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  1. #1
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    May 2015
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    Change Thorn Spitter // Mayhem Overcharged xbow

    Hello this is my first post so I hope it is a lot of help, because it was difficult to make it work but already is 100% the id of the crossbows can be changed to your taste: D


    go to scripter/persistent and add new script with name change mayhem or whatever xd

    init start
    local Monsters = {"Glooth Golem", "Devourer", "Glooth Anemone"}
    local Config = {
    Crossbow = 23612,
    UsedCrossbow = 23260,
    onCount = 5,
    init end


    auto(200,500)

    if maround(0, unpack(Monsters)) >= Config.onCount and $rhand.id == 14768 then
    equipitem(Config.Crossbow, 'rhand')
    waitping()

    end
    Now add new script with name "change thorn" or too whatever xd and insider paste this;

    init start
    local Monsters = {"Glooth Golem", "Devourer", "Glooth Anemone"}
    local Config = {
    Crossbow = 14768,
    UsedCrossbow = 14768,
    onCount = 2,
    }
    init end


    auto(200,500)

    if maround(0, unpack(Monsters)) <= Config.onCount and $rhand.id == 23260 then
    equipitem(Config.Crossbow, 'rhand')
    waitping()

    end


    ADVERTISE: ALWAYS USE MORE MONSTER IN MAYHEM ON COUNT EQUIP OR U CHARACTER WILL BE BUGGED. example: equip thorn on count 2 and equip mayhem on count 4

    ADVERTISE2: i forget said that urs too must put in both script the same monster for script does the best working

    ADVERTISE3: REMEMBER PUT CROSSBOWS EQUIP HOTKEYS FOR DO A CHANGE WEAPONS FASTER ;D
    Last edited by extailer; 03-13-2017 at 05:15 AM.

 

 

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