It's following them becouse you config'ed it to do that, ofc i tried, not every cave ofc, but used it to hunt ancients on my ms, ofc.
But you're right, i dont test many of my scripts, in fact i just have corym-eks at moment, a lot of free accounts getting money until I stop studying and can have some fun. Anyway I realized that so much config can fuck up the whole real system I wanted, which is mainly the save/load buttons. That was the thing I made myself from scratch, the other things are just functions which everyone can do, but with a button to enable/disable them easily.
I realized the mess at the targeting so I've changed the targeting system, of course. Its going to be much easier now. Also the menu isn't going to be by bars (hoop menu) but by buttons (hide/show menu) which allows people to minimize or maximize whatever they want at the menu.
Also rings/amulets/restricted ammunition have been fixed. Not going to generalize actions anymore, like i did on ring/amulets so you won't have to put the item name etc. Just will work with the needed things. (Eg: Coryms just really need stealth ring option, not sword ring or whatever you could put at the menu.)
Ammo now offers ALL kinds of ammunition or throwing items, so you can select even glooth spear, onyx arrow, envenomed arrows or whatever you want to use.
Also now script will even work better, more fluently becouse not having so many functions and variables listed helps. (Had to declare even 200 variables (maximum allowed) sometimes, 5000 lines of code per action... now reduced to 100~ variables and 1000 lines~).
Really, everyone tell me things, so I keep trying to improve my work, just gimme some time to keep my studies up while I code this.
Enjoy!
Yours,
Dekk.