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  1. #11
    Wind Powered
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    Quote Originally Posted by mistgun View Post
    stake and skin are bugged
    yes, its not working for me too.

  2. #12
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    Still bugged?

  3. #13
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    Up.....

  4. #14
    Free User klapauciuss's Avatar
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    up..................

  5. #15
    Free User xwclx's Avatar
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    still bugged i think.

  6. #16
    Free User Cisco's Avatar
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    I'm using this action and working good for both:

    action

    --Skinner and Stake
    auto(100)
    if maround(7) == 0 and $lootbodies == 0 then
    if skinspots(7) > 0 then
    skin(7,true,false)
    else
    stake(7,true,false)
    end
    end

  7. #17
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    Quote Originally Posted by @mistgun View Post
    stake and skin are bugged
    is there any solution ?

  8. #18
    Moderator mistgun's Avatar
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    Quote Originally Posted by Elfiasty View Post
    is there any solution ?
    Try these two

    Stake:

    auto(500)
    if $lootsaround == 0 and maround(7) == 0 then
    stake()
    end



    Skin:
    auto(500)if $lootsaround == 0 and maround(7) == 0 then
    skin()
    end

  9. #19
    Free User tdor's Avatar
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    Quote Originally Posted by mistgun View Post
    Try these two

    Stake:

    auto(500)
    if $lootsaround == 0 and maround(7) == 0 then
    stake()
    end



    Skin:
    auto(500)if $lootsaround == 0 and maround(7) == 0 then
    skin()
    end
    I'm still having the same issue. It gets stuck if 2 monsters die on the same tile and keeps walking back and forth trying to stake the one underneath the top one.
    Last edited by tdor; 03-19-2016 at 08:48 PM.

  10. #20
    Free User tdor's Avatar
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    Quote Originally Posted by tdor View Post
    I'm still having the same issue. It gets stuck if 2 monsters die on the same tile and keeps walking back and forth trying to stake the one underneath the top one.
    BUMP. Would be great if someone could help me find a solution. I've been trying to mess with the code and have had little luck. :'[

 

 

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