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  1. #11
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    how long will you take for get skills 100?
    bored? check out my new showcase, 4 vocs in hardcore pvp server!


    https://forums.tibiawindbot.com/show...421#post452421





    hardcore pvp characters for sell, accepting trades leave ur offer here:


    https://forums.tibiawindbot.com/show...600#post452600

  2. #12
    Free User Borges's Avatar
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    Quote Originally Posted by lipexh View Post
    how long will you take for get skills 100?
    2 months or so, it's fast

    With offline trainer is 8 mounths just weapom, shield ofc will take more time.
    Last edited by Borges; 06-15-2015 at 03:12 PM.
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  3. #13
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    How long do you train per day?

  4. #14
    Free User Jesus Christ's Avatar
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    Hello there my child,

    I am currently in the process of training a Knight also, I am currently at 86/86 and I will stop at 90/90 as the different between 90 > 100 is not that great in comparison to 70/70 > 90/90.

    I have also been using mushrooms and Life Rings to boost the Magic Level of my Knight of which I am currently at ML 6 and a half. - One question though young one, I am very new to WindBot as you can tell by my post count, I would like to know how you got the HUD to tell you the specific %'s to your advances? I have nothing on my screen and I really do not know how to get it like yours. Also, if you wouldn't mind PM'ing me your training spot? I am assuming Folda?

    Have faith, with love
    The Lord.
    Last edited by Jesus Christ; 06-15-2015 at 04:38 PM.

  5. #15
    Free User Rihop's Avatar
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    @Jesus Christ so u dont know everything? XD

  6. #16
    Free User Jesus Christ's Avatar
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    Quote Originally Posted by Rihop View Post
    @Jesus Christ so u dont know everything? XD


    Hello there my child.

    One is not advanced with such things like Technology, even I, The Lord need to learn some new things. Ask and you shall receive my child.

  7. #17
    Free User Borges's Avatar
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    Quote Originally Posted by kbzin View Post
    How long do you train per day?
    24/7

    Quote Originally Posted by Jesus Christ View Post
    Hello there my child,

    I am currently in the process of training a Knight also, I am currently at 86/86 and I will stop at 90/90 as the different between 90 > 100 is not that great in comparison to 70/70 > 90/90.

    I have also been using mushrooms and Life Rings to boost the Magic Level of my Knight of which I am currently at ML 6 and a half. - One question though young one, I am very new to WindBot as you can tell by my post count, I would like to know how you got the HUD to tell you the specific %'s to your advances? I have nothing on my screen and I really do not know how to get it like yours. Also, if you wouldn't mind PM'ing me your training spot? I am assuming Folda?

    Have faith, with love
    The Lord.
    1º After some tests the best food is fishing, 1bp of worms I train like 4~~5 days with only 2k, I don't care with magic level right now because will up with level advances.
    2º To apper HUD you need the persistent to take screenshot and enable your HUD named "SSTaker" I think is default.

    SCREENSHOT:
    init start

    local UseSmartScreenshot = true

    local Skills = {
    -- Downgrades
    Death = true,

    -- Upgrades
    Level = true,
    Magic = true,
    Fist = true,
    Axe = true,
    Club = true,
    Sword = true,
    Distance = true,
    Shielding = true,
    Fishing = true,
    }

    -- DO NOT EDIT BELOW --

    local screenShotFunc = function(a)
    if UseSmartScreenshot and smartscreenshot ~= nil then
    return smartscreenshot(a)
    end

    return screenshot(a)
    end

    init end

    auto(400, 800)

    foreach newmessage m do
    if m.type == MSG_STATUS or m.type == MSG_ADVANCE then
    local Skill = m.content:match('You advanced .- (.-)[%s%.].-')

    if Skill and Skills[Skill:capitalize()] then
    screenShotFunc(string.format('Advance_%s_%s', $name, os.date('%Y-%m-%d %H-%M-%S')))
    end
    end
    end

    if Skills.Death and $dead then
    screenShotFunc(string.format('Death_%s_%s', $name, os.date('%Y-%m-%d %H-%M-%S')))
    repeat
    wait(1000)
    until not $dead
    end


