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Thread: Kill Counter

  1. #41
    Free User ash katchup's Avatar
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    Quote Originally Posted by dimasdagama View Post
    no problem, bro. I just wanna know if there is any hud that work with this script
    I've been using the following HUD and it is working perfectly.

    Please remember to load Raphael's script BEFORE loading the HUD.
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    Last edited by ash katchup; 01-21-2015 at 07:24 PM.

  2. #42
    Wind Powered dimasdagama's Avatar
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    Quote Originally Posted by ash katchup View Post
    I've been using the following HUD and it is working perfectly.

    Please remember to load Raphael's script BEFORE loading the HUD.
    thx. I'll try this later

  3. #43
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    Bro i can't add monsters with 2 names ex: Ancient scarab, the secont name (scarab) make a Error =/ see


    error in Persistent script killcount:
    ["killCount.set = function(count,Mammoth,Ba..."]:killcount:18: ')' expected near 'scarab'

  4. #44
    Free User ash katchup's Avatar
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    Yes you can. I've been using this with Pirates during weeks. Post your code.

  5. #45
    Moderator Raphael's Avatar
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    Quote Originally Posted by obscureterror View Post
    Bro i can't add monsters with 2 names ex: Ancient scarab, the secont name (scarab) make a Error =/ see


    error in Persistent script killcount:
    ["killCount.set = function(count,Mammoth,Ba..."]:killcount:18: ')' expected near 'scarab'
    Dude. Please, read the code before making any changes.
    Specifically, read the part where it says "-- DO NOT EDIT BELOW THIS LINE --". And obey it.

  6. #46
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    Quote Originally Posted by Raphael View Post
    Dude. Please, read the code before making any changes.
    Specifically, read the part where it says "-- DO NOT EDIT BELOW THIS LINE --". And obey it.

    But i Dont have to add the Name of the monsters who i Hunt ?

  7. #47
    Free User ash katchup's Avatar
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    Quote Originally Posted by obscureterror View Post
    But i Dont have to add the Name of the monsters who i Hunt ?
    Sir, you're not supposed to change THIS function. You should create ANOTHER script that calls it. Please look my HUD (some posts above) and THERE you'll set the creatures list.

    Raphael's script saves every single monster you kil. From rats to Morga Orsha Demon. So, you don't need to change the code but read data from it.
    Last edited by ash katchup; 02-20-2015 at 06:15 PM.

  8. #48
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    Quote Originally Posted by ash katchup View Post
    Sir, you're not supposed to change THIS function. You should create ANOTHER script that calls it. Please look my HUD (some posts above) and THERE you'll set the creatures list.

    Raphael's script saves every single monster you kil. From rats to Morga Orsha Demon. So, you don't need to change the code but read data from it.
    I'm sorry I thought having to put the name of each monster I be hunting, then I'm sorry = S

  9. #49
    Free User ash katchup's Avatar
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    Quote Originally Posted by obscureterror View Post
    I'm sorry I thought having to put the name of each monster I be hunting, then I'm sorry = S
    Do not be.

    I'm just trying to teach you =)

  10. #50
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    Quote Originally Posted by ash katchup View Post
    Do not be.

    I'm just trying to teach you =)
    so u can help me plis

    if killCount.get('Carniphila') > 150 then
    gotolabel(0, 'Task','Inicio')
    end

    this is the action who i use, so they no go to label =/ somenthing is wrong ?

 

 

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