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  1. #801
    Moderator RoxZin xD's Avatar
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    Quote Originally Posted by broedrost View Post
    But you list the script as minimum 350k/h, that is just wrong man =P

    As a 223 EK I went to all the caves I could without dying (even the 240+ one) and I peaked 330k/h, all alone in whole Okolnir. With that said, it was a huge waste even though I looted both RH and DSM in like 2h~.

    I'll try to run it for longer but thanks for clearing stuff out
    I tried it with a 225 EK on n-pvp (means I wasn't alone) and I was peaking at 450k/h hunting East Cave, Northeast Area, East Area and West Ramp, minimum I had was 350k/h with the same settings except for east area, so with that I made the post, didn't have anything below that. And indeed, it's uber waste but an awesome PG in my eyes.



    Troubled Animals Quest [100+]
    ALL
    Feyrist Animals Surface [160+]
    RP
    Feyrist Silencers Underground X1 [180+]
    RP | EK
    Feyrist Silencers Underground X2 [200+]
    RP | EK
    Feyrist Silencers Surface [210+]
    RP | EK
    Rathleton Sewers [240+]
    RP
    Glooth Fairy [350+]
    ED/MS
    Hardcore Draken Walls [400+]
    EK

  2. #802
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    Thats odd.. Crappy eq or skills? Because my 250 ek is making 500k+ without any issues

  3. #803
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    Have died 3x in your lvl 290 Hardcore deeplings script for ms.. And then iam lvl 310+.. It gets trapped at this side 1-2 times/h and most times it survive but sometimes not.. Have botted longest 7h withouth death. Any1 else experienced this and how can i solve it?

    Deeplings dead.jpg

  4. #804
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    happen to fix the -1 stairs bug when going to refill yet? just wondering

  5. #805
    Moderator RoxZin xD's Avatar
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    Quote Originally Posted by Icehokar View Post
    Have died 3x in your lvl 290 Hardcore deeplings script for ms.. And then iam lvl 310+.. It gets trapped at this side 1-2 times/h and most times it survive but sometimes not.. Have botted longest 7h withouth death. Any1 else experienced this and how can i solve it?

    Deeplings dead.jpg
    Weird, even on level 260 we could survive such thing. I believe that tweaking the UE hotkey it will solve the problem. We'll evaluate and bring an update soon. @thenick

    Quote Originally Posted by Sinister View Post
    happen to fix the -1 stairs bug when going to refill yet? just wondering
    Not yet, still thinking it's too weird, I'm going there today to check.



    Troubled Animals Quest [100+]
    ALL
    Feyrist Animals Surface [160+]
    RP
    Feyrist Silencers Underground X1 [180+]
    RP | EK
    Feyrist Silencers Underground X2 [200+]
    RP | EK
    Feyrist Silencers Surface [210+]
    RP | EK
    Rathleton Sewers [240+]
    RP
    Glooth Fairy [350+]
    ED/MS
    Hardcore Draken Walls [400+]
    EK

  6. #806
    Free User Jubat's Avatar
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    Your customer service is really good
    The South Deeplings for mage is really good too, but I think xp/h could be better with some simple special areas. Sometimes the character runs too far from the original spawn point while killing a monster, and then it has to walk all the way back to kill more monsters.
    Don't know if I made it clear, I'll use an example:
    At the part with the Deepling Guards/trapped creatures (Giant Spider, Rotworm, Deer, etc), when killing the guard that spawns close to the stairs where the character goes up, he runs from it and goes near the stairs where the character went down, so he needs to walk all the way back to the second stairs and it's a little waste of time. It happens in a lot of places.
    Still don't know if you could understand :P

  7. #807
    Moderator RoxZin xD's Avatar
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    Quote Originally Posted by Jubat View Post
    Your customer service is really good
    The South Deeplings for mage is really good too, but I think xp/h could be better with some simple special areas. Sometimes the character runs too far from the original spawn point while killing a monster, and then it has to walk all the way back to kill more monsters.
    Don't know if I made it clear, I'll use an example:
    At the part with the Deepling Guards/trapped creatures (Giant Spider, Rotworm, Deer, etc), when killing the guard that spawns close to the stairs where the character goes up, he runs from it and goes near the stairs where the character went down, so he needs to walk all the way back to the second stairs and it's a little waste of time. It happens in a lot of places.
    Still don't know if you could understand :P
    Understood perfectly, I'll take a look at the script myself with special areas HUD to see where I can improve it further. Thanks for the suggestion =)



    Troubled Animals Quest [100+]
    ALL
    Feyrist Animals Surface [160+]
    RP
    Feyrist Silencers Underground X1 [180+]
    RP | EK
    Feyrist Silencers Underground X2 [200+]
    RP | EK
    Feyrist Silencers Surface [210+]
    RP | EK
    Rathleton Sewers [240+]
    RP
    Glooth Fairy [350+]
    ED/MS
    Hardcore Draken Walls [400+]
    EK

  8. #808
    Moderator RoxZin xD's Avatar
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    Quote Originally Posted by Sinister View Post
    happen to fix the -1 stairs bug when going to refill yet? just wondering
    Hey bro, I didn't find any issue with the stairs, can you be more specific or cast it for me any time? Thanks.

    @topic
    All orders were sent! gt***@hotmail.com, you didn't put forum name so I can't tag you here, you sent 300k less, I sent your cash back.



    Troubled Animals Quest [100+]
    ALL
    Feyrist Animals Surface [160+]
    RP
    Feyrist Silencers Underground X1 [180+]
    RP | EK
    Feyrist Silencers Underground X2 [200+]
    RP | EK
    Feyrist Silencers Surface [210+]
    RP | EK
    Rathleton Sewers [240+]
    RP
    Glooth Fairy [350+]
    ED/MS
    Hardcore Draken Walls [400+]
    EK

  9. #809
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    Sent an email, check it asap please!

  10. #810
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    yeah np, renewing my sub next week and ill gladly cast it too show you. thanks :d

 

 

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