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  1. #1
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    Characters keep reaching creatures even if I set to don't

    Please need help.

    I play on a OT server and I MC with 8 clients.

    Of those 8 character I have one higher level that do the luring, but for some reason, the others keep leaving the position that I set them when they see the creature coming, like if the Reach movement was on, but ISN"T.

    I don't know what is causing it. Someone had the same problem or have an insight of what I can test to diagnostic this behavior of the bot?

  2. #2
    Free User blakw's Avatar
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    Your Targeting settings may be set to "Keep Away" or some Persistent is forcing the characters to stay away from creatures when they come on sight.


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  3. #3
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    Humm, I double checked

    In targeting all characters have:
    Avoidance: No Avoidance
    Stance: No Movement
    Action: Attack
    Attack Mode: No Change

    and then each one have its spells.
    The Spam Rate I adjusted to 100 to 200ms because is a OT with fast attack.


    My scripts:
    AntiIdle
    AutoParty
    FlaskDropper
    AutoEatFood
    ChangeGold (auto click on stacks of 100 coins)
    SmartHealing

    I disabled the AutoSkin and Stake scripts, that are the only one that do some type of map clicking.

    The only script that I made myself, is one for self-defense against pvp:
    Code:
    auto(200) 
    
    if $pattacker.id ~= 0 then
    	local isPartyMember = $pattacker.party >= 3 and $pattacker.party <= 10
    	print($pattacker.name .. ' is attacking you!')
    	playsound('monster.wav')
    	if $pattacker.skull > 0 and not isPartyMember then
    		attack($pattacker.id)
    		navsay("attack:" .. $pattacker.name)
    	end
    	wait(1000)
    end

  4. #4
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    So, I think would help if I made a video with the problem.

    https://youtu.be/r00LAVLzhKU

    I tried everything.

    _No movement
    _Lure & Stay (with squares > screen)
    _Checked if was a mouse speed with rapid click problem
    _I use with battle open for the bot don't have to click on the map to target.

    I'm without any ideas what could be.

    Any suggestion for testing?

    This is a bug that is driving me away from the subscription of the windbot.

  5. #5
    Free User blakw's Avatar
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    Tried setting Action to No Action and just use the persistent to attack?


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  6. #6
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    Didn't work,

    I set "No Action" on Targeting, and loaded this script in the Cavebot scripting:

    Code:
     auto(200)
    foreach creature s 'ms' do
        if s.isshootable and s.onscreen then
            attack(s)
    		break
        end
    end
    The character still reaches the creature sometimes... its a weird behavior that triggers on 1 of 3 lures.

  7. #7
    Wind Tester
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    It reaches creature or walk in random spots sometimes?

  8. #8
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    It always reaches in the direction of the creature. But it don't do it for ALL creatures, sometime it simple do for no reason that I can track off. The beginning of the video you can see that the characters stay put, but after some lures they begin to reach randomly some creatures

  9. #9
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    happens with me too... its a bug. It seems like the bot miss the click and instead of attacking it accidentaly move to the creature location

  10. #10
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    so there's no fix? it's also happening to me.

 

 

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