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  1. #101
    Free User Dahl's Avatar
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    I have a setting where I can chose the bot to only run for example north west cave and west cave, but the settings doesn't work correctly. Even tho I put true on the sections I want to hunt, it still runs to the other sections where it says false

  2. #102
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    Unhappy Backpacks doesnt even open

    When i converted it got me 2 major errors but one is with HUD so it doesn matter i can change HUD any time or run without it

    1.
    error in Persistent script Alerts:
    ["if ((ManaPotionAlert > 0) and (wincount(SupB..."]:Alerts:2 attempt to call global 'wincount' (a nil value)

    2.
    error in HUD script Loot Counter:
    ["['usage'] = serveruse..."]:windConverterWrapper_main.lua:318 attempt to index local 'i' (a number value)
    stack traceback:
    [" local ITEM_LOOTED = getitems_ib(itemid(ITEM.NAME))"]:Loot Counter:125 in user script

    Then this happened

    error in Persistent script Force Refill:
    ["if ($trapped == false) and ($standtime..."]:Force Refill:2 attempt to call global 'wincount' (a nil value)

    This is the "force Refill" persistent script:
    auto(800, 1000)
    if ($trapped == false) and ($standtime <= 3000) and (wincount(MainBP) >= 1) and (wincount(SupBP) >= 1) and ((itemcount(ManaName, "all") <= ManaLeave) or (itemcount(HealthName, "all") <= HealthLeave) or ($stamina <= 850)) then
    if ($posz == 9) then
    setsetting("Persistent/Scripts/Reopen Backpacks/Enabled", "no")

    if (HasteOnRefill) then
    setsetting("Persistent/Scripts/Auto Haste/Enabled", "yes")
    else
    setsetting("Persistent/Scripts/Auto Haste/Enabled", "no")
    end

    settargeting("no")
    setlooting("no")
    stopattack()

    if ($posx >= 31943) then
    gotolabel("leave_east")
    elseif ($posx < 31943) then
    if ($posy < 31388) then
    gotolabel("w262")
    elseif ($posy >= 31388) then
    gotolabel("leave_south_west")
    end
    end
    elseif ($posz == 8) then
    setsetting("Persistent/Scripts/Reopen Backpacks/Enabled", "no")

    if (HasteOnRefill) then
    setsetting("Persistent/Scripts/Auto Haste/Enabled", "yes")
    else
    setsetting("Persistent/Scripts/Auto Haste/Enabled", "no")
    end

    settargeting("no")
    setlooting("no")
    stopattack()

    gotolabel("go_refill")
    end
    end


    And when i run the script it doesnt open the backpacks

    error in Persistent script Reopen Backpacks:
    ["if (maround(7) == 0) and ($pzone =..."]:Reopen Backpacks:2 attempt to call global 'wincount' (a nil value)

    error in Action script deposit_items:
    [" while (wincount(MainBP) ~= 1) do"]:Action: 7:22 attempt to call global 'wincount' (a nil value)

    error in Action script taking_items:
    [" while (wincount(MainBP) ~= 1) do"]:Action: 8:15 attempt to call global 'wincount' (a nil value)


    This is the "reopen backpacks" persistent script

    auto(800, 1000)
    if (maround(7) == 0) and ($pzone == false) and (getsetting("Cavebot/Enabled") == "yes") and ((wincount(MainBP) ~= 1) or (wincount(SupBP) ~= 1) or (wincount(LootBP) ~= 1) or (wincount(GoldBP) ~= 1) or (wincount("all") < 4)) then
    setsetting("Looting/OpenNextBP", "no")
    setcavebot("no")
    setlooting("no")
    pausewalking(12000)

    while (getcontainer_ib(MainBP).open == false) or (getcontainer_ib(MainBP).index ~= 0) or (getcontainer_ib(SupBP).open == false) or (getcontainer_ib(SupBP).index ~= 1) or (getcontainer_ib(LootBP).open == false) or (getcontainer_ib(LootBP).index ~= 2) or (getcontainer_ib(GoldBP).open == false) or (getcontainer_ib(GoldBP).index ~= 3) do
    closewindows()
    wait(700, 900)

    while (wincount(MainBP) ~= 1) do
    openitem(MainBP, "back")
    wait(700, 900)
    resizewindows()
    wait(700, 900)
    end

