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  1. #11
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    I like the idea of 1 click (almost) script. Dworcs works quite good, there are few glitches but i am never at the computer so idk whats it.
    Small suggestion, in breakingwall action you could use breakdworcwall() function from Lucas lib.
    -- @name	breakdworcwall
    -- @ desc Breaks any dworc wall on the given coordinates.
    -- @param x The x-axis position.
    -- @param y The y-axis position.
    -- @param z The z-axis position.
    -- @param walls The walls ID's. (optional)
    -- @returns boolean

  2. #12
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    Quote Originally Posted by Imba View Post
    I like the idea of 1 click (almost) script. Dworcs works quite good, there are few glitches but i am never at the computer so idk whats it.
    Small suggestion, in breakingwall action you could use breakdworcwall() function from Lucas lib.
    -- @name	breakdworcwall
    -- @ desc Breaks any dworc wall on the given coordinates.
    -- @param x The x-axis position.
    -- @param y The y-axis position.
    -- @param z The z-axis position.
    -- @param walls The walls ID's. (optional)
    -- @returns boolean
    Will use that on the next update + new function antitrap.
    Last edited by Dekk; 11-04-2014 at 02:36 PM.

  3. #13
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    Done Imba, thanks you for that help!

  4. #14
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    awesome, waiting for MV venore coryms

  5. #15
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    Testing the scarab script on a lvl 32 rp, script is awesome, but has a couple bugs when returning to town it gets stuck right outside the cave, so far it bugged on scarabs hidden and north east. I have no marks on my map, mini map as big as it can get!
    On the east cave another bug occurred, character was unable to rope itself out of -1 and larvas!, testing another cave right now!
    West cave im getting these:
    error in Action script wptid:15:
    ["end"]:Action: 15:9: 'end' expected (to close 'function' at line 1) near '<eof>'
    error in Action script wptid:19:
    ["end"]:Action: 19:9: 'end' expected (to close 'function' at line 1) near '<eof>'
    I think i just survived an assasination attempt! went all the way down to ancient scarabs lol!
    trying out north cave now!
    Would be nice to add option so sell or to deposit the stones/coins! =)
    Last edited by Mano Daina; 11-04-2014 at 10:31 PM.

  6. #16
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    Quote Originally Posted by Mano Daina View Post
    Testing the scarab script on a lvl 32 rp, script is awesome, but has a couple bugs when returning to town it gets stuck right outside the cave, so far it bugged on scarabs hidden and north east. I have no marks on my map, mini map as big as it can get!
    On the east cave another bug occurred, character was unable to rope itself out of -1 and larvas!, testing another cave right now!
    Would be nice to add option so sell or to deposit the stones/coins! =)
    Fixed all the script fully. Thanks you very very much for forwarding those issues! Were on a great help (wrote 'else' instead 'end' in some actions, so it was bugged in all 'GoWest' label ¬¬) fixed now
    Last edited by Dekk; 11-05-2014 at 12:01 AM.

  7. #17
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    Awesome, ill try it again!

  8. #18
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    now its going for a round on east cave, then it stops and i have to manually restart the script, hunting west cave atm. scarabs
    Ive been trying to change the amount of spears he buys and the min amount to leave the cave, any configuration i make he will always buy only 15 spears.
    Last edited by Mano Daina; 11-05-2014 at 11:26 AM.

  9. #19
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    Quote Originally Posted by Mano Daina View Post
    now its going for a round on east cave, then it stops and i have to manually restart the script, hunting west cave atm. scarabs
    I tested it and found the error, please re-download the script.
    Last edited by Dekk; 11-05-2014 at 11:08 AM.

  10. #20
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    Updated Coryms to multivocation!

 

 

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