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  1. #31
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    Quote Originally Posted by dajuley View Post
    Script: Goroma Serpent Spawn & Medusa Bugwt
    The problem is when the character enter on quaras respawn they attack quaras, only with the rod so i stay there like 15 min killing quaras. On targeting is only if trapped and use exori vis on other monsters. So Idk how to solve it.

    Gratz.

    I have the same problem with the same script. In Windbot i got 480k/h (with refill) when on ibot i had 370k/h (with refill). I calculate it after 5+h hunt in both case.

  2. #32
    Wind Powered BUgWT's Avatar
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    Quote Originally Posted by dajuley View Post
    Script: Goroma Serpent Spawn & Medusa Bugwt
    The problem is when the character enter on quaras respawn they attack quaras, only with the rod so i stay there like 15 min killing quaras. On targeting is only if trapped and use exori vis on other monsters. So Idk how to solve it.

    After that, 2nd day testing Windbot and is so faster, i fall in love with monitor my hunting, and i increase my exp on goroma like 50-70 k/h of exp.

    Gratz.
    Quote Originally Posted by lcg View Post
    I try it on D-LAIR CARLIN, so with iBot i do 180-210 exp/h with WindBot i do 240-290 lol
    Quote Originally Posted by mista View Post
    I have the same problem with the same script. In Windbot i got 480k/h (with refill) when on ibot i had 370k/h (with refill). I calculate it after 5+h hunt in both case.

    Thank you for your feedback, it will be added to the comparison table. Regarding the "only if trapped" bug, @Lucas Terra is aware and he is on the case.


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  3. #33
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    lizard city by bugwt
    tested on 300+ ed
    ibot - 750k max.
    windbot - 1kk
    _____________________________
    drefia wyrms
    windbot vs xenobot = 350k max.
    _____________________________
    vengoth castle ek :
    i cant result because dworak script don't atking fury and DT :/
    so now i using Ibot for this resp :P

    __________________________________________________ __

    so i using now... 3 bot's
    xeno , ibot, windbot.

    I using xenobot (3years) and i get only 1 delete account with 4 knights . so 24/7 online
    i using ibot (3months) and i got only vengoth ,demons east yala and chosens and souleaters good script... i don't have the scripts on windbot.
    I using windbot(started 2month) and i botting so nice vdl (mine script) , drefia wyrms (dworak), lizard city (bugwt) and some free scripts from forum.
    __________________________________________________ __________________________________________________ ____

    if u got good scripts ... i can testing all
    cuz i use all bot's so i can testing

    on all voc and lvls.
    Last edited by Tizet; 02-12-2014 at 11:55 PM.

  4. #34
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    Deeplings by Walukasz on iBot = 400k Windbot = 550k LOVE IT!
    Last edited by VPS; 02-13-2014 at 07:37 AM.

  5. #35
    Free User grafix's Avatar
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    i convert walukasz mage script


    problems:
    - when reaching Y cap windbot makes GP off than ignore
    - while being surrounded by monsters, bot walking by 2 free sqm north-south and ignoring healing or even casting spells
    - (Action: 415) Couldn't find item named 'giant shimmering pearl'. Future warnings for this script will be shown in the Debug Script Log.
    - wont deposit items

    Code:
    setsetting("Looting/OpenNextBP", "no")
    
    while windowcount(LootBP) ~= 1 or windowcount() ~= 1 do
        closewindows()
        wait(500, 800)
    
        openitem(MainBP, "back")
        wait(500, 800)
        
        openitem(LootBP, MainBP, false)
        wait(700, 900)
    
        resizewindows(100, LootBP, true)
        wait(500, 800)
    end
    
    while windowcount(MainDPBP) == 0 do
        setsetting("Looting/OpenNextBP", "no")
        reachgrounditem("depot")
        wait(1000, 1500)
        openitem("depot")
        wait(900, 1400)
        openitem(3502, "locker")
        wait(900, 1400)
    
        openitem(MainDPBP, "Depot Chest")
        wait(900, 1400)
        resizewindows(100, MainDPBP, true)
    end
    
    local CONFIG = {
        LOOT_BACKPACK = LootBP,
        
        STACKABLE_BACKPACK = AddonDPBP,
        STACKABLE_BACKPACK_AMOUNT = itemcount(AddonDPBP),
        
