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  1. #1
    Free User Katnis's Avatar
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    Question @bug with waypoints

    First of all i cleaned all my map marks and this problem mostly only occurs once a day.

    So basicly when i start my scripts its skipping a few waypoints alwayas on the same sqms on alot different scripts. It does this until i run the way manualy 1 time from this point on it wont happen again the whole day until i restart my computer.

  2. #2
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    What type of waypoints are theese? If they are nodes, that means the bot can go within the noderange in Cavebot->Settings, defaults to 4 I think, and aslong as the bot passes in 4sqm range of those squares it will move to the next. It will also move ahead if, for some reason, the waypoint is unreachable.

  3. #3
    Free User Katnis's Avatar
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    so i can fix it by adding a few stand waypoints between my nodes?

  4. #4
    Moderator SuNe's Avatar
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    It is coz the path on your minimap (windbot checks it for pathfinding) has been blocked.
    Just walk there once manually should fix it, and in future put your waypoints (walk, node, stands) closer togeather at places that can be blocked.

    (Any thing you cant mapclick over will couse this)
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  5. #5
    Administrator Lucas Terra's Avatar
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    @SuNe is absolutely right.

  6. #6
    Free User Katnis's Avatar
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    ah thanks ! gonna do that in future

  7. #7
    Free User Pawel's Avatar
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    wrong topic
    Last edited by Pawel; 04-03-2014 at 11:04 AM.

 

 

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