Latest Scripts: Ultimate Dawnport FACC Spots Souleater Tunnels Useful Lua:
@Leonardo
I checked it and the problem is with that
filteruseroptions(true) -- don't disable this
local Monsters = {"Kollos", "Spidris","Spitter","Crawler","Waspoid","Insectoid Worker"}
local Players = {
Consider = getuseroption("SafeExori"),
Distance = 10,
FloorDifference = 1,
SafeList = {"Bubble", "Eternal Oblivion"},
}
local Spells = {
{Name = "exori gran", Amount = 3},
{Name = "exori", Amount = 2},
{Name = "exori gran", Amount = 2, Monsters = {"Kollos","Spidris"}},
{Name = "exori", Amount = 1, Monsters = {"Kollos","Spidris"}},
{Name = "exori min", Amount = 2},
{Name = "exori ico", Hppc = 5},
{Name = "exori hur", Hppc = 5},
{Name = "utito tempo", Amount = 5},
}
this is ok but when i do like this
filteruseroptions(true) -- don't disable this
local Monsters = {"Kollos", "Spidris","Spitter","Crawler","Waspoid","Insectoid Worker"}
local Players = {
Consider = getuseroption("SafeExori"),
Distance = 10,
FloorDifference = 1,
SafeList = {"Bubble", "Eternal Oblivion"},
}
local Spells = {
{Name = "exori gran", Amount = 3},
{Name = "exori", Amount = 2},
{Name = "exori gran", Amount = 2, Monsters = {"Kollos","Spidris"}},
{Name = "exori", Amount = 1, Monsters = {"Kollos","Spidris"}},
{Name = "exori min", Amount = 2},
{Name = "exori ico", Hppc = 5},
{Name = "exori hur", Hppc = 5},
{Name = "utito tempo", Amount = 5},
{Name = "utito tempo", Amount = 2, , Monsters = {"Kollos","Spidris"}},
}
then it don't recognize monsters and shoot utito tempo even if 2 crawlers
Look into it again:
{Name = "utito tempo", Amount = 2, , Monsters = {"Kollos","Spidris"}},
That line is being ignored, while this one is not:
{Name = "utito tempo", Amount = 5},
This one is considering the primary list, in other words: "Kollos", "Spidris","Spitter","Crawler","Waspoid","Insectoid Worker".
That's why it casts at any monster.
@Leonardo check this now
local Monsters = {"Kollos", "Spidris","Spitter","Crawler","Waspoid","Insectoid Worker"}
he cast utito tempo when 5 mosnters around him and any of them isn't on the list, only Crawler
i would like to use it like this
local Spells = {
{Name = "exori gran", Amount = 3, Monsters = {"Spitter","Crawler","Waspoid","Insectoid Worker"}},
{Name = "exori", Amount = 2, Monsters = {"Spitter","Crawler","Waspoid","Insectoid Worker"}},
{Name = "exori gran", Amount = 2, Monsters = {"Kollos","Spidris"}},
{Name = "exori", Amount = 1, Monsters = {"Kollos","Spidris"}},
{Name = "exori min", Amount = 2, Monsters = {"Kollos", "Spidris","Spitter","Crawler","Waspoid","Insectoid Worker"}},
{Name = "exori ico", Hppc = 5},
{Name = "exori hur", Hppc = 5},
{Name = "utito tempo", Amount = 5, Monsters = {"Kollos", "Spidris","Spitter","Crawler","Waspoid","Insectoid Worker"}},
{Name = "utito tempo", Amount = 2, Monsters = {"Kollos","Spidris"}},
}
Last edited by Dworak; 01-23-2014 at 06:07 PM.
@Dworak you got the script to cast utito tempo on 5 monsters and it got 5 monsters around, makes sense why it's using? @Leonardo if you use maround(1, false, "Rat") it will consider all monsters on screen and not just Rat, learned that from own experience and Lucas confirmed, since maround() doesn't have a multifloor consideration.
Now the issue is solved, I hope.
Yes but its reading the names of monsters from the Local Monsters so it should check it ?
there is to cheecck the monsters
BestAmount = not Spell.AttackSupport and maroundspell(Spell.Name, BestDir, unpack(Spell.Monsters)) or maround(1, false, unpack(Spell.Monsters))