        NOT_STACKABLE_BACKPACK = RandomDPBP,
        NOT_STACKABLE_BACKPACK_AMOUNT = itemcount(RandomDPBP),
        
        DEPOSIT_ITEMS = {"fish fin", "deepling claw", "deepling ridge", "deeptags", "spellsinger's seal", "small emerald", "small sapphire", "deepling guard belt buckle", "great health potion", "deepling warts", "eye of a deepling", "great mana potion", "deepling breaktime snack", "rust remover", "deepling scales", "giant shimmering pearl", 281, 282, 14044, 14041, 14013, 14008, 14010, 14012, 12730, 14011, 14017, "foxtail", "ornate crossbow", "warrior's axe", "deepling backpack", "warrior's shield", "guardian axe", "deepling squelcher", "deepling staff", "necklace of the deep", "heavy trident", "key to the drowned library", "life ring", 14142, 14247, 14040, 14248, 14042, 14043, 14250, 13987, 13990, 14009}, }
    
    local NOT_STACKABLE_LAST_ON_TO, ITEM_INDEX = 0, 1
    
    while (#CONFIG.DEPOSIT_ITEMS >= ITEM_INDEX) do
        if (type(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX]) == "string") then
            local ITEM_ID = itemid(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX])
            
            if (ITEM_ID > 0) then
                CONFIG.DEPOSIT_ITEMS[ITEM_INDEX], ITEM_INDEX = ITEM_ID, ITEM_INDEX + 1
            else
                table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX)
            end
        elseif (type(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX]) == "number") then
            if (CONFIG.DEPOSIT_ITEMS[ITEM_INDEX] > 0) then
                ITEM_INDEX = ITEM_INDEX + 1
            else
                table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX)
            end
        else
            table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX)
        end
    end
    
    while (true) do
        for _, DEPOSIT_ITEM in ipairs(CONFIG.DEPOSIT_ITEMS) do
            if (itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK) > 0) then
                if (iteminfo(DEPOSIT_ITEM).isCumulative) then
                    local STACKABLE_LAST_ON_TO = 0
                    
                    while (CONFIG.STACKABLE_BACKPACK_AMOUNT > STACKABLE_LAST_ON_TO) do
                        local ITEM_COUNT_BEFORE = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK)
    
                        moveitemsonto(DEPOSIT_ITEM, CONFIG .STACKABLE_BACKPACK,STACKABLE_LAST_ON_TO, nil, "all", 100) wait(200, 250)
                        
                        local ITEM_COUNT_AFTER = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK)
                        
                        if (ITEM_COUNT_BEFORE == ITEM_COUNT_AFTER and ITEM_COUNT_AFTER > 0) then
                            STACKABLE_LAST_ON_TO = STACKABLE_LAST_ON_TO + 1
                        elseif (ITEM_COUNT_AFTER == 0) then
                            break
                        end
                    end
                else
                    while (CONFIG.NOT_STACKABLE_BACKPACK_AMOUNT > NOT_STACKABLE_LAST_ON_TO) do
                        local ITEM_COUNT_BEFORE = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK)
                        
                        moveitemsonto(DEPOSIT_ITEM, CONFIG .NOT_STACKABLE_BACKPACK,NOT_STACKABLE_LAST_ON_TO, nil, "all", 100) wait(200, 250)
                        
                        local ITEM_COUNT_AFTER = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK)
                        