    if (getcontainer_ib(MainBP).open == false) or (getcontainer_ib(MainBP).index ~= 0) then
    closewindows()
    wait(700, 900)
    end

    while (wincount(SupBP) ~= 1) do
    if (getcontainer_ib(MainBP).open) and (getcontainer_ib(MainBP).index == 0) then
    openitem(SupBP, MainBP, true)
    wait(700, 900)
    else
    closewindows()
    wait(700, 900)
    break
    end

    resizewindows()
    wait(700, 900)
    end

    if (getcontainer_ib(MainBP).open == false) or (getcontainer_ib(MainBP).index ~= 0) then
    closewindows()
    wait(700, 900)
    end

    while (wincount(LootBP) ~= 1) do
    if (getcontainer_ib(MainBP).open) and (getcontainer_ib(MainBP).index == 0) then
    openitem(LootBP, MainBP, true)
    wait(700, 900)

    while (getcontainer_ib(LootBP).maxslots - getcontainer_ib(LootBP).usedslots == 0) and (itemcount(LootBP,LootBP) > 0) do
    openitem(LootBP, LootBP, false)
    wait(700, 900)
    end
    else
    closewindows()
    wait(700, 900)
    break
    end

    resizewindows()
    wait(700, 900)
    end

    if (getcontainer_ib(MainBP).open == false) or (getcontainer_ib(MainBP).index ~= 0) then
    closewindows()
    wait(700, 900)
    end

    while (wincount(GoldBP) ~= 1) do
    if (getcontainer_ib(MainBP).open) and (getcontainer_ib(MainBP).index == 0) then
    openitem(GoldBP, MainBP, true)
    wait(700, 900)

    while (getcontainer_ib(GoldBP).maxslots - getcontainer_ib(GoldBP).usedslots == 0) and (itemcount(GoldBP,GoldBP) > 0) do
    openitem(GoldBP, GoldBP, false)
    wait(700, 900)
    end
    else
    closewindows()
    wait(700, 900)
    break
    end

    resizewindows()
    wait(700, 900)
    end

    resizewindows()
    end

    setcavebot("yes")
    setlooting("yes")
    setsetting("Looting/OpenNextBP", "yes")
    pausewalking(0)
    end


    And this is the action script "deposit_item"

    local ITEMS = {"Frosty Heart", "Black Pearl", "Small Diamond", "Small Sapphire", "Strong Mana Potion", "Spider Silk", "Strong Health Potion", "Green Mushroom", "Health Potion", "Life Crystal", "Crystal Sword", "Glacier Mask", "Ice Rapier", "Shard", "Strange Helmet", "Crystal Necklace", "Crystal Ring", "Knight Legs", "Time Ring", "Knight Armor", "Platinum Amulet", "Sapphire Hammer", "Jewelled Backpack", "Ice Cube", "Diamond Sceptre", "Glacier Shoes", "Mystic Turban", "Pair of Earmuffs", "Spellbook of Enlightenment", "Tower Shield", "Royal Helmet", "Dragon Slayer", "Dragon Scale Mail", "Golden Mug", "Glacier Kilt", "Hailstorm Rod", 7446}
    local CITY_BP = "fur backpack"
    local LABEL = "w005"

    setsetting("Alerts/CharacterStuck/UserValue", 200000)
    setsetting("Persistent/Scripts/Reopen Backpacks/Enabled", "no")
    setsetting("Looting/OpenNextBP", "no")

    while (isitemontile(3499, $posx, $posy-1, $posz) == false) and (isitemontile(3497, $posx, $posy+1, $posz) == false) and (isitemontile(3498, $posx-1, $posy, $posz) == false) and (isitemontile(3500, $posx+1, $posy, $posz) == false) do
    reachgrounditem("depot")
    wait(1000, 2000)

    end

    closewindows()
    wait(700, 900)

    while (getcontainer_ib(MainBP).open == false) or (getcontainer_ib(MainBP).index ~= 0) or (getcontainer_ib(LootBP).open == false) or (getcontainer_ib(LootBP).index ~= 1) do
    closewindows()
    wait(700, 900)

    while (wincount(MainBP) ~= 1) do
    openitem(MainBP, "back")
    wait(700, 900)
    resizewindows()
    wait(700, 900)
    end

