Will this work? The idea is to stop use avalanche rune if the item south from you isn't a wildgrowthCode:init start local WildGrowth = 2130 -- id of rush wood local shootPosx = $posx -- This is east local shootPosy = $posy+1 -- This is north init end auto(200) if topitem(shootPosx, shootPosy, $posz).id ~= WildGrowth and itemcount("wild growth rune") > 0 then setsetting('Persistent/Scripts/Runeshooter/Enabled', 'no') useitemon("Wild Growth Rune", 0, ground(shootPosx, shootPosy, $posz)) wait(300,500) else setsetting('Persistent/Scripts/Runeshooter/Enabled', 'yes') end