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  1. #11
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    where i can put this tipe of script on my bot? :'(

  2. #12
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    Quote Originally Posted by ekepik View Post
    PHP Code:
    elseif UseMonsterRing and $finger.count == and (maround(8unpack(MonsterR)) <= mAmountthen 
    with this working better
    Worked only with your tip. Thanks bro!

    Quote Originally Posted by rogikush View Post
    where i can put this tipe of script on my bot? :'(
    You can place it on Scripter>Persistents

  3. #13
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    Stealth ring equiper works perfectly, but energy ring doesnt work at all, any solutions?

  4. #14
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    I need energy ring when monster is front by me. Please help me

  5. #15
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    Quote Originally Posted by fanta View Post
    ultimate ring equipper


    description

    automatically equips a specific ring.


    configuration

    edit the item variable on the init block to specify the item to be equipped, be it a ring.

    code

    -- ver = '1.0.2' by fanta
    init start
    -- player option
    local useplayerring = false -- if true playerring will be enable.
    Local playerring = 'life ring' -- ring name.
    Local minamountt = 2 -- amount of player to use ring.

    -- monster ring option
    local usemonsterring = true -- if true monsterring will be enable.
    Local monsterring = 'energy ring' -- ring name.
    Local monsterr = {'water elemental', 'quara mantassin scout'} -- monsters.
    Local minamount = 5 -- amount of monster to use ring.
    Local mamount = 2 -- amount of monster to take it off.

    -- do not edit below this line
    item = itemid(monsterring)
    item2 = itemid(playerring)

    init end

    auto(100, 200)
    if $pzone then
    pausewalking(500)
    moveitems(item2, 0, "finger")
    waitping()
    moveitems(item, 0, "finger")
    waitping()
    pausewalking(0)
    else
    if useplayerring and $finger.id ~= item2 and itemcount(item2) > 0 and paround(10) >= minamountt and not $pzone then
    pausewalking(500)
    equipitem(item2, "finger")
    waitping()
    pausewalking(0)
    elseif useplayerring and paround(10) < minamountt then
    pausewalking(500)
    moveitems(item2, 0, "finger")
    waitping()
    pausewalking(0)
    end

    if usemonsterring and $finger.id ~= item and itemcount(item) > 0 and (maround(10, unpack(monsterr)) >= minamount) and not $pzone then
    if useplayerring and paround(10) >= minamountt then
    else
    pausewalking(500)
    equipitem(item, "finger")
    waitping()
    pausewalking(0)
    end
    elseif usemonsterring and $finger.id > 0 and (maround(8, unpack(monsterr)) <= mamount) then
    pausewalking(500)
    moveitems(item, 0, "finger")
    waitping()
    pausewalking(0)
    end
    end
    dear fanta, your script is not working for me while he's hunting minotaurs he doesnt put ring back to backpack... He puts it back in dead body of minotaur why ???

  6. #16
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    lol it works fine too me thanks for it fanta

 

 

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