                        if (ITEM_COUNT_BEFORE == ITEM_COUNT_AFTER and ITEM_COUNT_AFTER > 0) then
                            NOT_STACKABLE_LAST_ON_TO = NOT_STACKABLE_LAST_ON_TO + 1
                        elseif (ITEM_COUNT_AFTER == 0) then
                            break
                        end
                    end
                end
            end
        end
        
        if (itemcount(CONFIG.LOOT_BACKPACK, CONFIG.LOOT_BACKPACK) > 0) then
            openitem(CONFIG.LOOT_BACKPACK, CONFIG.LOOT_BACKPACK, false) wait(1800, 2000)
        else
            break
        end
        
        wait(100, 200)
    end
    
    if DepositDeeplingBPs then
        while windowcount(MainBP) ~= 1 or windowcount() ~= 1 do
            closewindows()
            wait(500, 800)
    
            openitem(MainBP, "back")
            wait(500, 800)
            
            resizewindows(100, MainBP, true)
            wait(500, 800)
        end
    
        if itemcount("deepling backpack") > 0 then
            while windowcount(MainDPBP) == 0 do
                setsetting("Looting/OpenNextBP", "no")
                reachgrounditem("depot")
                wait(1000, 1500)
                openitem("depot")
                wait(900, 1400)
                openitem(3502, "locker")
                wait(900, 1400)
    
                openitem(MainDPBP, "Depot Chest")
                wait(900, 1400)
                resizewindows(100, MainDPBP, true)
            end
    
            local CONFIG = {
                LOOT_BACKPACK = MainBP,
                
                STACKABLE_BACKPACK = AddonDPBP,
                STACKABLE_BACKPACK_AMOUNT = itemcount(AddonDPBP),
                
                NOT_STACKABLE_BACKPACK = RandomDPBP,
                NOT_STACKABLE_BACKPACK_AMOUNT = itemcount(RandomDPBP),
                
                DEPOSIT_ITEMS = {"deepling backpack"}, }
    
            local NOT_STACKABLE_LAST_ON_TO, ITEM_INDEX = 0, 1
    
            while (#CONFIG.DEPOSIT_ITEMS >= ITEM_INDEX) do
                if (type(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX]) == "string") then
                    local ITEM_ID = itemid(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX])
                    
                    if (ITEM_ID > 0) then
                        CONFIG.DEPOSIT_ITEMS[ITEM_INDEX], ITEM_INDEX = ITEM_ID, ITEM_INDEX + 1
                    else
                        table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX)
                    end
                elseif (type(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX]) == "number") then
                    if (CONFIG.DEPOSIT_ITEMS[ITEM_INDEX] > 0) then
                        ITEM_INDEX = ITEM_INDEX + 1
                    else
                        table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX)
                    end
                else
                    table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX)
                end
            end
    
            while (true) do
                for _, DEPOSIT_ITEM in ipairs(CONFIG.DEPOSIT_ITEMS) do
                    if (itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK) > 0) then
                        if (iteminfo(DEPOSIT_ITEM).isCumulative) then
                            local STACKABLE_LAST_ON_TO = 0
                            
                            while (CONFIG.STACKABLE_BACKPACK_AMOUNT > STACKABLE_LAST_ON_TO) do
                                local ITEM_COUNT_BEFORE = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK)
                                
                                moveitemsonto(DEPOSIT_ITEM, CONFIG .STACKABLE_BACKPACK,STACKABLE_LAST_ON_TO, nil, "all", 100) wait(200, 250)
                                
                                local ITEM_COUNT_AFTER = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK)
                                
                                if (ITEM_COUNT_BEFORE == ITEM_COUNT_AFTER and ITEM_COUNT_AFTER > 0) then
                                    STACKABLE_LAST_ON_TO = STACKABLE_LAST_ON_TO + 1
                                elseif (ITEM_COUNT_AFTER == 0) then
                                    break
                                end
                            end
                        else
                            while (CONFIG.NOT_STACKABLE_BACKPACK_AMOUNT > NOT_STACKABLE_LAST_ON_TO) do
                                local ITEM_COUNT_BEFORE = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK)
                                
                                moveitemsonto(DEPOSIT_ITEM, CONFIG .NOT_STACKABLE_BACKPACK,NOT_STACKABLE_LAST_ON_TO, nil, "all", 100) wait(200, 250)
                                
                                local ITEM_COUNT_AFTER = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK)
                                
                                if (ITEM_COUNT_BEFORE == ITEM_COUNT_AFTER and ITEM_COUNT_AFTER > 0) then
                                    NOT_STACKABLE_LAST_ON_TO = NOT_STACKABLE_LAST_ON_TO + 1
                                elseif (ITEM_COUNT_AFTER == 0) then
                                    break
                                end
                            end
                        end
                    end
                end
                
                if (itemcount(CONFIG.LOOT_BACKPACK, CONFIG.LOOT_BACKPACK) > 0) then
                    openitem(CONFIG.LOOT_BACKPACK, CONFIG.LOOT_BACKPACK, false) wait(1800, 2000)
                else
                    break
                end
                
                wait(100, 200)
            end
        end
    end
    
    gotolabel("open_bps")
    Last edited by grafix; 02-13-2014 at 10:23 AM.

