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  1. #171
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    Stuck in Sebastian when we have to refill.

  2. #172
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    Quote Originally Posted by Zartharion View Post


    Stuck in Sebastian when we have to refill.
    try to use it in normal tibia, not ots
    http://i.imgur.com/s0aimHt.gif
    http://i.imgur.com/AuTCF8V.gifhttp://i.imgur.com/GRTa9fA.gif


    Troubled Animals Quest [100+]
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    Feyrist Silencers Underground X1 [180+]
    RP | EK
    Feyrist Silencers Underground X2 [200+]
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    Feyrist Silencers Surface [210+]
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    Rathleton Sewers [240+]
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    Glooth Fairy [350+]
    ED/MS
    Hardcore Draken Walls [400+]
    EK

  3. #173
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    Quote Originally Posted by Marjanekk View Post
    try to use it in normal tibia, not ots
    But I'm using it in normal Tibia =/

  4. #174
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    @Zartharion somewhere in script you have overriden global travel, find it and change name to another..

  5. #175
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    Quote Originally Posted by mistgun View Post
    @Zartharion somewhere in script you have overriden global travel, find it and change name to another..
    Thank you... since I had no ideia how to do what you told me I just download the script again and it's working just fine.

    @Marjanekk I downloaded script again and is working just fine. Sorry any trouble ^^.

  6. #176
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    hello i tested the hunting horn script and it works perfect except 2 bugs
    hunting horn first time bugs:
    1- when it go to skin rabbits it stucks at the east when the rabbit stuck inside the building with rabbits (down waypoint) it just stand next to the building and due to graphic affect it cant skin the rabbit and it uses the wall insteed
    2-when character goes down building searching for rabbits it keep marking rabbits as attack no matter how many rabbits feet u have. for example: if u have 6 rabbits feet and there were 2 rabbits and then you killed 1 of them and waiting to skin it sometimes the other rabbit come close to the character and due to attack mark the character just kill the rabbit and it try to skin him while character already have 7 rabbits feet
    to solve this i just removed the waypoint to down building and marked the hole as special area but its not good idea since this building having alot of rabbits and it makes the quest too fast
    i hope you fix an action which ingore the rabbit from skinning if having enought rabbits feets even if the rabbit already dead.
    thank in advance and keep the awesome job
    btw this bug may be the same as tasker as both are the same way in getting rabbits feets

  7. #177
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    Nie wiem mi to nie działa, z dp nie chce wyjsc, w banku nie pisze, dziwne

  8. #178
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    Quote Originally Posted by Adziu View Post
    Nie wiem mi to nie działa, z dp nie chce wyjsc, w banku nie pisze, dziwne
    Duzo sie dowiedzialem.Na pewno wiem, jak skrypt.
    http://i.imgur.com/s0aimHt.gif
    http://i.imgur.com/AuTCF8V.gifhttp://i.imgur.com/GRTa9fA.gif


    Troubled Animals Quest [100+]
    ALL
    Feyrist Animals Surface [160+]
    RP
    Feyrist Silencers Underground X1 [180+]
    RP | EK
    Feyrist Silencers Underground X2 [200+]
    RP | EK
    Feyrist Silencers Surface [210+]
    RP | EK
    Rathleton Sewers [240+]
    RP
    Glooth Fairy [350+]
    ED/MS
    Hardcore Draken Walls [400+]
    EK

  9. #179
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    dziekuje, ze podzeliles sie z nami tymi skryptami, moglbys jeszcze dodac do hunting horn skryptu zeby postac zakladala stealth ringa? ja jestem totalnym laikiem jesli chodzi o skryptowanie i dla mnie to czarna magia dzieki!

  10. #180
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    @Marjanekk
    hi , on your script Hunting Horn .. after the update it is not working rhunting.jpgight , there is something to do ? you will make some changes ? thank you

    hi , after the update , the script he's just not performing the functions, for example it hangs like the picture , it does not strip the skins of rabbit, what to do?



    hunting.jpg
    Last edited by kyno plex; 01-04-2016 at 11:07 PM.

 

 

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