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Thread: Stealth Ring

  1. #1
    Free User Talendar's Avatar
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    Post Stealth Ring

    Hey, guys! Today I bring you a simple persistent: a stealth ring equiper. Since it's been a while since I've programed, the script itself is pretty simple, but it seems to be working fine.
    It will equip a stealth ring when there are more than a choosen amount of monsters (you can specify which ones) in the screen and unequip it after. Edit it according to your needs, the variable's names are pretty intuitive. Hope it proves useful!


    Code:
    -- Made by Talendar (Alemao)
    init start
    local monsters = {"Cyclops", "Cyclops Drone", "Cyclops Smith"}
    local RingBP= "brown backpack"
    local minMonsters = 4
    init end
    
    auto(200)
    
    if itemcount('stealth ring', RingBP) > 0 and maround(5,unpack(monsters)) >= minMonsters then
    	if $finger.id == 0 then	
        		equipitem("stealth ring", "finger", RingBP)
    		wait(1500, 2200)
    	end
    elseif $finger.id ~= 0 then
            unequipitem('finger')
    	wait(1500, 2200)
    end
    Did the script help you? Then REP+ and help me growing!!
    Found any bugs or have sugestions? Feel free to post below!
    Last edited by Talendar; 01-13-2017 at 02:24 AM.

  2. #2
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    Really GOOD!

    It is working Perfectly in my Script,

    Thx

  3. #3
    Free User Talendar's Avatar
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    Quote Originally Posted by gtfalcao View Post
    Really GOOD!

    It is working Perfectly in my Script,

    Thx
    I'm glad you liked it, mate!

  4. #4
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    Bro, i needed one to ring of healing.

 

 

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