Not atm, guys when i fix all things on RL i will fix thoose scripts
Regards
Not atm, guys when i fix all things on RL i will fix thoose scripts
Regards
Version 2.1 relased and problem fixed
Regards
Last edited by Dworak; 01-19-2014 at 08:41 AM.
hiho your port hope coryns have atm 1 bug, will test and post more, waypotin 40 fron first tab is missing the gotolabel('StartInSpawn', 'Spawn')
your action
--Location
if not islocation(3) then
gotolabel("Spawn2","Depo")
else end
so far this is the first, will edit this post if i find more
edited
your auto mount persistent is not working, the persistent need useroption, and we dont have then
edited 2
tab Spawn waypoint 60, when this ressuply trigger, the bot get stuck, bot go to next tab, but dont move, i guess some waypoints is missing here
Last edited by Nightshade; 01-22-2014 at 11:38 PM.
Dworak do us all a favour and fix CORYMS PH as it has plenty of bugs. I can give you an advice, just run the script on your comp and you will see what we feel. More scripts please!
i will check it when bot come out ;-)
Coryms Updated to 2.5, now all should works Great, added Also Auto Mount (true/false)
Yalahar Fenrock Tortoise + Barbarians freezing on bank and on potion shop before the stairs.
Died at Level xx by a terror bird.
Seems like port hope Coryms gets stuck somewhere outside during a refill (ive seen it stuck several times but never died, it mustve took a couple hours)
im trying to find out which waypoints are bad or cause this so i can fix it