    HUD:
    init start
    -- local SCRIPT_VERSION = '1.0.1'

    -- screenshot options

    local saveOriginal = false -- save full original, unaltered screenshot
    local createWorldVersion = true -- create a version of the screenshot that only shows the world area
    local createFullVersion = false -- create a version of the screenshot that shows the whole client
    local focusClient = true -- focus client before taking the screenshot
    local drawHuds = true -- if desktop composition is enabled (Windows Vista, 7 or 8), draw HUDs on SS
    local relocateHuds = true -- draws the huds at a custom location on the screenshot (need desktop composition enabled)
    local compressionQuality = 100 -- file compression rate, values ranging from 1 to 100

    -- hud locations, relative to world window. negative coordinates will be right / bottom aligned
    local relocateLocations = {
    { name = "GeneralInfo", x = 4, y = -20 },
    { name = "MonitorMyStats", x = 0, y = 0 },
    { name = "MonitorMyHunting", x = - 242, y = 0 },
    }

    -- alteration options

    local showEquipment = true -- show your character equipment on world screenshot
    local hidePersonalInfo = true -- hide personal info on screenshot (character name)
    local hideHudInfo = true -- hide personal info on HUD (must be supported by HUD)

    -- technical settings

    local hideMethod = "both" -- "shuffle" = shuffle pixels, "blur" = blur region, "both" = both (strongest)
    local textSearchTolerance = 30 -- how many % of the text for hiding we want to can be obstructed (by other text on top)

    -- internal setup (don't change below)

    -- note: textures/child_huds get rendered in the order
    -- they were created and not selected, needs fixing

    local glowTexture = createtexture()
    local clientTexture = createtexture()
    local shotTexture = createtexture()

    local glowRendered = false
    local takeScreenshot = false
    local fileName = 'smartss'

    local function renderglow()
    local rectSize = 34
    local glowSize = 4
    local fullSize = glowSize + rectSize + glowSize

    -- leave space for glow on edges
    selecthud(glowTexture)
    setfixedsize(fullSize, fullSize)

    -- fill with transparent color
    setbordercolor(-1)
    setfillstyle("color", -1)
    drawrect(0, 0, fullSize, fullSize)

    -- black rect in center
    setfillstyle("color", 0x80000000)
    drawrect(glowSize, glowSize, rectSize-1, rectSize-1)

    -- apply glow around rect
    drawgloweffect(0x000000, glowSize)

    --hudsnapshot("glow", 100)
    end

    local function copyequip()
    local slotLocations = {37, 2, 0, 16, 74, 16, 37, 39, 74, 53, 0, 53, 37, 76, 37, 113, 0, 90, 74, 90}
    local equipx, equipy = getwindowpos("equip")

    if equipx ~= nil then
    local destx = $worldwin.width - 123 - 16
    local desty = $worldwin.height - 155 - 16

    for i=1,10 do
    local slotx = 10 + slotLocations[i*2-1]
    local sloty = 4 + slotLocations[i*2]

    -- add glow
    setcompositionmode(CompositionMode_SourceOver)
    drawtexture(glowTexture, destx+slotx-2, desty+sloty-2, 100)

    -- copy equip slot
    setcompositionmode(CompositionMode_Automatic)
    drawtexture(clientTexture, destx+slotx, desty+sloty, 100, equipx - $clientwin.x + slotx, equipy - $clientwin.y + sloty, 34, 34)
    end
    end
    end

    local function hideregion(r)
    if hideMethod == "shuffle" or hideMethod == "both" then
    drawshufflepixelseffect(r.left, r.top, r.width, r.height)
    end

    if hideMethod == "blur" or hideMethod == "both" then
    drawblureffect(r.left, r.top, r.width, r.height, 8, 2)
    end
    end

    local function takeshot()
    if hudready(clientTexture) and hudready(shotTexture) and hudready(glowTexture) then
    local worldx = $worldwin.x - $clientwin.x
    local worldy = $worldwin.y - $clientwin.y
    local worldw = $worldwin.width
    local worldh = $worldwin.height

