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  1. #11
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    rly nice its helpfull ^^

  2. #12
    Free User Magenta's Avatar
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    Great tutorial, helped me a lot, thx!

  3. #13
    Free User Heardy's Avatar
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    This helped me out quite a lot, thanks man!

  4. #14
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    local mainbp = getlootingdestination('mainbpname') -- set it to Yours in Looting section ('mainbpname') its destination of your backpack
    local lootbp = getlootingdestination('lootbpname') -- set it to Yours in Looting section ('lootbpname') its destination of your backpack
    local goldbp = getlootingdestination('goldbpname') -- set it to Yours in Looting section ('goldbpname') its destination of your backpack
    local supplybp = getlootingdestination('supplybpname') -- set it to Yours in Looting section ('supplybpname') its destination of your backpack

    setsetting('Looting/OpenNextBP', 'no')
    while (windowcount(mainbp) == 0) or (windowcount(lootbp) == 0) or (windowcount(goldbp) == 0) or (windowcount(supplybp) == 0)
    do
    closewindows()
    wait(300,500)
    openitem(mainbp, "back", true)
    wait(500,1500)
    openitem(lootbp, mainbp, true)
    wait(500,1500)
    resizewindows()
    wait(300,500)
    openitem(goldbp, mainbp, true)
    wait(500,1500)
    openitem(supplybp, mainbp, true)
    wait(500,1500)
    resizewindows()
    end
    setsetting('Looting/OpenNextBP', 'yes')




    NOT RUN!!! WHY?

  5. #15
    Moderator mistgun's Avatar
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    I think You didnt setted destinations in Looting. To do it go Looting -> Add new destination -> Destination Name = mainbpname etc.

  6. #16
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    So how do I go about making the refiller check for a paladin?
    I want it to check If cap < X or potions < Y or arrows < Z

    I've defined the values for potions and arrows in the supply list section, but unsure of where to define minimum cap aswell as how to implement this action.

  7. #17
    Moderator mistgun's Avatar
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    Quote Originally Posted by ddefine View Post
    So how do I go about making the refiller check for a paladin?
    I want it to check If cap < X or potions < Y or arrows < Z

    I've defined the values for potions and arrows in the supply list section, but unsure of where to define minimum cap aswell as how to implement this action.
     needresupply(cap, category) 

  8. #18
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    Hello! thank you for your help patience writing this post.
    But i'm stuck in the first steps hehe
    When i turn on the waypointer, my char goes to depot, open the right backpack there, but he don't recognize my own loot backpack.
    My "action" is like that: depotaction('purple backpack', 'orange backpack', {'b', 'stackdepotname', 'c', 'lootdepotname'})

    and i got the message: (Action: 0) Couldn't find item named ''. Future warnings for this script will be shown in the Debug Script Log.
    '' does not contain a valid 'backpack name'

    =(

  9. #19
    Moderator mistgun's Avatar
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    Quote Originally Posted by Tibirilow View Post
    Hello! thank you for your help patience writing this post.
    But i'm stuck in the first steps hehe
    When i turn on the waypointer, my char goes to depot, open the right backpack there, but he don't recognize my own loot backpack.
    My "action" is like that: depotaction('purple backpack', 'orange backpack', {'b', 'stackdepotname', 'c', 'lootdepotname'})

    and i got the message: (Action: 0) Couldn't find item named ''. Future warnings for this script will be shown in the Debug Script Log.
    '' does not contain a valid 'backpack name'

    =(
    you have to define backpacks destination on Looting -> looting destinations

  10. #20
    Free User Zabek's Avatar
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    Great!

 

 

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