  6. #36
    Wind Powered legendios's Avatar
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    @BUgWT

    As we talked about it yesterday, i can now share the Deeplings by Walukasz...

    Preview World:
    Ibot: 1kk/h on Voucher
    Windbot: 985k/h no Voucher

    Insane differnce.. alsmost 1x less Exp per Hour and almost as much as on Double Exp.

    Also the way i walk loot and such is so much faster than from users from Ibot.. its like me running all over the resp looting/killing everything at first.

    Awesome Work once again to whole Moderation Team & Testers

  7. #37
    Moderator Imba's Avatar
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    I ran same scripts on same levels at the same time, to see difference in cpu usage, below you can see result.



    Ofcourse values are constantly changing, but this is overview.
    Last edited by Imba; 02-13-2014 at 02:59 PM.

  8. #38
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    Quote Originally Posted by Imba View Post
    I ran same scripts on same levels at the same time, to see difference in cpu usage, below you can see result.

    Where u see this? The cpu usage....

    I have windows 7

  9. #39
    Moderator Imba's Avatar
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    This is task manager in windows 8.

  10. #40
    Moderator RoxZin xD's Avatar
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    Quote Originally Posted by grafix View Post
    i convert walukasz mage script


    problems:
    - when reaching Y cap windbot makes GP off than ignore
    - while being surrounded by monsters, bot walking by 2 free sqm north-south and ignoring healing or even casting spells
    - (Action: 415) Couldn't find item named 'giant shimmering pearl'. Future warnings for this script will be shown in the Debug Script Log.
    - wont deposit items

    Code:
    setsetting("Looting/OpenNextBP", "no")
    
    while windowcount(LootBP) ~= 1 or windowcount() ~= 1 do
        closewindows()
        wait(500, 800)
    
        openitem(MainBP, "back")
        wait(500, 800)
        
        openitem(LootBP, MainBP, false)
        wait(700, 900)
    
        resizewindows(100, LootBP, true)
        wait(500, 800)
    end
    
    while windowcount(MainDPBP) == 0 do
        setsetting("Looting/OpenNextBP", "no")
        reachgrounditem("depot")
        wait(1000, 1500)
        openitem("depot")
        wait(900, 1400)
        openitem(3502, "locker")
        wait(900, 1400)
    
        openitem(MainDPBP, "Depot Chest")
        wait(900, 1400)
        resizewindows(100, MainDPBP, true)
    end
    
    local CONFIG = {
        LOOT_BACKPACK = LootBP,
        
        STACKABLE_BACKPACK = AddonDPBP,
        STACKABLE_BACKPACK_AMOUNT = itemcount(AddonDPBP),
        
        NOT_STACKABLE_BACKPACK = RandomDPBP,
        NOT_STACKABLE_BACKPACK_AMOUNT = itemcount(RandomDPBP),
        
        DEPOSIT_ITEMS = {"fish fin", "deepling claw", "deepling ridge", "deeptags", "spellsinger's seal", "small emerald", "small sapphire", "deepling guard belt buckle", "great health potion", "deepling warts", "eye of a deepling", "great mana potion", "deepling breaktime snack", "rust remover", "deepling scales", "giant shimmering pearl", 281, 282, 14044, 14041, 14013, 14008, 14010, 14012, 12730, 14011, 14017, "foxtail", "ornate crossbow", "warrior's axe", "deepling backpack", "warrior's shield", "guardian axe", "deepling squelcher", "deepling staff", "necklace of the deep", "heavy trident", "key to the drowned library", "life ring", 14142, 14247, 14040, 14248, 14042, 14043, 14250, 13987, 13990, 14009}, }
    
