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  1. #21
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    Quote Originally Posted by borges View Post
    try this:
    auto(200, 400)
    local pos = getarearunetile(false, "Dragon", "Dragon Hatchling")
    if pos.amount >= 3 then
    pausewalking(500)
    useitemon("Avalanche Rune", 0, pos.tile) waitping(1, 2)
    pausewalking(0)
    end


    documentation
    I forgot add

    I need safe Avalanche beacouse play in Retro PVP ;/

    It's Safe?

  2. #22
    Free User Borges's Avatar
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    Quote Originally Posted by mgula View Post
    I forgot add

    I need safe Avalanche beacouse play in Retro PVP ;/

    It's Safe?
    added
    auto(200, 400)
    local pos = getarearunetile(false, "Dragon", "Dragon Hatchling")
    if pos.amount >= 3 and paround() == 0 then
    pausewalking(500)
    useitemon("Avalanche Rune", 0, pos.tile) waitping(1, 2)
    pausewalking(0)
    end
    Helped you? REP+

  3. #23
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    Hello, i was wondering i play on a retro pvp server and when i get a player on screen it stops shoot like it should. But can you make it so that it shoots sds at the monster if i got player on screen? coz if i dont attack the monsters when i got player on screen they just lure more on me and i die all the time?

    Thanks in advance!

  4. #24
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    I also have that "NSWE" feature where it likes to dance? Any way to fix.

  5. #25
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    its striking every monster i attack, why?

  6. #26
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    hey i got problem with this one ;/
    error in Persistent script are spell:
    ["end"]:are spell:110: 'end' expected (to close 'for' at line 43) near '<eof>'

    its this line

    66.67. for i,j in pairs(areaRunes) do68. if areaCountLow > areaRunes[i].amount then69. areaCountLow = areaRunes[i].amount70. end

    66-70 lanes idk what is happeing im newbie ;x i copy this script line by line

  7. #27
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    Quote Originally Posted by Kirby View Post
    When I use this script, and it uses exori flam or any other spell, it changes direction constantly...

    It's like the character is dancing.. Is there no way to change this? I think it's a bit obvious that you're botting every time you cast "Exori flam" and your character dances...

    local shootDir = {'n', 'w', 's', 'e'}
    Quote Originally Posted by Pup View Post
    I also have that "NSWE" feature where it likes to dance? Any way to fix.
    Can you guys give me an exact indication when this happens, I've never had this happen before, are you using this on low characters or characters that don't have these spells yet?

    Quote Originally Posted by dillen View Post
    Hello, i was wondering i play on a retro pvp server and when i get a player on screen it stops shoot like it should. But can you make it so that it shoots sds at the monster if i got player on screen? coz if i dont attack the monsters when i got player on screen they just lure more on me and i die all the time?

    Thanks in advance!
    Change line 129 to this:

    		if ((maround(7, unpack(targetRunes[1].monsters)) >= targetRunes[1].amount) or paround()) and itemcount(targetRunes[1].name) > 0 then


    Quote Originally Posted by kroutaa View Post
    its striking every monster i attack, why?
    That's the way I made this script for now, I might consider making it based on a monster list just like the area spells and runes etc., but that would mean it's not as easy to use.

    Quote Originally Posted by Jesseh View Post
    @Heronas
    How can I adapt it to a paladin using only avalanche, exevo mas san and casting exori san or gran con/con when needed? I tried to modify it but the character doesn`t shoot avalanche because I`m exhausted. If i turn off spells in targeting he shoots well the avalanche but it doesn`t cast exori san. How to proceed?
    Thanks!
    Quote Originally Posted by Dworak View Post
    @Heronas maybe good idea would be to make shooter for paladins also ? Exevo Mas San + GFB/AVA + Exori San/Con - i remaked this code for RP and its working very nice :P

    just in my opinion ;-)
    Regards
    See update in first post, includes exori (gran) con/exori san, delete the strike part if you don't need that.
    Last edited by Heronas; 09-18-2015 at 01:44 PM.

  8. #28
    Free User dutch's Avatar
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    +1 awesome made
    Last edited by dutch; 04-17-2016 at 08:51 PM.

  9. #29
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    hey i have a problem,in my targeting setting are set
    first spell:strong energy strike
    second spell:ice strike
    i want him to use the two spells in the monster,but he only use ice strike,you know why?
    can you help me?

  10. #30
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    Why does this script use exori mort on ice witches? I didnt choose this spell in my targetings? and couldnt find anything about this in the script. Does this script uses automatically the best spells for the creatures?

 

 

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