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  1. #41
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    Quote Originally Posted by MenelZThais View Post
    Do you want character first goes to the bank and then deposits items and withdraws ammo?

    yes is Not that I want it but theres no other way that we can 100% afk

  2. #42
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    on his way back when he end's the hunt you know he goes and sell jewerly ok after that he goes to depot but it will be 100% if he deposit directly to the bank instead of going to the depot because sometimes like when you leave it like 3 4 hour's that happens suddently it doesnt pick up ammo cuz it does not have any cap it already happend 4 time's/
    Last edited by Making It Rain; 06-27-2017 at 01:35 PM.

  3. #43
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    It's bcus of the gold because he does not deposit the cash .. right away sir

  4. #44
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    and another error is that when it goes refill he doesnt open the door where the npc is located so he can't buy pot's after ss

  5. #45
    Free User MenelZThais's Avatar
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    Ok I will check and fix it, thank you for feedback

    EDIT: Ok, fixed. Re-download script from main post
    Last edited by MenelZThais; 06-27-2017 at 05:32 PM.

  6. #46
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    Quote Originally Posted by MenelZThais View Post
    Ok I will check and fix it, thank you for feedback

    EDIT: Ok, fixed. Re-download script from main post
    you fix it fast/ good job let me check it out!

  7. #47
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    Theres another problem it keep dieng died 3 times in each char cuz on the targgeting it changes to the one who's right away next besides you but it will be great if it just hold on target in the one it's attacking next to you the more faster he kill's the fastest he wont die and that will be it to be honest mate so it can be a good script since it's free account you can't throw exura gran san.. it get's exhausted very fast with exura san and an spirit potion that would of help to survive if you hold on the target to be killing and stop changing each time 1 get close actually there's a spot where you get like 4 5 drillworm's lured at the very start and theres a point where all of them i suddently see them on red hp and none killed lol and ive been luring them for a certain period of time and in that time i can get killed actually i've been killed in that period of time cus he's just going around with those 4 5 drill worm's in red hp instead of targetting just one and killing faster.


    Good and thanks for your time honestly I just tell you the errors and well your script works at one hundred!

    1char
    Jun 26 2017, 20:15:28 CEST Died at Level 129 by a drillworm.
    Jun 24 2017, 07:02:50 CEST Died at Level 130 by a drillworm.
    Jun 22 2017, 02:41:35 CEST Died at Level 129 by a drillworm.
    2char
    Jun 27 2017, 16:55:35 CEST Died at Level 136 by a drillworm.
    Jun 27 2017, 04:46:37 CEST Died at Level 137 by a drillworm.
    Jun 23 2017, 00:57:03 CEST Died at Level 136 by a drillworm.
    Last edited by Making It Rain; 06-27-2017 at 06:49 PM.

  8. #48
    Free User MenelZThais's Avatar
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    Script is set to targeting nearest monster to your character. You can easily change it to target, for example, monsters with the lowest hp, in Targeting -> Profile's Priorities, but IMO targeting nearest monster is the best option for paladin.

    You can also add Persistant to holding target, like this:
    Code:
    -- local SCRIPT_VERSION = '1.0.0'
    
    auto(100)
    
    if $target.id ~= 0 and $target.id ~= $attacked.id then
    	attack($target.id)
    	waitping()
    end
    But for me targeting nearest monster works fine
    Feel free to custom it to your requirements

    I was testing this script on 200 lvl paladin and died only once on 5-6 staminas, because of laggs and kicks
    Last edited by MenelZThais; 06-27-2017 at 10:14 PM.

  9. #49
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    Quote Originally Posted by MenelZThais View Post
    Script is set to targeting nearest monster to your character. You can easily change it to target, for example, monsters with the lowest hp, in Targeting -> Profile's Priorities, but IMO targeting nearest monster is the best option for paladin.

    You can also add Persistant to holding target, like this:
    Code:
    -- local SCRIPT_VERSION = '1.0.0'
    
    auto(100)
    
    if $target.id ~= 0 and $target.id ~= $attacked.id then
    	attack($target.id)
    	waitping()
    end
    But for me targeting nearest monster works fine
    Feel free to custom it to your requirements

    I was testing this script on 200 lvl paladin and died only once on 5-6 staminas, because of laggs and kicks
    haha yea that's the problem your 200 and i'm berly 130 so that's the big dif. thank's pal. hope it work's.

  10. #50
    Free User MenelZThais's Avatar
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    Better option is the first option I pointed: to change attack priorities in Targeting tab.
    And it will 100% works for sure.

 

 

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