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  1. #1
    Moderator RoxZin xD's Avatar
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    Action Waypoint Delay

    Issue: It skips action waypoints TOO fast (faster than what it should, this way, bugging scripts. Easily fixed with wait() before the command I want to execute)

    Way to solve: An extra Cavebot Setting that will allow us to change the time for the bot to wait before start executing an action.

    btw, it skips Walk waypoints almost instantly, the delay can be increased in something like 100-300ms and it won't make a huge difference.



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  2. #2
    Moderator Raphael's Avatar
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    Honestly, what pisses me off is when it is too slow, like it was on iBot.
    Let it be fast, that's awesome, and handle it with wait() as you mentioned.

  3. #3
    Moderator RoxZin xD's Avatar
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    Quote Originally Posted by Raphael View Post
    Honestly, what pisses me off is when it is too slow, like it was on iBot.
    Let it be fast, that's awesome, and handle it with wait() as you mentioned.
    Would be better if we had the option, so we could speed it up or slow it down



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    ALL
    Feyrist Animals Surface [160+]
    RP
    Feyrist Silencers Underground X1 [180+]
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    Feyrist Silencers Surface [210+]
    RP | EK
    Rathleton Sewers [240+]
    RP
    Glooth Fairy [350+]
    ED/MS
    Hardcore Draken Walls [400+]
    EK

  4. #4
    Free User Death Brinker's Avatar
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    ^ agree with you!

  5. #5
    Free User stmaster's Avatar
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    i agree specially since there is days when tibia is damn lagged... and days when is running smooth =P

  6. #6
    Free User Harvey's Avatar
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    agree with this, since in my country we get like .2 secs delay on American server(fastest connection)

    In Europe server, i get like .3-.5 secs xD

  7. #7
    Free User Death Brinker's Avatar
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    i dont know why but .... im from south america and with this bot i started a mass bot project in only europe servers (more empty) but alot of lag! :/ xd

 

 

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