I need a new targeting stance that looks like "Circle" Stance. You can call it "Dodge" or something.
It's just to dodge waves or beams of the current target, ignoring other creature around.
Example:
Hunting Demons with "Reach & Circle" Stance. When it summons a "Fire Elemental", the characters starts circling the Demon without stopping because the FE is getting on the line of the character and the bot attemp to avoid the beam of the FE.
Circling isn't practical in this case, the character takes some beams and the spell attacks get slower or hardly ever sync with the wand/rod.
I made a script like this for Edron's Demon Cave, and for the tower respawn I use Circle stance (because it's too small to run) and for the rest I use Keep Away.
It's pretty good, if the Demon don't summon FE. When it summons, things just get screwed >:/.
I just started using WindBot, came from iBot. There the Circle Stance just dodges the current target, which is much better for some hunts.
That's all, please at least answer my thread.