I'm having a trouble in Drillworm respawns...
I need a persistent that changes the healer when X monsters on my screen and if not, back the first healer settings..
Something like this:
Code:
local MONSTERS = {"Drillworm"} -- Add the creatures that are being lured
local minMonsters = 6 -- Change X to whatever amount you want
auto(200)
if (maround(6, unpack(MONSTERS)) >= minMonsters) then
>>>>THE CODE FOR CHANGE HEALER SETTINGS(ULTIMATE HEALING POTION FOR 60%<<<
end
else
>>>THE CODE TO BACK THE FIRST HEALER<<<
end
If someone can help me, sorry for my bad english.