    local NOT_STACKABLE_LAST_ON_TO, ITEM_INDEX = 0, 1
    
    while (#CONFIG.DEPOSIT_ITEMS >= ITEM_INDEX) do
        if (type(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX]) == "string") then
            local ITEM_ID = itemid(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX])
            
            if (ITEM_ID > 0) then
                CONFIG.DEPOSIT_ITEMS[ITEM_INDEX], ITEM_INDEX = ITEM_ID, ITEM_INDEX + 1
            else
                table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX)
            end
        elseif (type(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX]) == "number") then
            if (CONFIG.DEPOSIT_ITEMS[ITEM_INDEX] > 0) then
                ITEM_INDEX = ITEM_INDEX + 1
            else
                table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX)
            end
        else
            table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX)
        end
    end
    
    while (true) do
        for _, DEPOSIT_ITEM in ipairs(CONFIG.DEPOSIT_ITEMS) do
            if (itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK) > 0) then
                if (iteminfo(DEPOSIT_ITEM).isCumulative) then
                    local STACKABLE_LAST_ON_TO = 0
                    
                    while (CONFIG.STACKABLE_BACKPACK_AMOUNT > STACKABLE_LAST_ON_TO) do
                        local ITEM_COUNT_BEFORE = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK)
    
                        moveitemsonto(DEPOSIT_ITEM, CONFIG .STACKABLE_BACKPACK,STACKABLE_LAST_ON_TO, nil, "all", 100) wait(200, 250)
                        
                        local ITEM_COUNT_AFTER = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK)
                        
                        if (ITEM_COUNT_BEFORE == ITEM_COUNT_AFTER and ITEM_COUNT_AFTER > 0) then
                            STACKABLE_LAST_ON_TO = STACKABLE_LAST_ON_TO + 1
                        elseif (ITEM_COUNT_AFTER == 0) then
                            break
                        end
                    end
                else
                    while (CONFIG.NOT_STACKABLE_BACKPACK_AMOUNT > NOT_STACKABLE_LAST_ON_TO) do
                        local ITEM_COUNT_BEFORE = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK)
                        
                        moveitemsonto(DEPOSIT_ITEM, CONFIG .NOT_STACKABLE_BACKPACK,NOT_STACKABLE_LAST_ON_TO, nil, "all", 100) wait(200, 250)
                        
                        local ITEM_COUNT_AFTER = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK)
                        
                        if (ITEM_COUNT_BEFORE == ITEM_COUNT_AFTER and ITEM_COUNT_AFTER > 0) then
                            NOT_STACKABLE_LAST_ON_TO = NOT_STACKABLE_LAST_ON_TO + 1
                        elseif (ITEM_COUNT_AFTER == 0) then
                            break
                        end
                    end
                end
            end
        end
        
        if (itemcount(CONFIG.LOOT_BACKPACK, CONFIG.LOOT_BACKPACK) > 0) then
            openitem(CONFIG.LOOT_BACKPACK, CONFIG.LOOT_BACKPACK, false) wait(1800, 2000)
        else
            break
        end
        
        wait(100, 200)
    end
    
    if DepositDeeplingBPs then
        while windowcount(MainBP) ~= 1 or windowcount() ~= 1 do
            closewindows()
            wait(500, 800)
    
            openitem(MainBP, "back")
            wait(500, 800)
            
            resizewindows(100, MainBP, true)
            wait(500, 800)
        end
    
        if itemcount("deepling backpack") > 0 then
            while windowcount(MainDPBP) == 0 do
                setsetting("Looting/OpenNextBP", "no")
                reachgrounditem("depot")
                wait(1000, 1500)
                openitem("depot")
                wait(900, 1400)
                openitem(3502, "locker")
                wait(900, 1400)
    
                openitem(MainDPBP, "Depot Chest")
                wait(900, 1400)
                resizewindows(100, MainDPBP, true)
            end
    
            local CONFIG = {
                LOOT_BACKPACK = MainBP,
                
                STACKABLE_BACKPACK = AddonDPBP,
                STACKABLE_BACKPACK_AMOUNT = itemcount(AddonDPBP),
                