    if (getcontainer_ib(MainBP).open == false) or (getcontainer_ib(MainBP).index ~= 0) then
    closewindows()
    wait(700, 900)
    end

    while (wincount(LootBP) ~= 1) do
    if (getcontainer_ib(MainBP).open) and (getcontainer_ib(MainBP).index == 0) then
    openitem(LootBP, MainBP, true)
    wait(700, 900)

    while (itemcount(LootBP, LootBP) == 1) and (getcontainer_ib(LootBP).usedslots == 1) do
    openitem(LootBP, LootBP, false)
    wait(700, 900)
    end
    else
    closewindows()
    wait(700, 900)
    break
    end

    resizewindows()
    wait(700, 900)
    end

    resizewindows()
    end

    if (getcontainer_ib(LootBP).usedslots > 0) then
    if (isitemontile(3499, $posx, $posy-1, $posz)) then
    while (windowcount("browse field") == 0) do
    browsefield($posx,$posy-1,$posz)
    wait(1000, 2000)
    end
    elseif (isitemontile(3497, $posx, $posy+1, $posz)) then
    while (windowcount("browse field") == 0) do
    browsefield($posx,$posy+1,$posz)
    wait(1000, 2000)
    end
    elseif (isitemontile(3498, $posx-1, $posy, $posz)) then
    while (windowcount("browse field") == 0) do
    browsefield($posx-1,$posy,$posz)
    wait(1000, 2000)
    end
    elseif (isitemontile(3500, $posx+1, $posy, $posz)) then
    while (windowcount("browse field") == 0) do
    browsefield($posx+1,$posy,$posz)
    wait(1000, 2000)
    end
    end

    while (wincount("locker") == 0) do
    openitem("depot", "browse field", false)
    wait(900, 1200)
    end

    if (wincount("locker") > 0) and (wincount("browse field") > 0) then
    closewindows("browse field", true)
    wait(900, 1200)
    end

    while (wincount("Depot Chest") == 0) do
    openitem(3502, "locker", false)
    wait(900, 1200)
    end

    while (wincount(MainBPDP) == 0) do
    openitem(MainBPDP, "Depot Chest", false)
    wait(900, 1200)
    end

    local LAST_NONSTACK_BP = 0
    local STACKBPDP_COUNT = itemcount(StackBPDP, MainBPDP)
    local LOOTBPDP_COUNT = itemcount(LootBPDP, MainBPDP)
    local MAINBPDP_COUNT = itemcount(MainBPDP, MainBPDP)

    while (true) do
    local LOOTBP_COUNT = itemcount(LootBP, LootBP)

    while (LOOTBP_COUNT == 1) and (getcontainer_ib(LootBP).usedslots == 1) do
    openitem(LootBP, LootBP, false)
    wait(900, 1200)
    end

    for _, ITEM in ipairs(ITEMS) do
    local ITEM_COUNT = itemcount(ITEM, LootBP) + itemcount(ITEM, MainBP)
    local STACKABLE = iteminfo(ITEM).isCumulative

    if (ITEM_COUNT > 0) then
    if (STACKABLE) then
    local LAST_STACK_BP = 0

    while (ITEM_COUNT > 0) and (STACKBPDP_COUNT > LAST_STACK_BP) do
    local ITEM_COUNT1 = itemcount(ITEM, LootBP) + itemcount(ITEM, MainBP)
    moveitemsonto(ITEM, StackBPDP, LAST_STACK_BP, nil, "all", 100)
    local ITEM_COUNT2 = itemcount(ITEM, LootBP) + itemcount(ITEM, MainBP)

    if (ITEM_COUNT1 == ITEM_COUNT2) and (ITEM_COUNT2 > 0) then
    LAST_STACK_BP = LAST_STACK_BP + 1
    end

    ITEM_COUNT = ITEM_COUNT2
    wait(700, 900)
    end
    elseif (STACKABLE == false) then
    while (ITEM_COUNT > 0) and (LOOTBPDP_COUNT > LAST_NONSTACK_BP) do
    local ITEM_COUNT1 = itemcount(ITEM, LootBP) + itemcount(ITEM, MainBP)
    moveitemsonto(ITEM, LootBPDP, LAST_NONSTACK_BP, nil, "all", 100)

