scripter > persistant, open the one called spell area, change
local Players = {
Consider = safespellattack,
Distance = 7,
FloorDifference = floorsecurity,
SafeList = {"Bubble", "Eternal Oblivion"},
}
to
local Players = {
Consider = true,
Distance = 7,
FloorDifference = 2,
SafeList = {"Bubble", "Eternal Oblivion"},
}