                NOT_STACKABLE_BACKPACK = RandomDPBP,
                NOT_STACKABLE_BACKPACK_AMOUNT = itemcount(RandomDPBP),
                
                DEPOSIT_ITEMS = {"deepling backpack"}, }
    
            local NOT_STACKABLE_LAST_ON_TO, ITEM_INDEX = 0, 1
    
            while (#CONFIG.DEPOSIT_ITEMS >= ITEM_INDEX) do
                if (type(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX]) == "string") then
                    local ITEM_ID = itemid(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX])
                    
                    if (ITEM_ID > 0) then
                        CONFIG.DEPOSIT_ITEMS[ITEM_INDEX], ITEM_INDEX = ITEM_ID, ITEM_INDEX + 1
                    else
                        table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX)
                    end
                elseif (type(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX]) == "number") then
                    if (CONFIG.DEPOSIT_ITEMS[ITEM_INDEX] > 0) then
                        ITEM_INDEX = ITEM_INDEX + 1
                    else
                        table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX)
                    end
                else
                    table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX)
                end
            end
    
            while (true) do
                for _, DEPOSIT_ITEM in ipairs(CONFIG.DEPOSIT_ITEMS) do
                    if (itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK) > 0) then
                        if (iteminfo(DEPOSIT_ITEM).isCumulative) then
                            local STACKABLE_LAST_ON_TO = 0
                            
                            while (CONFIG.STACKABLE_BACKPACK_AMOUNT > STACKABLE_LAST_ON_TO) do
                                local ITEM_COUNT_BEFORE = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK)
                                
                                moveitemsonto(DEPOSIT_ITEM, CONFIG .STACKABLE_BACKPACK,STACKABLE_LAST_ON_TO, nil, "all", 100) wait(200, 250)
                                
                                local ITEM_COUNT_AFTER = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK)
                                
                                if (ITEM_COUNT_BEFORE == ITEM_COUNT_AFTER and ITEM_COUNT_AFTER > 0) then
                                    STACKABLE_LAST_ON_TO = STACKABLE_LAST_ON_TO + 1
                                elseif (ITEM_COUNT_AFTER == 0) then
                                    break
                                end
                            end
                        else
                            while (CONFIG.NOT_STACKABLE_BACKPACK_AMOUNT > NOT_STACKABLE_LAST_ON_TO) do
                                local ITEM_COUNT_BEFORE = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK)
                                
                                moveitemsonto(DEPOSIT_ITEM, CONFIG .NOT_STACKABLE_BACKPACK,NOT_STACKABLE_LAST_ON_TO, nil, "all", 100) wait(200, 250)
                                
                                local ITEM_COUNT_AFTER = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK)
                                
                                if (ITEM_COUNT_BEFORE == ITEM_COUNT_AFTER and ITEM_COUNT_AFTER > 0) then
                                    NOT_STACKABLE_LAST_ON_TO = NOT_STACKABLE_LAST_ON_TO + 1
                                elseif (ITEM_COUNT_AFTER == 0) then
                                    break
                                end
                            end
                        end
                    end
                end
                
                if (itemcount(CONFIG.LOOT_BACKPACK, CONFIG.LOOT_BACKPACK) > 0) then
                    openitem(CONFIG.LOOT_BACKPACK, CONFIG.LOOT_BACKPACK, false) wait(1800, 2000)
                else
                    break
                end
                
                wait(100, 200)
            end
        end
    end
    
    gotolabel("open_bps")
    Post on the bug report thread, please.



    Meriana Gargoyles [25+]
    RP
    Mammoths X1 [30+]
    EK | RP
    Liberty Bay Quara Scouts [50+]
    RP | ED/MS
    Middle Vampire Crypt [90+]
    ED/MS
    Lower Rathleton Golems [120+]
    RP | ED/MS
    Edron Vampire Crypt [170+]
    ED/MS
    Deepling Tasker [180+]
    ALL
    Krailos Nightmares [180+]
    EK

 

 

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