    if (itemcount(ITEM, LootBP) + itemcount(ITEM, MainBP) > 0) then
    moveitemsonto(ITEM, LootBPDP, LAST_NONSTACK_BP, nil, "all", 100)
    end

    local ITEM_COUNT2 = itemcount(ITEM, LootBP) + itemcount(ITEM, MainBP)

    if (ITEM_COUNT1 == ITEM_COUNT2) and (ITEM_COUNT2 > 0) then
    if (LAST_NONSTACK_BP+1 >= LOOTBPDP_COUNT) then
    if (MAINBPDP_COUNT > 0) then
    openitem(MainBPDP, MainBPDP, false)
    wait(700, 900)
    STACKBPDP_COUNT = itemcount(StackBPDP, MainBPDP)
    LOOTBPDP_COUNT = itemcount(LootBPDP, MainBPDP)
    MAINBPDP_COUNT = itemcount(MainBPDP, MainBPDP)
    LAST_NONSTACK_BP = 0
    elseif (string.lower(LootBPDP) == CITY_BP) and (MainBPDP2 ~= false) and (LootBPDP2 ~= false) and (MainBPDP2 ~= "false") and (LootBPDP2 ~= "false") then
    if (isitemontile(3499, $posx, $posy-1, $posz)) then
    while (windowcount("browse field") == 0) do
    browsefield($posx,$posy-1,$posz)
    wait(1000, 2000)
    end
    elseif (isitemontile(3497, $posx, $posy+1, $posz)) then
    while (windowcount("browse field") == 0) do
    browsefield($posx,$posy+1,$posz)
    wait(1000, 2000)
    end
    elseif (isitemontile(3498, $posx-1, $posy, $posz)) then
    while (windowcount("browse field") == 0) do
    browsefield($posx-1,$posy,$posz)
    wait(1000, 2000)
    end
    elseif (isitemontile(3500, $posx+1, $posy, $posz)) then
    while (windowcount("browse field") == 0) do
    browsefield($posx+1,$posy,$posz)
    wait(1000, 2000)
    end
    end

    while (wincount("locker") == 0) do
    openitem("depot", "browse field", false)
    wait(900, 1200)
    end

    if (wincount("locker") > 0) and (wincount("browse field") > 0) then
    closewindows("browse field", true)
    wait(900, 1200)
    end

    while (wincount("Depot Chest") == 0) do
    openitem(3502, "locker", false)
    wait(900, 1200)
    end

    if (itemcount(MainBPDP2, 3502) > 0) then
    while (wincount(MainBPDP2) == 0) do
    openitem(MainBPDP2, "Depot Chest", false)
    wait(900, 1200)
    resizewindows()
    wait(900, 1200)
    end

    while (itemcount(LootBPDP, MainBPDP) > 0) do
    depotdeposit_ib(LootBPDP2, LootBPDP)
    wait(900, 1200)
    end

    BPS_TO_BUY = getcontainer_ib(MainBPDP).maxslots - getcontainer_ib(MainBPDP).usedslots
    gotolabel("go_buy_bps")
    return
    end
    end
    else
    LAST_NONSTACK_BP = LAST_NONSTACK_BP + 1
    end
    end

    ITEM_COUNT = ITEM_COUNT2
    wait(700, 900)
    end
    end
    end
    end

    if (LOOTBP_COUNT > 0) then
    openitem(LootBP, LootBP, false)
    wait(900, 1200)
    else
    break
    end
    end
    end

    if (RuneBPDP == false) and (ManaBPDP == false) and (FoodBPDP == false) then
    gotolabel(LABEL)
    end

  3. #103
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    Hello I have problem with convert healing. could somebody check it? Thanks. I added two screens and healing log. what's wrong? convert1.jpgconver2.jpg

