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  1. #31
    Free User Etee's Avatar
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    @shAdOwArt

    Your Advanced Mage Shooter work really nice but need some changes, it shot thunderstorm rune if monster is after the wall, can you add to your action TargetingMustBeReachable and TargetingMustBeShootable ?

  2. #32
    Free User shAdOwArt's Avatar
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    Quote Originally Posted by Etee View Post
    @shAdOwArt

    Your Advanced Mage Shooter work really nice but need some changes, it shot thunderstorm rune if monster is after the wall, can you add to your action TargetingMustBeReachable and TargetingMustBeShootable ?
    Checking for reachaability is a bad idea and I'm already checking that the spot is shootable:
    if tileshootable(x, y, $posz) and tileclickable(x, y, $posz) then
    ...
    end
    This is an issue of Windbot not knowing that the spot isn't shootable which isn't something I can do anything about. Report it as a bug with the bot if you want. I'm guessing that they have a list of ids that block shots and they're simply missing some.
    Last edited by shAdOwArt; 11-25-2016 at 12:01 PM.

  3. #33
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    Quote Originally Posted by Hinter View Post
    If I hunting demons and use just icicle rune to atk the scripts return ever for exori frigo and dont use icicles
    b ump

  4. #34
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    i see this lua code i tray think how meake use for yalahar quaras TS rune + exori vis , exori gran vis and don't have eny idea to edit this

  5. #35
    Free User Dani Scripts's Avatar
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    @shAdOwArt i was trying your mage shooter but it isnt working good, it isn't throwing sds as i want, am i doing something wrong? these are my settings v.

    init start
    -----------------------------------------------------------------------
    -------------------------------- CONFIG -------------------------------
    -----------------------------------------------------------------------
    Config = {
    pvpsafe = true, -- Do you want to avoid hitting other players with spells?
    buffersize = 2, -- How far outside of the spell's aoe to check for players?
    ignoreParty = true, -- Is it ok to hit party members? Enable if you want to team hunt.

    multiFloor = true, -- Check for players on other floors?
    blacklistIds = {469, 1959, 1960}, -- Enable multi floor checks regardless of above settings if one of these items are on the screen. Add stuff like stairs and rope holes.

    manaPotion = "strong mana potion", -- Which mana potion to use?

    useStrongStrikes = false, -- Do you want to use strong strikes?
    turnForWaves = false, -- Do you want to wave in directions other than the on your are facing?
    spells = {
    {name = "exevo gran mas tera", monsters = {"ice golem", "crystal spider"}, count = 4},
    {name = "sudden death rune", count = 2, monsters = {"crystal spider"}},
    }
    }

  6. #36
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    Quote Originally Posted by danielcb View Post
    @shAdOwArt i was trying your mage shooter but it isnt working good, it isn't throwing sds as i want, am i doing something wrong? these are my settings v.

    init start
    -----------------------------------------------------------------------
    -------------------------------- CONFIG -------------------------------
    -----------------------------------------------------------------------
    Config = {
    pvpsafe = true, -- Do you want to avoid hitting other players with spells?
    buffersize = 2, -- How far outside of the spell's aoe to check for players?
    ignoreParty = true, -- Is it ok to hit party members? Enable if you want to team hunt.

    multiFloor = true, -- Check for players on other floors?
    blacklistIds = {469, 1959, 1960}, -- Enable multi floor checks regardless of above settings if one of these items are on the screen. Add stuff like stairs and rope holes.

    manaPotion = "strong mana potion", -- Which mana potion to use?

    useStrongStrikes = false, -- Do you want to use strong strikes?
    turnForWaves = false, -- Do you want to wave in directions other than the on your are facing?
    spells = {
    {name = "exevo gran mas tera", monsters = {"ice golem", "crystal spider"}, count = 4},
    {name = "sudden death rune", count = 2, monsters = {"crystal spider"}},
    }
    }
    try change:
    {name = "sudden death rune", count = 2, monsters = {"crystal spider"}},
    to
    {name = "sudden death rune", monsters = {"crystal spider"}, count = 2},

  7. #37
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    @shAdOwArt how i can take off all exori vis etc but i interesed only for ue / ava ;c

  8. #38
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    Quote Originally Posted by Hinter View Post
    try change:
    {name = "sudden death rune", count = 2, monsters = {"crystal spider"}},
    to
    {name = "sudden death rune", monsters = {"crystal spider"}, count = 2},
    it is not working even that way here @shAdOwArt you don't give support to your own action? :/

  9. #39
    Free User blakw's Avatar
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    Quote Originally Posted by nayito View Post
    it is not working even that way here @shAdOwArt you don't give support to your own action? :/
    I believe he is retired.


    Visit:
    (◣_◢)

  10. #40
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    can somenbody please post an edit with paladin spells??
    i cant get mine working properly

 

 

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