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  1. #1
    Free User shAdOwArt's Avatar
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    Pathfinding takes off-screen creatures into account


    As the video demonstrates, the pathfinding algorithm takes off-screen creatures into account. This means that you can get stuck even after those creatures have moved away from their blocking positions. At 0:28 I unstick my character by pausing the bot and manually walking until I get the critical position on my screen. Ignoring off-screen creatures would solve this bug. However, you might also want to consider ignoring only creatures that have been offscreen for X amount of time.

    Note: I'm walking with arrow keys.
    Last edited by shAdOwArt; 10-23-2016 at 10:28 PM.

  2. #2
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    I've noticed a similar problem as well. Sometimes, the bot simple thinks a certain path is blocked and ignore it.
    That should be the reason.

    I didn't test it as much, but it makes sense based on my own observations.

 

 

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