    auto(40, 60)
    if maround(4, "Lizard Zaogun", "Lizard High Guard", "Lizard Legionnaire", "Lizard Dragon Priest") <= 3 then
    if $hppc < 60 and $mp >= 160 then
    cast("exura vita") wait(80, 120)
    elseif $hppc >= 60 and $hppc < 78 and $mp >= 70 then
    cast("exura gran") wait(80, 120)
    elseif $hppc >= 78 and $hppc < 89 and $mp >= 20 then
    cast("exura") wait(80, 120)
    elseif $hppc >= 90 and $mp >= 20 and $paralyzed then
    cast("exura") wait(80, 120)
    end
    else
    if HighHealing then
    if $hppc < 70 and $mp >= 160 then
    cast("exura vita") wait(80, 120)
    elseif $hppc >= 70 and $hppc < 85 and $mp >= 70 then
    cast("exura gran") wait(80, 120)
    elseif $hppc >= 88 and $mp >= 70 and $paralyzed then
    cast("exura gran") wait(80, 120)
    end
    else
    if $hppc < 65 and $mp >= 160 then
    cast("exura vita") wait(80, 120)
    elseif $hppc >= 65 and $hppc < 83 and $mp >= 70 then
    cast("exura gran") wait(80, 120)
    elseif $hppc >= 83 and $mp >= 70 and $paralyzed then
    cast("exura gran") wait(80, 120)
    end
    end
    end

  4. #104
    Moderator RoxZin xD's Avatar
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    Quote Originally Posted by oreo View Post
    Hello I have problem with convert healing. could somebody check it? Thanks. I added two screens and healing log. what's wrong? convert1.jpgconver2.jpg
    It's already converted, you don't need to convert it again.



    Troubled Animals Quest [100+]
    ALL
    Feyrist Animals Surface [160+]
    RP
    Feyrist Silencers Underground X1 [180+]
    RP | EK
    Feyrist Silencers Underground X2 [200+]
    RP | EK
    Feyrist Silencers Surface [210+]
    RP | EK
    Rathleton Sewers [240+]
    RP
    Glooth Fairy [350+]
    ED/MS
    Hardcore Draken Walls [400+]
    EK

  5. #105
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    Converted Goroma serpents from BlakW and i got this on conversion log.


    Warning: Setting "Settings\\Alerts\\Message\\HealCreature\\PlaySoun d" has no WindBot equivalent!
    Warning: Setting "Settings\\Alerts\\Message\\HealCreature\\FlashCli ent" has no WindBot equivalent!
    Warning: Setting "Settings\\Alerts\\Message\\HealCreature\\Screensh ot" has no WindBot equivalent!
    Warning: Setting "Settings\\Alerts\\Message\\YourAttack\\PlaySo und" has no WindBot equivalent!
    Warning: Setting "Settings\\Alerts\\Message\\YourAttack\\FlashClien t" has no WindBot equivalent!
    Warning: Setting "Settings\\Alerts\\Message\\YourAttack\\Screenshot " has no WindBot equivalent!
    Warning: Setting "Settings\\Alerts\\Message\\YourAttack\\Disconnect " has no WindBot equivalent!
    Warning: Setting "Settings\\Cavebot\\Settings\\Priority" has no WindBot equivalent!
    Warning: Setting "Settings\\Alerts\\Player\\OnScreen\\FlashClie nt" has no WindBot equivalent!

    And when u have to use pick on goroma had this error and my character stop healing and die
    error in Action script w206b:
    ["$pickid(31928, 32670, 32670)"]:Action: 158:1 attempt to call global '$pickid' (a number value)
    Last edited by Adrimeister; 02-19-2014 at 03:08 PM.

  6. #106
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    Quote Originally Posted by RoxZin xD View Post
    It's already converted, you don't need to convert it again.
    Yes, but something is wrong becasue last time I'm dead 2 times. Before (on ibot) I had no problem with healing

  7. #107
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    Quote Originally Posted by Adrimeister View Post
    Converted Goroma serpents from BlakW and i got this on conversion log.


    Warning: Setting "Settings\\Alerts\\Message\\HealCreature\\PlaySoun d" has no WindBot equivalent!
    Warning: Setting "Settings\\Alerts\\Message\\HealCreature\\FlashCli ent" has no WindBot equivalent!
    Warning: Setting "Settings\\Alerts\\Message\\HealCreature\\Screensh ot" has no WindBot equivalent!
    Warning: Setting "Settings\\Alerts\\Message\\YourAttack\\PlaySo und" has no WindBot equivalent!
    Warning: Setting "Settings\\Alerts\\Message\\YourAttack\\FlashClien t" has no WindBot equivalent!
    Warning: Setting "Settings\\Alerts\\Message\\YourAttack\\Screenshot " has no WindBot equivalent!
    Warning: Setting "Settings\\Alerts\\Message\\YourAttack\\Disconnect " has no WindBot equivalent!
    Warning: Setting "Settings\\Cavebot\\Settings\\Priority" has no WindBot equivalent!
    Warning: Setting "Settings\\Alerts\\Player\\OnScreen\\FlashClie nt" has no WindBot equivalent!

