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  1. #11
    Free User ozzix's Avatar
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    can you run this and tell me when the consol says?
    auto(200)
    foreach neweffect e do
    if e.type == 11 and maround(4) == 0 then
    pausewalking(waittime*1000)
    wait(waittime*1000)
    reachlocation(e.posx, e.posy, $posz)
    print('e', e.posx, e.posy, $posz)
    printerror($posx, $posy, $posz)
    end
    end

    Level Latest Scripts
    250+
    Oramond Sewers [MAGE |RP X1 | RP X2 |RP X3|EK X2 | EK X1]
    200+
    Banuta X2 [MAGE | RP]
    280+
    Roshamuul Mountain [RP]
    280+
    Ferumbras Lair [RP]
    250+
    Roshamuul North Silencers [RP]

  2. #12
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    e 32802 32332 7
    32783 32331 7

  3. #13
    Free User ozzix's Avatar
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    ok so try this
    auto(200)
    foreach neweffect e do
    if e.type == 11 and maround(4) == 0 then
    if math.abs(e.posx - $posx) =< 7 and math.abs(e.posy - $posy) =< 5 then
    pausewalking(waittime*1000)
    wait(waittime*1000)
    reachlocation(e.posx, e.posy, $posz)
    print('e', e.posx, e.posy, $posz)
    printerror($posx, $posy, $posz)
    end
    end
    end

    Level Latest Scripts
    250+
    Oramond Sewers [MAGE |RP X1 | RP X2 |RP X3|EK X2 | EK X1]
    200+
    Banuta X2 [MAGE | RP]
    280+
    Roshamuul Mountain [RP]
    280+
    Ferumbras Lair [RP]
    250+
    Roshamuul North Silencers [RP]

  4. #14
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    Now character dont pausewalking

  5. #15
    Free User ozzix's Avatar
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    can you give me what the console wrote this time, or maybe it didnt write anything?

    Level Latest Scripts
    250+
    Oramond Sewers [MAGE |RP X1 | RP X2 |RP X3|EK X2 | EK X1]
    200+
    Banuta X2 [MAGE | RP]
    280+
    Roshamuul Mountain [RP]
    280+
    Ferumbras Lair [RP]
    250+
    Roshamuul North Silencers [RP]

  6. #16
    Free User ozzix's Avatar
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    otherwise try this
    auto(200)
    foreach neweffect e do
    if e.type == 11 and maround(4) == 0 then
    pausewalking(waittime*1000)
    wait(waittime*1000)
    reachlocation(e.posx - 20, e.posy, $posz)
    print('e', e.posx, e.posy, $posz)
    printerror($posx, $posy, $posz)
    end
    end

    Level Latest Scripts
    250+
    Oramond Sewers [MAGE |RP X1 | RP X2 |RP X3|EK X2 | EK X1]
    200+
    Banuta X2 [MAGE | RP]
    280+
    Roshamuul Mountain [RP]
    280+
    Ferumbras Lair [RP]
    250+
    Roshamuul North Silencers [RP]

  7. #17
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    It didnt wrote anything, I running tests in small room where mosters spawning almost close to me, but e.pox its wrong, I using action to show cursor x,y,z pos and cursor posx ~= e.posx
    Last edited by Missanday; 11-24-2015 at 12:13 PM.

  8. #18
    Free User ozzix's Avatar
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    ye the effect.x seems to be about 20 wrong, did u try the last one i posted?

    Level Latest Scripts
    250+
    Oramond Sewers [MAGE |RP X1 | RP X2 |RP X3|EK X2 | EK X1]
    200+
    Banuta X2 [MAGE | RP]
    280+
    Roshamuul Mountain [RP]
    280+
    Ferumbras Lair [RP]
    250+
    Roshamuul North Silencers [RP]

  9. #19
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    Last action from you :
    e 32764 32330 7
    32782 32331 7


    I found on forum that: rightPosx = e.posx - (($self.posy - e.posy) * 18)

  10. #20
    Free User ozzix's Avatar
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    auto(200)
    foreach neweffect e do
    if e.type == 11 and maround(4) == 0 then
    pausewalking(waittime*1000)
    wait(waittime*1000)
    local rightPosx = e.posx - (($self.posy - e.posy) * 18)
    reachlocation(rightPosx, e.posy, $posz)
    print('e', e.posx, e.posy, $posz)
    printerror($posx, $posy, $posz)
    end
    end

    Level Latest Scripts
    250+
    Oramond Sewers [MAGE |RP X1 | RP X2 |RP X3|EK X2 | EK X1]
    200+
    Banuta X2 [MAGE | RP]
    280+
    Roshamuul Mountain [RP]
    280+
    Ferumbras Lair [RP]
    250+
    Roshamuul North Silencers [RP]

 

 

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