Hello this is my first post so I hope it is a lot of help, because it was difficult to make it work but already is 100% the id of the crossbows can be changed to your taste: D
go to scripter/persistent and add new script with name change mayhem or whatever xd
Now add new script with name "change thorn" or too whatever xd and insider paste this;init start
local Monsters = {"Glooth Golem", "Devourer", "Glooth Anemone"}
local Config = {
Crossbow = 23612,
UsedCrossbow = 23260,
onCount = 5,
init end
auto(200,500)
if maround(0, unpack(Monsters)) >= Config.onCount and $rhand.id == 14768 then
equipitem(Config.Crossbow, 'rhand')
waitping()
end
init start
local Monsters = {"Glooth Golem", "Devourer", "Glooth Anemone"}
local Config = {
Crossbow = 14768,
UsedCrossbow = 14768,
onCount = 2,
}
init end
auto(200,500)
if maround(0, unpack(Monsters)) <= Config.onCount and $rhand.id == 23260 then
equipitem(Config.Crossbow, 'rhand')
waitping()
end
ADVERTISE: ALWAYS USE MORE MONSTER IN MAYHEM ON COUNT EQUIP OR U CHARACTER WILL BE BUGGED. example: equip thorn on count 2 and equip mayhem on count 4
ADVERTISE2: i forget said that urs too must put in both script the same monster for script does the best working
ADVERTISE3: REMEMBER PUT CROSSBOWS EQUIP HOTKEYS FOR DO A CHANGE WEAPONS FASTER ;D