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  1. #41
    Free User ozzix's Avatar
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    Quote Originally Posted by Flawless View Post
    Line 93

    Code:
    local lootParse_itemsExceptions = {
        [itemid('mana potion')]            = 50,
        [itemid('health potion')]          = 45,
        [itemid('strong mana potion']      = 80,
        [itemid('strong health potion')]   = 100,
        [itemid('great mana potion')]      = 120,
        [itemid('great health potion')]    = 190,
        [itemid('great spirit potion')]    = 190,
        [itemid('ultimate health potion')] = 310,
    }
    leo's lib line 88-96 is this
    -- LOCAL FUNCTIONS

    LIB_CACHE = LIB_CACHE or {
    antifurniture = {},
    specialarea = {},
    cancast = {},
    isontemple = false,
    screentiles = math.random(10^2, 10^4)
    }

    Level Latest Scripts
    250+
    Oramond Sewers [MAGE |RP X1 | RP X2 |RP X3|EK X2 | EK X1]
    200+
    Banuta X2 [MAGE | RP]
    280+
    Roshamuul Mountain [RP]
    280+
    Ferumbras Lair [RP]
    250+
    Roshamuul North Silencers [RP]

  2. #42
    Free User Flawless's Avatar
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    Quote Originally Posted by ozzix View Post
    leo's lib line 88-96 is this
    -- LOCAL FUNCTIONS

    LIB_CACHE = LIB_CACHE or {
    antifurniture = {},
    specialarea = {},
    cancast = {},
    isontemple = false,
    screentiles = math.random(10^2, 10^4)
    }
    http://pastebin.com/6wUdMHRd

    Line 93 again , I just copied the whole lib

  3. #43
    Free User ozzix's Avatar
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    Quote Originally Posted by Flawless View Post
    http://pastebin.com/6wUdMHRd

    Line 93 again , I just copied the whole lib
    ah so there was a git, thats not the version thats in windbot > libs though

    Level Latest Scripts
    250+
    Oramond Sewers [MAGE |RP X1 | RP X2 |RP X3|EK X2 | EK X1]
    200+
    Banuta X2 [MAGE | RP]
    280+
    Roshamuul Mountain [RP]
    280+
    Ferumbras Lair [RP]
    250+
    Roshamuul North Silencers [RP]

  4. #44
    Free User Flawless's Avatar
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    Yea, I just found that bug while updating all of my libs since some functions didnt work. Well I just felt like telling

  5. #45
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    @Leonardo, is there any possibility to integrate isinsidearea() with a specific Special Area on Cavebot/Special Areas via their name, like, isinsidearea("bankarea") instead of having to declare them manually on a table every time?

    I ask this because I use those area checks instead of islocation() due to some Stands in front of NPCs having more than 1 sqm.

  6. #46
    Moderator Leonardo's Avatar
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    Quote Originally Posted by Jesseh View Post
    @Leonardo, is there any possibility to integrate isinsidearea() with a specific Special Area on Cavebot/Special Areas via their name, like, isinsidearea("bankarea") instead of having to declare them manually on a table every time?

    I ask this because I use those area checks instead of islocation() due to some Stands in front of NPCs having more than 1 sqm.
    It's doable I'll do it on the next release. Hang on.

    Btw, did you know you can use islocation(7) and it'll check if you are within the waypoint + 7 sqm radius ?

    Quote Originally Posted by Flawless View Post
    Yea, I just found that bug while updating all of my libs since some functions didnt work. Well I just felt like telling
    That's a beta version you should use the stable version found already when you install WindBot, as they already told you anyway.

  7. #47
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    Quote Originally Posted by Leonardo View Post
    It's doable I'll do it on the next release. Hang on.

    Btw, did you know you can use islocation(7) and it'll check if you are within the waypoint + 7 sqm radius ?
    Good to know, thanks! About islocation () it would only work good when I'm worried by my posz so I dont have to set a very specific area to be. When talking to npcs I could be 1sqm north from my 5x1 Stand, the bot will think I'm only 1 sqm away from the action pos xyz but I wont be able to talk to the NPC. Another option that would be great to have, to counter this problem is consider, when using islocation () the entire range of the Action waypoint, like considering entire 5x1 instead of only the first Sqm of it.

  8. #48
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    as I can do to make the player when you are lagea 50 squid and 50 sd

  9. #49
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    @Leonardo any news on isinsidearea() considering special areas?

  10. #50
    Moderator Leonardo's Avatar
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    Quote Originally Posted by Jesseh View Post
    @Leonardo any news on isinsidearea() considering special areas?
    You can download it already from the link, should take a few days to be automatically downloaded when you start the bot. See post below.

 

 

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