    -- grab whole client screen
    selecthud(clientTexture)
    setfixedsize($clientwin.width, $clientwin.height)
    grabclientwindow()

    if saveOriginal then
    hudsnapshot(fileName .. ".original", compressionQuality)
    end

    -- hide information
    if hidePersonalInfo then
    -- hide name in chat text in world window ($name says:)
    hideclienttext($name, worldx, worldy, worldw, worldh, true, hideMethod, 8, 2, textSearchTolerance)

    if createFullVersion then
    -- hide name in chat window
    hideclienttext($name, 0, worldy + worldh + 62, -194, -22, false, hideMethod, 8, 2)

    -- hide private channel names
    foreach channel c do
    if c.outid > 6 then
    hideclienttext(c.name, 0, worldy + worldh + 44, -194, 16, true, hideMethod, 8, 2)
    end
    end
    end

    -- hide name above char, in case the other way failed (text/other names on top?)
    local r = getnamearea($self, worldw, worldh)
    if r then
    -- map to client coordinates, and expand
    r.left = r.left + worldx
    r.top = r.top + worldy + 1
    r.width = r.width + 1
    r.height = r.height + 2

    -- hide the region
    hideregion(r)
    end
    end

    if drawHuds and not $windowsxp then
    -- draw huds transparently
    setcompositionmode(CompositionMode_SourceOver)

    local i = 0
    while isscript("display", i) do
    local listname = scriptlistname("display", i)
    local x = nil
    local y = nil

    if relocateHuds then
    for _, h in ipairs(relocateLocations) do
    if h.name == listname then
    if h.x < 0 then x = worldx + worldw + h.x else x = worldx + h.x end
    if h.y < 0 then y = worldy + worldh + h.y else y = worldy + h.y end
    end
    end
    end

    grabhud(listname, x, y)

    i = i + 1
    end

    -- restore changed defaults
    setcompositionmode(CompositionMode_Automatic)
    end

    -- draw windbot logo
    setcompositionmode(CompositionMode_SourceOver)

    local logow, logoh = 64, 64
    drawimage('windbot.png', worldx + 5, worldy + worldh - (logoh + 25), 0, 0, logow, logoh)

    -- restore changed defaults
    setcompositionmode(CompositionMode_Automatic)

    if createFullVersion then
    hudsnapshot(fileName .. ".full", compressionQuality)
    end

    if createWorldVersion then
    -- render a glow effect to place under equip
    if not glowRendered then
    renderglow()
    glowRendered = true
    end

    -- switch to screenshot texture
    selecthud(shotTexture)
    setfixedsize(worldw, worldh)

    -- copy world area of client
    drawtexture(clientTexture, 0, 0, 100, worldx, worldy, worldw, worldh)

    -- copy equipment
    if showEquipment then
    copyequip()
    end

    -- save texture to file
    hudsnapshot(fileName .. ".world", compressionQuality)

    -- free texture
    freetexture(shotTexture)
    end

    -- release texture contents to free memory (without deleting it)
    -- we won't be using it until next screenshot

    freetexture(clientTexture)
    end
    end

    function smartscreenshot(name)
    takeScreenshot = true
    fileName = name or 'smartss'
    end

    auto(50)

    init end

    -- runtime part

    if takeScreenshot then
    if not TakingScreenshot then
    -- huds can check for TakingScreenshot type
    -- to avoid drawing identifiable information

    TakingScreenshot = hideHudInfo and ("hide_personal_info method:" .. hideMethod) or "normal"

    debugscript("Taking screenshot")

    -- huds can be hidden and outdated if client not focused
    -- and give chance for hud to hide personal info
    forcerefreshhuds()

    debugscript("Huds refreshed")

    -- take the screenshot
    takeshot()

    debugscript("Done")

    TakingScreenshot = nil
    end

    takeScreenshot = false
    end


    I'll PM you spot

    ps: nice name
    Last edited by Borges; 06-15-2015 at 05:26 PM.
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  8. #18
    Free User Borges's Avatar
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    Swording 52

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  9. #19
    Free User Borges's Avatar
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    Shielding 52

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  10. #20
    Free User Borges's Avatar
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    Fishing 37

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