    And when u have to use pick on goroma had this error and my character stop healing and die
    error in Action script w206b:
    ["$pickid(31928, 32670, 32670)"]:Action: 158:1 attempt to call global '$pickid' (a number value)
    use this
    pick(x,y,z)

    or
    useitemon('pick', ground(x,y,z))


    x,y,z, = location of hole to pick

  8. #108
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    Quote Originally Posted by K4r4biN View Post
    use this
    pick(x,y,z)

    or
    useitemon('pick', ground(x,y,z))


    x,y,z, = location of hole to pick
    Thanks tryed but still my charr try to pick but dont open the hole, then walk to the hole Sqm continue trying open and stop heal

  9. #109
    Administrator Lucas Terra's Avatar
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    Quote Originally Posted by JimyDark View Post
    When i converted it got me 2 major errors but one is with HUD so it doesn matter i can change HUD any time or run without it

    1.
    error in Persistent script Alerts:
    ["if ((ManaPotionAlert > 0) and (wincount(SupB..."]:Alerts:2 attempt to call global 'wincount' (a nil value)

    2.
    error in HUD script Loot Counter:
    ["['usage'] = serveruse..."]:windConverterWrapper_main.lua:318 attempt to index local 'i' (a number value)
    stack traceback:
    [" local ITEM_LOOTED = getitems_ib(itemid(ITEM.NAME))"]:Loot Counter:125 in user script

    Then this happened

    error in Persistent script Force Refill:
    ["if ($trapped == false) and ($standtime..."]:Force Refill:2 attempt to call global 'wincount' (a nil value)

    This is the "force Refill" persistent script:
    ...


    And when i run the script it doesnt open the backpacks

    error in Persistent script Reopen Backpacks:
    ["if (maround(7) == 0) and ($pzone =..."]:Reopen Backpacks:2 attempt to call global 'wincount' (a nil value)

    error in Action script deposit_items:
    [" while (wincount(MainBP) ~= 1) do"]:Action: 7:22 attempt to call global 'wincount' (a nil value)

    error in Action script taking_items:
    [" while (wincount(MainBP) ~= 1) do"]:Action: 8:15 attempt to call global 'wincount' (a nil value)


    This is the "reopen backpacks" persistent script

    ...


    And this is the action script "deposit_item"

    ...

    Thank you very much for your bug reports. I'm adding 5 days of WindBot license time to your account.

  10. #110
    Administrator Lucas Terra's Avatar
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    Quote Originally Posted by Adrimeister View Post
    Converted Goroma serpents from BlakW and i got this on conversion log.


    Warning: Setting "Settings\\Alerts\\Message\\HealCreature\\PlaySoun d" has no WindBot equivalent!
    Warning: Setting "Settings\\Alerts\\Message\\HealCreature\\FlashCli ent" has no WindBot equivalent!
    Warning: Setting "Settings\\Alerts\\Message\\HealCreature\\Screensh ot" has no WindBot equivalent!
    Warning: Setting "Settings\\Alerts\\Message\\YourAttack\\PlaySo und" has no WindBot equivalent!
    Warning: Setting "Settings\\Alerts\\Message\\YourAttack\\FlashClien t" has no WindBot equivalent!
    Warning: Setting "Settings\\Alerts\\Message\\YourAttack\\Screenshot " has no WindBot equivalent!
    Warning: Setting "Settings\\Alerts\\Message\\YourAttack\\Disconnect " has no WindBot equivalent!
    Warning: Setting "Settings\\Cavebot\\Settings\\Priority" has no WindBot equivalent!
    Warning: Setting "Settings\\Alerts\\Player\\OnScreen\\FlashClie nt" has no WindBot equivalent!

    And when u have to use pick on goroma had this error and my character stop healing and die
    error in Action script w206b:
    ["$pickid(31928, 32670, 32670)"]:Action: 158:1 attempt to call global '$pickid' (a number value)
    Can you send me the script via PM? Does it use any other library, besides sirmate.lua?

 

 

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