Signup Now
Page 1 of 3 123 LastLast
Results 1 to 10 of 29

Thread: Obsidian knife

  1. #1
    Free User Sztig's Avatar
    Join Date
    Dec 2013
    Location
    Poland
    Posts
    7
    Reputation
    10
    Rep Power
    0

    Obsidian knife

    Hello,

    Do you have a script for my character to use Obsidian Knife after killin' a Minotaur, for example?
    Some say that his voice can only be heard by cats, and that he has two sets of knees... all we know is, he's called the Stig.

  2. #2
    Moderator mistgun's Avatar
    Join Date
    Dec 2013
    Location
    Lodz, Poland
    Posts
    1,821
    Reputation
    220
    Rep Power
    26

    auto(1000)
    if (maround(7,false) == 0 and $lootbodies == 0)
    then
    wait(50,100)
    skin(7,false)
    end
    Last edited by mistgun; 12-25-2013 at 02:37 PM.

  3. #3
    Free User Sztig's Avatar
    Join Date
    Dec 2013
    Location
    Poland
    Posts
    7
    Reputation
    10
    Rep Power
    0
    It is working!
    Thanks a lot bro.
    Some say that his voice can only be heard by cats, and that he has two sets of knees... all we know is, he's called the Stig.

  4. #4
    Free User alijop's Avatar
    Join Date
    Dec 2013
    Posts
    88
    Reputation
    12
    Rep Power
    21
    Thanks so much!! Adding this to my library of persistents!



    Quote Originally Posted by mistgun View Post

    auto(1000)
    if (maround(7,false) == 0 and $lootbodies == 0)
    then
    wait(50,100)
    skin(7,false)
    end

  5. #5
    Banned
    Join Date
    Dec 2013
    Location
    United States
    Posts
    848
    Reputation
    30
    Rep Power
    0
    Quote Originally Posted by mistgun View Post

    auto(1000)
    if (maround(7,false) == 0 and $lootbodies == 0)
    then
    wait(50,100)
    skin(7,false)
    end
    To pro for me.

  6. #6
    Moderator Leonardo's Avatar
    Join Date
    Dec 2013
    Location
    Brazil
    Posts
    758
    Reputation
    77
    Rep Power
    22
    Just a tip, in this bot there are the possibility to move bodies that are above your skin/stake body

    skin(7, true, false) -> will move bodies above other skin bodies

    skin(7, false, false) -> will skin only above bodies

    skin(7, false, true) -> will wait until the body's first decay state to skin, only top bodies

  7. #7
    Free User CroiX's Avatar
    Join Date
    Jan 2014
    Posts
    890
    Reputation
    61
    Rep Power
    22
    Quote Originally Posted by Leonardo View Post
    Just a tip, in this bot there are the possibility to move bodies that are above your skin/stake body

    skin(7, true, false) -> will move bodies above other skin bodies

    skin(7, false, false) -> will skin only above bodies

    skin(7, false, true) -> will wait until the body's first decay state to skin, only top bodies
    Any way to make the skinned items count into MMH? =D

  8. #8
    Moderator Leonardo's Avatar
    Join Date
    Dec 2013
    Location
    Brazil
    Posts
    758
    Reputation
    77
    Rep Power
    22
    Quote Originally Posted by croix View Post
    Any way to make the skinned items count into MMH? =D
    Yes, but nothing will change, we'll improve that function so it'll count automatically when used.

  9. #9
    Free User CroiX's Avatar
    Join Date
    Jan 2014
    Posts
    890
    Reputation
    61
    Rep Power
    22
    Quote Originally Posted by Leonardo View Post
    Yes, but nothing will change, we'll improve that function so it'll count automatically when used.
    Uh, so how do I add it? Currently it does not add my hardened bones to MMH. Only the looted ones

  10. #10
    Free User
    Join Date
    Feb 2014
    Posts
    1
    Reputation
    10
    Rep Power
    0
    Need Scripts Wooden Stack To Hunt Demon Please !!

 

 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •