foreach navchar
Currently gives you:
{isleader = false, id = 268435457, creature = {walkblock = false, warbanner = 0, aggressortype = 0, dist = 3, addon = 3, legscolor = 61, ismonster = false, lightcolor = 0, skull = 0, headcolor = 0, isnpc = false, hppc = 100, issummon = false, hpcolor = 49152, id = 268435457, mount = 0, chestcolor = 43, speed = 750, posx = 33644, isreachable = true, posy = 31895, outfit = 432, party = 2, posz = 7, iswalking = false, isownsummon = false, isplayer = true, lastattacked = 1800000, ignored = false, feetcolor = 114, dir = "s", updated = true, lightintensity = 255, name = "X", isshootable = true}, isfriend = true, isneutral = false, team = 1, teamname = "ally", isenemy = false, posz = 7, icon = 221, glowcolor = 13520480, voc = 8, maxmp = 40, mp = 40, realname = "X", color = 5136590, posy = 31895, time = 2000, name = "WindBot", posx = 33644}
It provides you with a players current mana (mp) but not health (hp). Would be awesome if you could implement this @Lucas Terra