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  1. #1
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    need tunedd simple aoe rune atck

    hi there, i just come back to play again tibia and for sure again with WB i still have all my scrips and persistent the thing its now its diferent and i dont know why...

    firts i used tibia 11 i used the wb just major time to hunt with knigh on rosha o alone just lizard city and bandits.
    this persistent was ok but now take to long or something dont sio ( i have manually ) then comeback and shoot avas again.


    auto(800, 1000)
    local runa = 'Avalanche rune'
    local minimumAround = 2
    local creaturesToHit = {'retching horror', 'choking fear', 'silencer', 'Nightmare', 'Dark Torturer', 'shock head', 'frazzlemaw', 'guzzlemaw', 'demon outcast', 'hellspawn','behemont'}
    local PVP_SERVER = 'no'
    if PVP_SERVER == ('no') then
    shootarearune(runa, minimumAround, unpack(creaturesToHit))

    end

    i play on NONPVP so if aome 1 can help me to fix please i ty you to much.
    P.D. sorry my english skills.

  2. #2
    Free User Cisco's Avatar
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    Quote Originally Posted by lobito View Post
    hi there, i just come back to play again tibia and for sure again with WB i still have all my scrips and persistent the thing its now its diferent and i dont know why...

    firts i used tibia 11 i used the wb just major time to hunt with knigh on rosha o alone just lizard city and bandits.
    this persistent was ok but now take to long or something dont sio ( i have manually ) then comeback and shoot avas again.


    auto(800, 1000)
    local runa = 'Avalanche rune'
    local minimumAround = 2
    local creaturesToHit = {'retching horror', 'choking fear', 'silencer', 'Nightmare', 'Dark Torturer', 'shock head', 'frazzlemaw', 'guzzlemaw', 'demon outcast', 'hellspawn','behemont'}
    local PVP_SERVER = 'no'
    if PVP_SERVER == ('no') then
    shootarearune(runa, minimumAround, unpack(creaturesToHit))

    end

    i play on NONPVP so if aome 1 can help me to fix please i ty you to much.
    P.D. sorry my english skills.
    1- Wrong Area, post Lua Requests

    2-

    auto(800, 1000)
    local UseRune = true
    local runa = 'avalanche rune'
    local minimumAround = 2
    local creaturesToHit = {'Retching Horror', 'Choking Fear', 'Silencer', 'Nightmare', 'Dark Torturer', 'Shock Head', 'Frazzlemaw', 'Guzzlemaw', 'Demon Outcast', 'Hellspawn', 'Behemont'}
    local IgnorePlayers = true

    if $connected then
    if UseRune then
    shootarearune(itemid(runa), minimumAround, IgnorePlayers, unpack(creaturesToHit))
    end
    end

  3. #3
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    Quote Originally Posted by Cisco View Post
    1- Wrong Area, post Lua Requests

    2-

    auto(800, 1000)
    local UseRune = true
    local runa = 'avalanche rune'
    local minimumAround = 2
    local creaturesToHit = {'Retching Horror', 'Choking Fear', 'Silencer', 'Nightmare', 'Dark Torturer', 'Shock Head', 'Frazzlemaw', 'Guzzlemaw', 'Demon Outcast', 'Hellspawn', 'Behemont'}
    local IgnorePlayers = true

    if $connected then
    if UseRune then
    shootarearune(itemid(runa), minimumAround, IgnorePlayers, unpack(creaturesToHit))
    end
    end
    Ohh sorry for that bro ... still have the problem Idont know why,, its maybe the client 11??? when atack with avas the druid its move almost the centre of the mobs all time :/.

  4. #4
    Free User Cisco's Avatar
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    @lobito

    test...

    auto(800)
    local UseRune = true
    local runa = 'avalanche rune'
    local minimumAround = 2
    local creaturesToHit = {'Retching Horror', 'Choking Fear', 'Silencer', 'Nightmare', 'Dark Torturer', 'Shock Head', 'Frazzlemaw', 'Guzzlemaw', 'Demon Outcast', 'Hellspawn', 'Behemont'}
    local pvp = false

    --======================================
    local AttackRuneArea = getarearunetile(unpack(creaturesToHit))

    if $connected then
    if UseRune and (itemcount(runa) > 0) and cancastspell(runa) and (AttackRuneArea.amount >= minimumAround) and (not pvp) then
    useitemon(runa, 0, AttackRuneArea.tile)
    wait(300,500)
    end
    end

  5. #5
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    Quote Originally Posted by Cisco View Post
    @lobito

    test...

    auto(800)
    local UseRune = true
    local runa = 'avalanche rune'
    local minimumAround = 2
    local creaturesToHit = {'Retching Horror', 'Choking Fear', 'Silencer', 'Nightmare', 'Dark Torturer', 'Shock Head', 'Frazzlemaw', 'Guzzlemaw', 'Demon Outcast', 'Hellspawn', 'Behemont'}
    local pvp = false

    --======================================
    local AttackRuneArea = getarearunetile(unpack(creaturesToHit))

    if $connected then
    if UseRune and (itemcount(runa) > 0) and cancastspell(runa) and (AttackRuneArea.amount >= minimumAround) and (not pvp) then
    useitemon(runa, 0, AttackRuneArea.tile)
    wait(300,500)
    end
    end
    rdy test and dont work not atack anothing..

  6. #6
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    can any 1 change this post to request to get help about this?

  7. #7
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    i see this happend when the bot choose the enemy and its when get the druid pull to near where it trwouhg the avalanche rune.

  8. #8
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    up please some want :/

 

 

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