im not stupid ... if i have monsters on targeting list and loot from it in loot list it not work on some monsters
im not stupid ... if i have monsters on targeting list and loot from it in loot list it not work on some monsters
Latest Scripts: Ultimate Dawnport FACC Spots Souleater Tunnels Useful Lua:
if dead monster name is "dead hydra, dead behemoth or dead deepling... he taking loot but if dead name is remains of mummy or slain demon it not work its my opinion
aaah ok, ty
this should work
init start
local conts = {'Slain', 'Dead', 'Remains'}
local clickWait = {10, 30} -- it means X to X ms
local pressWait = {10, 30} -- it means X to X ms
local category = '' -- leave empty if You want to take all items (non category)
-- Don't touch below!
setsetting('Settings/MouseMoveSpeed', 'Instantaneous')
setsetting('Settings/ScrollMode', 'Click on scrollbar')
setsetting('Settings/ClickWaitTime', tostring(clickWait))
setsetting('Settings/PressWaitTime', tostring(pressWait))
init end
auto(50)
foreach lootingitem m category do
for _, from in ipairs(conts) do
from = from:lower()
for i = 0, windowcount() - 1 do
local cont = getcontainer(i).name:lower()
if cont:find(from) then
if itemcount(m.id, i) > 0 then
moveitems(m.id, m.destination, tostring(i), 100) waitping(1, 1.3)
end
end
end
end
end
Last edited by mistgun; 10-06-2014 at 04:49 PM.
Latest Scripts: Ultimate Dawnport FACC Spots Souleater Tunnels Useful Lua:
error in Persistent script NewPersistentScript1:
["init end"]:NewPersistentScript1:11: '=' expected near 'end'
Latest Scripts: Ultimate Dawnport FACC Spots Souleater Tunnels Useful Lua:
error in Persistent script NewPersistentScript1:
["end"]:NewPersistentScript1:26: '<eof>' expected near 'end'
Latest Scripts: Ultimate Dawnport FACC Spots Souleater Tunnels Useful Lua:
ahh sorry im copy
end
end
now im go test it
now its something wrong with looting sometimes bot take 50% of loot like loot of monster is 100gp 20gp bot take 20gp and stop dont take 100gp but not always