemsmarket('iron ore',SellOre,1000,false,false)
    	sellitemsmarket('bony tail',SellBTail,1000,false,false)
    	sellitemsmarket('ancient stone',SellAStone,1000,false,false)
    	sellitemsmarket('scarab pincers',SellSPincers,1000,false,false)
    	sellitemsmarket('stone wing',SellSWing,1000,false,false)
    	sellitemsmarket('sulphurous stone',SellSulph,1000,false,false)
    	sellitemsmarket("lion's mane",SellLMane,1000,false,false)
    	sellitemsmarket('cobra tongue',SellCTongue,1000,false,false)
    	sellitemsmarket('spider fangs',SellSFang,1000,false,false)
    	sellitemsmarket('hardened bone',SellHBone,1000,false,false)	
    	closemarket()
    end
    
    if MinBPS then
    	restorewindows(GoldBP)
    end
    Last edited by Dekk; 02-11-2015 at 02:13 PM.

  9. #259
    Banned
    Join Date
    May 2014
    Location
    Somewhere in the world.
    Posts
    361
    Reputation
    71
    Rep Power
    0
    @galk: Ok, noticed the error at the scarab coin backpack. If you had it on the first spot like me (i mean first bp inside maindpbp) u wouldn't have noticed also. Forgot to declare scarab coin backpack, so wasn't taking its name from the list. Solved it, updated the script.

  10. #260
    Free User ash katchup's Avatar
    Join Date
    Dec 2013
    Location
    Brazil
    Posts
    144
    Reputation
    15
    Rep Power
    24
    I didn't say how it should works. I was only trying to help the guy who couldn't make it work. I also prefer everything inside one backpack but saw some scripts that withdraw items from Depot Box.

 

 

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •