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  1. #1
    Administrator Lucas Terra's Avatar
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    WindBot 2.3.9 (Protocol 10.52)

    Hello guys,

    This update adds compatibility for game client 10.52, fixes a few bugs and adds a new screenshot taker, which allows you to hide your character name, show HUDs and much more!
    See the full change log on the post below.


    You can download the latest versions from our Downloads page or using the links below:
    WindBot 2.3.9 (for Regular Client, 15,050 KB)
    WindBot 2.3.9p (for Preview Client, 15,154 KB)

    WindAddons was also updated! You can grab it here:
    WindBot Addons 1.1.0 (1,732 KB)


    Enjoy WindBot!


    EDIT 2.3.6:
    • Fixed a rare crash in looting.

    EDIT 2.3.7:
    • Safe Mode option to avoid random crashes. To enable it go to 'Options -> Enable Safe Mode'.

    EDIT 2.3.8:
    • Fixed a memory corruption that would cause setsettings(...) and getsettings(...) to fail and crash the bot.
    • Fixed 'Follow Char' in World Map.

    EDIT 2.3.9:
    • More bug fixes and stability improvements

  2. #2
    Administrator Lucas Terra's Avatar
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    Change Log
    Fixed:
    • Bot not looting corpses if the targeting creature were named 'all'
    • Open Menu policies closing the market window


    UI Improvements:
    • New Shortcuts:
      • Open the bot console by pressing CTRL+E
      • Open the bot debug console by pressing CTRL+D
      • Save your current .xmlc file by pressing CTRL+S within the bot
      • Save your current .xml file by pressing CTRL+Shift+S within the bot
    • You can now right click on an empty Relation Lists table to insert a new entry
    • Added warning messages if your client does not have classic controls/info messages enabled


    Changes:
    • tileshootable(...) now accepts optional fromx, fromy parameters. So now it is: tileshootable(tox, toy, toz, optional fromx, optional fromy)


    New Iterator:
    • foreach deadcreature - iterates through each new dead creature, returning a pointer to the creature that died.


    New HUD Functions:
    • drawimage(filename, x, y, srcx, srcy, srcw, srch) - draws the image named filename (from your images/ folder) at coordinates x, y. srcx, srcy can be used to draw the image using an offset, good for sprite images. srcw and srch are the sprite image's width and height respectively.


    New HUD:
    • SSTaker.lua - allows you to take screenshots from the game which will hide your character's identity, show your equipment, show your HUDs, etc. To use it enable SSTaker.lua and call smartscreenshot('screenshot_name')

  3. #3
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    Great work!

  4. #4
    Moderator mistgun's Avatar
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    Great :P

  5. #5
    Free User Zacko's Avatar
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    We love you @Lucas Terra ^^

  6. #6
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    Really quick ! Great Job Lucas.

  7. #7
    Free User Adnan's Avatar
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    Really fast man.

  8. #8
    Free User Garkstal's Avatar
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    quite fast like always
    http://i.imgur.com/lkWkIMg.png
    ........................Script Name......................
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    Characters for sale! | Like Our Facebook! | Sell Tibia Gold

  9. #9
    Free User Ozun's Avatar
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    Thanks!!!!!!!!!!

  10. #10
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    Awesome job, keep it up!

 

 

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